HashMap源码剖析

HashMap源码剖析


public class HashMap<K,V>
    extends AbstractMap<K,V>
    implements Map<K,V>, Cloneable, Serializable
{
    static final int DEFAULT_INITIAL_CAPACITY = 1 << 4; // aka 16  //默认初始容量是16,容量必须保持为2的幂
 
    static final int MAXIMUM_CAPACITY = 1 << 30; //最大容量2的30次方
 
    static final float DEFAULT_LOAD_FACTOR = 0.75f;   //默认的加载因子
 
    static final Entry<?,?>[] EMPTY_TABLE = {};//存储Entry的默认空数组
 
    transient Entry<K,V>[] table = (Entry<K,V>[]) EMPTY_TABLE; //哈希桶,存放链表。
 
    transient int size;//键值对的个数
 
    int threshold;  //默认时16*0.75 =12 //HashMap的阈值,用于判断是否需要调整HashMap的容量
 
    final float loadFactor; //加载因子   0.75  传进来的值
 
    transient int modCount;//map结构修改次数,累加,用于fail-fast机制
 
    static final int ALTERNATIVE_HASHING_THRESHOLD_DEFAULT = Integer.MAX_VALUE;/** 默认阈值*/
 
    private static class Holder {
 
        static final int ALTERNATIVE_HASHING_THRESHOLD;
 
        static {
            String altThreshold = java.security.AccessController.doPrivileged(
                new sun.security.action.GetPropertyAction(
                    "jdk.map.althashing.threshold"));
 
            int threshold;
            try {
                threshold = (null != altThreshold)
                        ? Integer.parseInt(altThreshold)
                        : ALTERNATIVE_HASHING_THRESHOLD_DEFAULT;
 
                // disable alternative hashing if -1
                if (threshold == -1) {
                    threshold = Integer.MAX_VALUE;
                }
 
                if (threshold < 0) {
                    throw new IllegalArgumentException("value must be positive integer.");
                }
            } catch(IllegalArgumentException failed) {
                throw new Error("Illegal value for 'jdk.map.althashing.threshold'", failed);
            }
 
            ALTERNATIVE_HASHING_THRESHOLD = threshold;
        }
    }
 
    transient int hashSeed = 0;
 
    public HashMap(int initialCapacity, float loadFactor) {//带有初始容量和加载因子
        if (initialCapacity < 0)//确保容量大小合法
            throw new IllegalArgumentException("Illegal initial capacity: " +
                                               initialCapacity);
		//初始容量最大不能超过2的30次方
        if (initialCapacity > MAXIMUM_CAPACITY)
            initialCapacity = MAXIMUM_CAPACITY;
		//显然加载因子不能为负数  ||判断是不是一个数字
        if (loadFactor <= 0 || Float.isNaN(loadFactor))
            throw new IllegalArgumentException("Illegal load factor: " +
                                               loadFactor);
 
        this.loadFactor = loadFactor;
        threshold = initialCapacity;//将阈值设置为初始容量,这里不是真正的阈值,是为了扩展table的,后面这个阈值会重新计算
        init();//一个空方法
    }
 
    public HashMap(int initialCapacity) {//带有初始容量,加载因子设为默认值
        this(initialCapacity, DEFAULT_LOAD_FACTOR);
    }
 
    public HashMap() {//初始容量和加载因子均为默认值
        this(DEFAULT_INITIAL_CAPACITY, DEFAULT_LOAD_FACTOR);
    }
 
    public HashMap(Map<? extends K, ? extends V> m) {//构造一个映射关系与指定 Map 相同的新 HashMap
        this(Math.max((int) (m.size() / DEFAULT_LOAD_FACTOR) + 1,
                      DEFAULT_INITIAL_CAPACITY), DEFAULT_LOAD_FACTOR);
        inflateTable(threshold);
 
        putAllForCreate(m);
    }
 
    //将初始容量转变成2的幂
    private static int roundUpToPowerOf2(int number) { //12 最接近的一个2的幂
        // assert number >= 0 : "number must be non-negative";
        return number >= MAXIMUM_CAPACITY
                ? MAXIMUM_CAPACITY//如果容量超过了最大值,设置为最大值//否则设置为最接近给定值的2的幂
                : (number > 1) ? Integer.highestOneBit((number - 1) << 1) : 1;
    }
 
    //初始化table
    private void inflateTable(int toSize) {
        // Find a power of 2 >= toSize
        int capacity = roundUpToPowerOf2(toSize);//将传入的容量大小转化为:>传入容量大小的最小的2的次幂
        //重新计算阈值 threshold = 容量 * 加载因子
        threshold = (int) Math.min(capacity * loadFactor, MAXIMUM_CAPACITY + 1);//阈值//默认是16*0.75 =12
        table = new Entry[capacity];//用该容量初始化table
        //初始化时机
        //因此初始化table不是在HashMap的构造函数里,因为构造函数中仅仅简单的将传进去的容量作为阈值。
        //真正初始化table是在第一次向HashMap中put数据的时候。
        initHashSeedAsNeeded(capacity);
    }
 
    void init() {
    }
 
    final boolean initHashSeedAsNeeded(int capacity) {
        boolean currentAltHashing = hashSeed != 0;
        boolean useAltHashing = sun.misc.VM.isBooted() &&
                (capacity >= Holder.ALTERNATIVE_HASHING_THRESHOLD);
        boolean switching = currentAltHashing ^ useAltHashing;
        if (switching) {
            hashSeed = useAltHashing
                ? sun.misc.Hashing.randomHashSeed(this)
                : 0;
        }
        return switching;  //false
    }
 
