JAVA Nio编程 Selector

Selector选择器介绍

其实,在Nio中,有三位大哥,他们分别是 选择器,通道,缓冲区。这三位是重量级人物,前面我们已经讲了通道,缓冲区这两位大哥。现在说说选择器。

JAVA NIO和JAVA BIO最大的区别就是BIO一个线程对应一个客户端,而NIO则可以对应多个。处理多个客户端的链接,就要用到大哥 Selector。

这位大哥的牛逼之处在于可以同时管理多个通道,怎么管理的,通过事件。如果有事件发生,那么就会去处理相应事件。一个线程足以搞定多个通道。也就是管理多个连接和请求。

只有在通道真正有事件发生的时候才去处理。

Selector图解

在这里插入图片描述

多路复用,同时可以处理成千上万的链接。
当前Socket处于空闲状态,线程可以处理其他的连接。

Selector类描述

在这里插入图片描述

open() // 得到一个监视器对象
select(long timeout) // 监控所有的通道
Set<SelectionKey> selectedKeys() // 获得所有的selectedKey
Selector wakeup(); // 唤醒Selector
int selectNow(); // 不阻塞 立刻返回

Nio网络编程原理

相关的Selecor、SelectorKey、ServerSocketChannel和SocketChannel关系图。
在这里插入图片描述
当有客户端来了,会通过ServerSocketChannel得到SocketChannel

Selector的select方法可以获得通道个数(有事件发生的通道)

将SocketChannel注册到Selector上,有专门注册的方法

注册完事之后会返回一个SelectionKey,和这个Selector联合

通过这个key,可以获得SocketChannel。(channel方法)

放代码

事实上,学习任何知识,动手出真章。所以我决定动手写一个服务器端和客户端的通讯来磨练一下理论。打磨打磨。
Server端:

public class NioServer {
	static ServerSocketChannel serverSocketChannel;
	static Selector selector;
	
	public static void main(String[] args) throws Exception {
		// 创建一个ServerSocketChannel对象
		serverSocketChannel = ServerSocketChannel.open();
		// 得到一个Selector对象
		selector = Selector.open();
		// 绑定端口
		serverSocketChannel.socket().bind(new InetSocketAddress(9999));
		// 设置非阻塞 默认是阻塞
		serverSocketChannel.configureBlocking(false);
		// 把serverSocketChannel注册到selector 事件为OP_ACCEPT
		serverSocketChannel.register(selector, SelectionKey.OP_ACCEPT);
		while (true){
			if(selector.select() == 0){ // 无事件发生
				continue;
			}
			// 获得所有的selectionKeys
			Set<SelectionKey> selectionKeys = selector.selectedKeys();
			Iterator<SelectionKey> var2 = selectionKeys.iterator();
			while (var2.hasNext()){
				SelectionKey key = var2.next();
				if(key.isAcceptable()){
					// 客户端连接 生成了一个SocketChannel
					SocketChannel accept = serverSocketChannel.accept();
					accept.configureBlocking(false); // 设置非阻塞
					// 关联到Selector 事件为读 并且关联一个Buffer
					accept.register(selector,SelectionKey.OP_READ, ByteBuffer.allocate(1024));
				}
				if(key.isReadable()){
					// 获得SocketChannel
					SocketChannel channel = (SocketChannel) key.channel();
					channel.read((ByteBuffer) key.attachment());
					System.out.println("来自于客户端:" + new String(((ByteBuffer) key.attachment()).array()));
				}
				// 完事记得删除
				var2.remove();
			}
		}
	}
}

