#ifndef _EasyTcpServer_hpp_
#define _EasyTcpServer_hpp_
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#define _WINSOCK_DEPRECATED_NO_WARNINGS
#include<windows.h>
#include<WinSock2.h>
#pragma comment(lib,"ws2_32.lib")
#else
#include<unistd.h>
#include<arpa/inet.h>
#include<string.h>
#define SOCKET int
#define INVALID_SOCKET (int)(~0)
#define SOCKET_ERROR (-1)
#endif
#include<stdio.h>
#include<thread>
#include<vector>
#include "MessageHeader.hpp"
class EasyTcpServer
{
private:
SOCKET _sock;
std::vector<SOCKET> _clients;
public:
EasyTcpServer()
{
_sock = INVALID_SOCKET;
}
virtual ~EasyTcpServer()
{
Close();
}
//初始化socket
SOCKET InitSocket()
{
#ifdef _WIN32
WORD ver = MAKEWORD(2, 2); //创建WINDOWS版本号
WSADATA dat;
WSAStartup(ver, &dat); //启动网络环境,此函数调用了一个WINDOWS的静态链接库,因此需要加入静态链接库文件
#endif
_sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (INVALID_SOCKET == _sock)
{
printf("错误,建立socket失败...\n");
}
else {
printf("建立<socket=%d>成功...\n", (int)_sock);
}
return _sock;
}
//绑定Ip和端口号
int Bind(const char* ip,unsigned short port)
{
//if (_sock == INVALID_SOCKET)
//{
// InitSocket();
//}
sockaddr_in _sin = { };
_sin.sin_family = AF_INET;
_sin.sin_port = htons(port);
#ifdef _WIN32
if (ip == NULL)
{
_sin.sin_addr.S_un.S_addr = INADDR_ANY;
}
else {
_sin.sin_addr.S_un.S_addr = inet_addr(ip);
}
#else
if (ip == NULL)
{
_sin.sin_addr.s_addr = INADDR_ANY;
}
else {
_sin.sin_addr.s_addr = inet_addr(ip);
}
#endif
int ret = bind(_sock, (sockaddr*)&_sin, sizeof(_sin));
if (SOCKET_ERROR == ret)
{
printf("错误,绑定网络端口<%d>失败...\n",port);
}
else {
printf("绑定端口<%d>成功...\n", port);
}
return ret;
}
//监听端口号
int Listen(int n)
{
// 3 listen 监听网络端口
int ret = listen(_sock, n);
if (SOCKET_ERROR == ret)
{
printf("socket=<%d>错误,监听网络端口失败...\n", (int)_sock);
}
else {
printf("socket=<%d>监听网络端口成功...\n", (int)_sock);
}
return ret;
}
//接受客户端连接
SOCKET Accept()
{
sockaddr_in _clientAddr = { };
int nAddrLen = sizeof(_clientAddr);
SOCKET _cSock = INVALID_SOCKET;
// accept 等待接收客户端连接
#ifdef _WIN32
_cSock = accept(_sock, (sockaddr*)&_clientAddr, &nAddrLen);
#else
_cSock = accept(_sock, (sockaddr*)&_clientAddr, (socklen_t*)&nAddrLen);
#endif
if (INVALID_SOCKET == _cSock)
{
printf("socket=<%d>错误,接收到无效客户端SOCKET...\n", (int)_sock);
}
else {
NewUserJoin userJoin;
SendDataToAll(&userJoin);
_clients.push_back(_cSock);
printf("socket=<%d>新客户加入:IP = %s ,socket = %d \n", (int)_sock, inet_ntoa(_clientAddr.sin_addr), (int)_cSock);
}
return _cSock;
}
//关闭socket
void Close()
{
if (_sock != INVALID_SOCKET)
{
#ifdef _WIN32
for (int n = _clients.size() - 1; n >= 0; n--)
{
closesocket(_clients[n]);
}
// 8 关闭套接字closesocket
closesocket(_sock);
