单例模式的编写

	<style type="text/css">
		.box{
			width: 200px;
			height: 400px;
			border: 1px solid black;
			background: #CCCCCC;
			
		}
	</style>
</head>
<body>
	<input type="button" name="btn" id="btn" value="飞秋" />
	<script type="text/javascript">
		
		
		var obj = {
			
		}
		
		
		function FieQiu(){
			if(!FieQiu.instance){
				FieQiu.instance = {
					ele :  document.createElement('div'),
					init : function(){
						this.ele.className = 'box';
			document.body.appendChild(this.ele);
					}
				}
			}
			return FieQiu.instance;
			
		}
		
		const oBtn = document.getElementById("btn");
		oBtn.onclick = function(){
			new FieQiu().init();
		}
	</script>
</body>
  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
好的,我会回答你的问题。首先,适配器模式的实现可以参考以下代码: ```java public interface Target { void request(); } public class Adaptee { public void specificRequest() { // do something } } public class Adapter implements Target { private Adaptee adaptee; public Adapter(Adaptee adaptee) { this.adaptee = adaptee; } @Override public void request() { adaptee.specificRequest(); } } ``` 以上代码中,`Target` 接口定义了客户端需要的接口,`Adaptee` 类是需要适配的类,`Adapter` 类是适配器,将 `Adaptee` 类的接口适配成 `Target` 接口。 接下来是三种工厂模式的实现: - 简单工厂模式 ```java public interface Product { void doSomething(); } public class ConcreteProductA implements Product { @Override public void doSomething() { // do something } } public class ConcreteProductB implements Product { @Override public void doSomething() { // do something } } public class SimpleFactory { public static Product createProduct(String type) { if (type.equals("A")) { return new ConcreteProductA(); } else if (type.equals("B")) { return new ConcreteProductB(); } else { return null; } } } ``` - 工厂方法模式 ```java public interface Product { void doSomething(); } public class ConcreteProductA implements Product { @Override public void doSomething() { // do something } } public class ConcreteProductB implements Product { @Override public void doSomething() { // do something } } public interface Factory { Product createProduct(); } public class ConcreteFactoryA implements Factory { @Override public Product createProduct() { return new ConcreteProductA(); } } public class ConcreteFactoryB implements Factory { @Override public Product createProduct() { return new ConcreteProductB(); } } ``` - 抽象工厂模式 ```java public interface ProductA { void doSomething(); } public interface ProductB { void doSomething(); } public class ConcreteProductA1 implements ProductA { @Override public void doSomething() { // do something } } public class ConcreteProductA2 implements ProductA { @Override public void doSomething() { // do something } } public class ConcreteProductB1 implements ProductB { @Override public void doSomething() { // do something } } public class ConcreteProductB2 implements ProductB { @Override public void doSomething() { // do something } } public interface AbstractFactory { ProductA createProductA(); ProductB createProductB(); } public class ConcreteFactory1 implements AbstractFactory { @Override public ProductA createProductA() { return new ConcreteProductA1(); } @Override public ProductB createProductB() { return new ConcreteProductB1(); } } public class ConcreteFactory2 implements AbstractFactory { @Override public ProductA createProductA() { return new ConcreteProductA2(); } @Override public ProductB createProductB() { return new ConcreteProductB2(); } } ``` 以上代码分别实现了简单工厂模式、工厂方法模式和抽象工厂模式。 接下来是三种单例模式的实现: - 饿汉式单例模式 ```java public class Singleton { private static final Singleton INSTANCE = new Singleton(); private Singleton() {} public static Singleton getInstance() { return INSTANCE; } } ``` - 懒汉式单例模式 ```java public class Singleton { private static Singleton instance = null; private Singleton() {} public static synchronized Singleton getInstance() { if (instance == null) { instance = new Singleton(); } return instance; } } ``` - 双重检查锁单例模式 ```java public class Singleton { private static volatile Singleton instance = null; private Singleton() {} public static Singleton getInstance() { if (instance == null) { synchronized (Singleton.class) { if (instance == null) { instance = new Singleton(); } } } return instance; } } ``` 最后是两种代理模式的实现: - 静态代理模式 ```java public interface Subject { void request(); } public class RealSubject implements Subject { @Override public void request() { // do something } } public class Proxy implements Subject { private RealSubject realSubject; public Proxy() { this.realSubject = new RealSubject(); } @Override public void request() { // do something before realSubject.request(); // do something after } } ``` - 动态代理模式 ```java public interface Subject { void request(); } public class RealSubject implements Subject { @Override public void request() { // do something } } public class DynamicProxy implements InvocationHandler { private Object target; public DynamicProxy(Object target) { this.target = target; } @Override public Object invoke(Object proxy, Method method, Object[] args) throws Throwable { // do something before Object result = method.invoke(target, args); // do something after return result; } } public class Client { public static void main(String[] args) { RealSubject realSubject = new RealSubject(); DynamicProxy dynamicProxy = new DynamicProxy(realSubject); Subject proxy = (Subject) Proxy.newProxyInstance( realSubject.getClass().getClassLoader(), realSubject.getClass().getInterfaces(), dynamicProxy); proxy.request(); } } ``` 以上就是我对你提出的问题的回答,希望能对你有所帮助。
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值