客户端

public class NioClient {
	static SocketChannel channel;
	
	public static void main(String[] args) throws Exception {
		channel = SocketChannel.open();
		// 非阻塞
		channel.configureBlocking(false);
		// 连接到服务端地址
		InetSocketAddress interfaceAddress = new InetSocketAddress("127.0.0.1",9999);
		if(!channel.connect(interfaceAddress)){
			while (!channel.finishConnect()){
				System.out.println("------正在玩命连接中------");
			}
			String str = "欢迎您,尊敬的召唤师!";
			ByteBuffer byteBuffer = ByteBuffer.wrap(str.getBytes());
			channel.write(byteBuffer);
		}
		TimeUnit.SECONDS.sleep(300);
	}
	
}
SelectorKey

表示和Selector的链接关系

OP_ACCEPT  表示有新的链接可以ACCEPT 16
OP_CONNECT 表示链接已经建立了 8
OP_READ 表示读 1
OP_WRITE 表示写 4
public abstract class SelectionKey {

    // 得到关联的通道
    protected SelectionKey() { }


    // 得到关联的Selector
    public abstract Selector selector();

    /**
     * Tells whether or not this key is valid.
     *
     * <p> A key is valid upon creation and remains so until it is cancelled,
     * its channel is closed, or its selector is closed.  </p>
     *
     * @return  <tt>true</tt> if, and only if, this key is valid
     */
    public abstract boolean isValid();

    /**
     * Requests that the registration of this key's channel with its selector
     * be cancelled.  Upon return the key will be invalid and will have been
     * added to its selector's cancelled-key set.  The key will be removed from
     * all of the selector's key sets during the next selection operation.
     *
     * <p> If this key has already been cancelled then invoking this method has
     * no effect.  Once cancelled, a key remains forever invalid. </p>
     *
     * <p> This method may be invoked at any time.  It synchronizes on the
     * selector's cancelled-key set, and therefore may block briefly if invoked
     * concurrently with a cancellation or selection operation involving the
     * same selector.  </p>
     */
    public abstract void cancel();


    // -- Operation-set accessors --

    /**
     * Retrieves this key's interest set.
     *
     * <p> It is guaranteed that the returned set will only contain operation
     * bits that are valid for this key's channel.
     *
     * <p> This method may be invoked at any time.  Whether or not it blocks,
     * and for how long, is implementation-dependent.  </p>
     *
     * @return  This key's interest set
     *
     * @throws  CancelledKeyException
     *          If this key has been cancelled
     */
    public abstract int interestOps();

    /**
     * Sets this key's interest set to the given value.
     *
     * <p> This method may be invoked at any time.  Whether or not it blocks,
     * and for how long, is implementation-dependent.  </p>
     *
     * @param  ops  The new interest set
     *
     * @return  This selection key
     *
     * @throws  IllegalArgumentException
     *          If a bit in the set does not correspond to an operation that
     *          is supported by this key's channel, that is, if
     *          {@code (ops & ~channel().validOps()) != 0}
     *
     * @throws  CancelledKeyException
     *          If this key has been cancelled
     */
    public abstract SelectionKey interestOps(int ops);

    /**
     * Retrieves this key's ready-operation set.
     *
     * <p> It is guaranteed that the returned set will only contain operation
     * bits that are valid for this key's channel.  </p>
     *
     * @return  This key's ready-operation set
     *
     * @throws  CancelledKeyException
     *          If this key has been cancelled
     */
    public abstract int readyOps();
    
    // 得到关联的数据
    public final Object attachment() {
        return attachment;
    }
ServerSocketChannel

服务器端监听新的客户端连接

// 接受一个连接 返回代表连接的对象
  public abstract SocketChannel accept() throws IOException;

SocketChannel就和通道读写,没什么可啰嗦的。

结束语

其实很简单。
ServerSocketChannel是甲方老大。所有的SocketChannel是厂商的工具人。工具人向甲方注册,甲方给个狗牌(SelectionKey)。每个工具人都应该有狗牌,通过你的狗牌,我就可以找到你。工具人和甲方老大对接。甲方可以知道工具人的数量,并可以一个个遍历处理,工具人干完事了,就移出去。就这逻辑,没别哒。

再见再见再见再见再见。

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