1在XXXDlg.h 中加入
iPicure *m_picture;
OLE_XSIZE_HIMETRIC m_width;
OLE_YSIZE_HIMETRIC m_height;
BOOL m_IsShow();
2.在 XXXDlg.cpp 中的OnPaint() 函数中加入
CPaintDC dc(this);
CFile m_file("D:\\pic\\4.jpg",CFile::modeRead()); //以读模式打开图片
DWORD m_filelen = file.GetLength(); //获取长度
HGLOBAL m_hglobal = GlobalAlloc(GMEM_MOVEABLE,m_filelen); //开辟相同长度的堆内存空间
LPVOID pvdata = NULL; //指向堆内存的指针 初始化为NULL
pvdata = GlobalLock(m_hglobal); //锁定指向堆内存
m_file.Read(pvdata,m_filelen); //读取文件数据到堆里面
IStream* m_stream; //声明流指针
GlobalUnlock(m_hglobal); //不锁定
CreateStreamOnHGlobal(m_hglobal,TRUE,&m_stream); //在堆中创建流对象
OleLoadPicture(m_stream,m_filelen,TRUE,IID_Ipicture,(LPVOID*)&m_picture); //利用流加载图像
m_stream->Release(); //释放流
m_picture->get_Width(&m_width); //得到宽
m_picture->get_Height(&m_height);
m_IsShow = TRUE;
m_file.close();
if(m_IsShow == TRUE)
{
CRect rect;
GetClientRect(rect);
int nW,nH;
nW = (int)(rect.Width());
nH = (int)(rect.Height());
m_picture->Render(da,0,0,nW,nH,0,m_Height,m_Width,-m_height,&rect);
}
转载自https://blog.csdn.net/lili893628843/article/details/8200906?locationNum=6&fps=1