Pick-up sticks
Time Limit: 3000MS Memory Limit: 65536K
Description
Stan has n sticks of various length. He throws them one at a time on the floor in a random way. After finishing throwing, Stan tries to find the top sticks, that is these sticks such that there is no stick on top of them. Stan has noticed that the last thrown stick is always on top but he wants to know all the sticks that are on top. Stan sticks are very, very thin such that their thickness can be neglected.
Input
Input consists of a number of cases. The data for each case start with 1 <= n <= 100000, the number of sticks for this case. The following n lines contain four numbers each, these numbers are the planar coordinates of the endpoints of one stick. The sticks are listed in the order in which Stan has thrown them. You may assume that there are no more than 1000 top sticks. The input is ended by the case with n=0. This case should not be processed.
Output
For each input case, print one line of output listing the top sticks in the format given in the sample. The top sticks should be listed in order in which they were thrown.
The picture to the right below illustrates the first case from input.
Sample Input
5
1 1 4 2
2 3 3 1
1 -2.0 8 4
1 4 8 2
3 3 6 -2.0
3
0 0 1 1
1 0 2 1
2 0 3 1
0
Sample Output
Top sticks: 2, 4, 5.
Top sticks: 1, 2, 3.
Hint
Huge input,scanf is recommended.
题意:
就是判断线段是否是在最上面,也就是说如果线段相交,那么后出现的线段肯定就在刚开始出现的线段的上面了。
思路:
也就是遍历一个在
i
i
i线段后面的出现的
j
j
j线段,假如都不想交,那么此线段肯定就在最上面了。
判断线段想不想交:
- 线段平行:观察是否有线段 i i i的一个端点在线段 j j j中间,如果有,有一定相交。
- 线段不平行:求出线段的相交的点,假如这个点在两条线段的中间,那么这两条线段一定相交,
#include <iostream>
#include <cstdio>
#include <algorithm>
#include <cmath>
using namespace std;
const int maxn = 1e+5 + 10;
const double eps = 1e-8;
double add(double a, double b) {
if (fabs(a + b) < eps * (fabs(a) + fabs(b))) return 0;
else return a + b;
}
struct P {
double x;
double y;
P () {}
P (double x, double y) : x(x), y(y) {}
P operator + (P p) {
return P(add(x, p.x), add(y, p.y));
}
P operator - (P p) {
return P(add(x, -p.x), add(y, -p.y));
}
P operator * (double d) {
return P(x * d, y * d);
}
double dot(P p) {
return add(x * p.x, y * p.y);
}
double det(P p) {
return add(x * p.y, -y * p.x);
}
};
struct Line {
P s, e;
Line () {}
Line(P s, P e) : s(s), e(e) {}
};
Line line[maxn];
bool on_seg(P p1, P p2, P q) {
return (p1 - q).det(p2 - q) == 0 && (p1 - q).dot(p2 - q) <= 0;
}
P intersection(P p1, P p2, P q1, P q2) {
return p1 + (p2 - p1) * ((q2 - q1).det(q1 - p1) / (q2 - q1).det(p2 - p1));
}
int main() {
int n;
double x1, x2, y1, y2;
while (scanf("%d", &n) != EOF && n) {
for (int i = 1; i <= n; i++) {
scanf("%lf %lf %lf %lf", &x1, &y1, &x2, &y2);
line[i] = Line(P(x1, y1), P(x2, y2));
}
printf("Top sticks: ");
bool book = false;
for (int i = 1; i <= n; i++) {
bool flag = false;
for (int j = i + 1; j <= n; j++) {
if ((line[i].s - line[i].e).det(line[j].s - line[j].e) == 0) {
if (on_seg(line[i].s, line[i].e, line[j].s) || on_seg(line[i].s, line[i].e, line[j].e)) {
flag = true;
break;
}
} else {
P r = intersection(line[i].s, line[i].e, line[j].s, line[j].e);
if (on_seg(line[i].s, line[i].e, r) && on_seg(line[j].s, line[j].e, r)) {
flag = true;
break;
}
}
}
if (flag == false) {
if (book == true) printf(", ");
printf("%d", i);
book = true;
}
}
printf(".\n");
}
return 0;
}