C#练习题答案: 简单有趣#85:多边形周边【难度:2级】--景越C#经典编程题库,1000道C#基础练习题等你来挑战

简单有趣#85:多边形周边【难度:2级】:

答案1:

namespace myjinxin
{
   
    public class Kata
    {
   
        public int PolygonPerimeter(bool[][] matrix){
   
          
            int numSides = 0;
            
            for (int row = 0; row < matrix.Length; row++)
            {
   
                for (int col = 0; col < matrix[row].Length; col++)
                {
   
                    
                    if (matrix[row][col])  // if the square is true, check if matrix edge, or neighbor is false
                    {
   
                        numSides += ( col == 0                    || !matrix[row][col-1] ) ? 1 : 0 ;   // left
                        numSides += ( col == matrix[row].Length-1 || !matrix[row][col+1] ) ? 1 : 0 ;   // right
                        numSides += ( row == 0                    || !matrix[row-1][col] ) ? 1 : 0 ;   // top
                        numSides += ( row == matrix.Length-1      || !matrix[row+1][col] ) ? 1 : 0 ;   // bottom
                    }
                    
                }
            }
            return numSides;
        }
    }
}

答案2:

namespace myjinxin
{
   
    using System;

    public class Kata
    {
   
        public bool IsEdge(bool[][] array, int y, int x)
        {
   
            try
            {
   
                return (array[y][x] == false) ? true : false; //if it is false, it is an edge. Otherwise, it is "true" and not an edge.
            }
            catch (IndexOutOfRangeException)
            {
   
                return true; //if it is out of range, it is an edge
            }
        }
        public int PolygonPerimeter(bool[][] matrix)
        {
   
            var edges = 0;
            for (var y = 0; y < matrix.Length; y++) //iterate through each array in array
            {
   
                for (var x = 0; x < matrix[y].Length; x++) ///iterate through elements in each array
                {
   
                    if (matrix[y][x]) 
                    {
   
                        if (IsEdge(matrix, y, x + 1)) edges++; //checks to see if neighboring positions are edges relative to matrix[y][x]
                        if (IsEdge(matrix, y, x - 1)) edges++; 
                        if (IsEdge(matrix, y + 1, x)) edges++; 
                        if (IsEdge(matrix, y - 1, x)) edges++;
                    }
                }
            }
            return edges;
        }
    }
}

答案3:

namespace myjinxin
{
   
    using System;
    using System.Linq;
    
    public class Kata
    {
   
    public  int PolygonPerimeter(bool[][] matrix)
    {
   
        int per = 0
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