package _01ToObject.MultiState;
class Animal{
//字段,成员变量
String name;
//方法
void eat() {
System.out.println(" is eating.");
}
Animal(){
System.out.println("空的Animal(),父类构造器");
}
Animal(String name){
this.name = name;
System.out.println("含参数的Animal(),父类构造器");
}
@Override
public String toString() {
return "Animal [name=" + name + "]";
}
}
class Dog extends Animal{
void eat() {
System.out.println(" is eating bone.");
}
}
class Cat extends Animal{
Cat(String name) {
this.name = name;
}
Cat(){
}
void eat() {
System.out.println(" is eating fish.");
}
}
public class Test {
public static void main(String[] args) {
//狗是动物类
//一个对象有多种形态
Dog perro = new Dog();
System.out.println(perro.toString());
Animal perro2 = new Dog();
//子类不可以new父类
//Dog perro3 = new Animal();
//猫也是动物类
Cat gato = new Cat("Daodao");
System.out.println(gato.toString());
Animal gato2 = new Cat();
}
}
输出结果:
空的Animal(),父类构造器
Animal [name=null]
空的Animal(),父类构造器
空的Animal(),父类构造器
Animal [name=Daodao]
空的Animal(),父类构造器
事实证明,创建子类的时候,会调用父类的构造器,类似:
Cat(){
Animal(); //super();
}