//-----------------
//清除Windows socket环境
WSACleanup(); //关闭Socket网络环境
#else
for (int n = _clients.size() - 1; n >= 0; n--)
{
close(_clients[n]);
}
close(_sock);
#endif
}
}
//处理网络消息
bool onRun()
{
if (isRun())
{
fd_set fdRead;
fd_set fdWrite;
fd_set fdExc;
//清空
FD_ZERO(&fdRead);
FD_ZERO(&fdWrite);
FD_ZERO(&fdExc);
//将描述符存入数组
FD_SET(_sock, &fdRead);
FD_SET(_sock, &fdWrite);
FD_SET(_sock, &fdExc);
SOCKET maxSock = _sock;
//将新加入的客户端加入fdRead数组
for (int n = (int)_clients.size() - 1; n >= 0; n--)
{
FD_SET(_clients[n], &fdRead);
if (_clients[n] > maxSock) {
maxSock = _clients[n];
}
}
timeval t = { 1,0 };
//select最后一个参数为NULL时,select函数阻塞直到有数据可以操作
int ret = select(maxSock + 1, &fdRead, &fdWrite, &fdExc, &t);
{
if (ret < 0) {
printf("select任务结束。\n");
Close();
return false;
}
}
//测试该集合中一个给定位是否发生变化
if (FD_ISSET(_sock, &fdRead))
{
//将数组中对应的描述符的计数值清0,并未将该描述符清除
FD_CLR(_sock, &fdRead);
Accept();
}
for (int n = (int)_clients.size() - 1; n >= 0; n--)
{
if (FD_ISSET(_clients[n], &fdRead))
{
if (RecvData(_clients[n]) == -1)
{
auto iter = _clients.begin() + n;
if (iter != _clients.end())
{
_clients.erase(iter);
}
}
}
}
return true;
}
return false;
}
//是否工作中
bool isRun()
{
return _sock != INVALID_SOCKET;
}
//接收数据 处理粘包 拆分包
int RecvData(SOCKET _cSock)
{
char szRecv[1024] = { };
int nLen = recv(_cSock, szRecv, sizeof(DataHeader), 0);
// 5 接收客户端数据
//将数据放在缓冲区中,缓冲区大小为1024
//首先判断消息头
DataHeader* header = (DataHeader*)szRecv;
if (nLen <= 0)
{
printf("客户端<Socket:%d>已退出,任务结束。\n", _cSock);
return -1;
}
recv(_cSock, szRecv + sizeof(DataHeader), header->dataLength - sizeof(DataHeader), 0);
OnNewMsg(_cSock,header);
return 0;
}
//响应网络消息
virtual void OnNewMsg(SOCKET _cSock,DataHeader* header)
{
switch (header->cmd)
{
case CMD_LOGIN:
{
Login* login = (Login*)header;
printf("收到客户端<Socket:%d>命令:CMD_LOGIN,数据长度 : %d,userName = %s ,PassWord = %s \n", _cSock, login->dataLength, login->userName, login->PassWord);
LoginResult ret = { };
}
break;
case CMD_LOGINOUT:
{
Loginout* loginout = (Loginout*)header;
printf("收到客户端<Socket:%d>命令:CMD_LOGINOUT,数据长度 : %d,userName = %s \n", _cSock, loginout->dataLength, loginout->userName);
LoginoutResult ret = { };
}
break;
default:
{
DataHeader header = { 0,CMD_ERROR };
}
break;
}
}
//发送给指定Socket数据
int SendData(SOCKET _cSock, DataHeader* header)
{
if (isRun() && header)
{
return send(_cSock, (const char*)header, header->dataLength, 0);
}
return SOCKET_ERROR;
}
//群发消息给所有Socket
void SendDataToAll(DataHeader* header)
{
for (int n = (int)_clients.size() - 1; n >= 0; n--)
{
SendData(_clients[n], header);
}
}
};
#endif // _EasyTcpServer_hpp_
2021-07-16服务封装
最新推荐文章于 2022-04-20 17:34:23 发布