    final int hash(Object k) {
        int h = hashSeed;  //0
        if (0 != h && k instanceof String) { //在我们的系统里hashSeed = 0
            return sun.misc.Hashing.stringHash32((String) k);
        }
 
        h ^= k.hashCode(); // key hashcode  散列码
 
        h ^= (h >>> 20) ^ (h >>> 12);
        return h ^ (h >>> 7) ^ (h >>> 4);  
		//扰动处理 加大哈希码低位的随机性,使得分布更均匀,从而提高对应数组存储下标位置的随机性 & 均匀性,最终减少Hash冲突
    	//让哈希码分布的更加均匀 从而避免出现哈希冲突
    }
 
    static int indexFor(int h, int length) {//计算key对应在table中的index位置
        // assert Integer.bitCount(length) == 1 : "length must be a non-zero power of 2";
        return h & (length-1);//hash(key) &  16 -1    = hash(key) % 16
    }
 
    public int size() {//返回当前HashMap的key-value映射数,即Entry数量
        return size;
    }
 
    public boolean isEmpty() {//判断HashMap是否为空,size==0表示空
        return size == 0;
    }
 
    public V get(Object key) {
        if (key == null)
            return getForNullKey();//key==null时,从table[0]中取value
        Entry<K,V> entry = getEntry(key);//key!=null->getEntry
 
        return null == entry ? null : entry.getValue();
    }
 
    private V getForNullKey() {
        if (size == 0) {
            return null;
        }
        for (Entry<K,V> e = table[0]; e != null; e = e.next) {
            if (e.key == null)
                return e.value;//从table[0]中取key==null的value值
        }
        return null;
    }
 
    public boolean containsKey(Object key) {//判断HashMap中是否包含指定键的映射
        return getEntry(key) != null;
    }
 
    final Entry<K,V> getEntry(Object key) {
        if (size == 0) {
            return null;
        }
		
        int hash = (key == null) ? 0 : hash(key);
        for (Entry<K,V> e = table[indexFor(hash, table.length)];
             e != null;
             e = e.next) {
            Object k;
			// 如果hash值相等,并且key相等则证明这个Entry里的东西是我们想要的
            if (e.hash == hash &&
                ((k = e.key) == key || (key != null && key.equals(k))))
                return e;
        }
        return null;
    }
 
    public V put(K key, V value) {
        if (table == EMPTY_TABLE) {//如果哈希表没有初始化(table为空)
            inflateTable(threshold);//threshold  阈值    //用构造时的阈值(其实就是初始容量)扩展table
        }
		//如果key==null,就将value加到table[0]的位置
	    //该位置永远只有一个value,新传进来的value会覆盖旧的value
        if (key == null)
            return putForNullKey(value);
		
		//根据键值key计算hash值
        int hash = hash(key); //扰动处理后的key的hashcode
        int i = indexFor(hash, table.length);//value值应该存放在哪个下标下面 //具体:hash(key) & (16 -1) = hash(key) % 16
        for (Entry<K,V> e = table[i]; e != null; e = e.next) {//循环遍历Entry数组,若该key对应的键值对已经存在,则用新的value取代旧的value
            Object k;  //key 小明   value 13  key 小明   value 12
            if (e.hash == hash && ((k = e.key) == key || key.equals(k))) {//当有重复的key插入的时候就会替换掉之前的value
                V oldValue = e.value;
                e.value = value;
                e.recordAccess(this);
                return oldValue;//并返回旧的value
            }
        }
 
        modCount++;
        addEntry(hash, key, value, i);//如果在table[i]中没找到对应的key,那么就直接在该位置的链表中添加此Entry
        return null;
    }
 
    //传进key==null的Entry
    private V putForNullKey(V value) {
        for (Entry<K,V> e = table[0]; e != null; e = e.next) {
            if (e.key == null) {  //本身已经存放一个key为null
                V oldValue = e.value;
                e.value = value;
                e.recordAccess(this);
                return oldValue;
            }
        }
		//本身没有存放一个key为null
        modCount++;
        addEntry(0, null, value, 0);//将key为空的value存放在数组的0号下标上(key为NULL时hash为0)
        return null;
    }
 
    private void putForCreate(K key, V value) {//看需不需要创建新的Entry
        int hash = null == key ? 0 : hash(key);// 如果key为null,则定义hash为0,否则用hash函数处理得到hash值
        int i = indexFor(hash, table.length);
 
        //遍历所有的Entry
        for (Entry<K,V> e = table[i]; e != null; e = e.next) {
            Object k;
            if (e.hash == hash &&
                ((k = e.key) == key || (key != null && key.equals(k)))) {
                e.value = value;
                return;//如果有hash相同,且key相同的键值key,那么则不需要创建新的Entry,退出
            }
        }
 
        createEntry(hash, key, value, i);//否则需要创建新的Entry
    }
 
    private void putAllForCreate(Map<? extends K, ? extends V> m) {//根据已有的Map创建对应的Entry
        for (Map.Entry<? extends K, ? extends V> e : m.entrySet())
            putForCreate(e.getKey(), e.getValue());
    }
 
    void resize(int newCapacity) {//用新的容量newCapacity来给table扩容---  默认2倍扩容
        Entry[] oldTable = table;//保存old table
        int oldCapacity = oldTable.length;//保存old capacity
        if (oldCapacity == MAXIMUM_CAPACITY) {//如果旧的容量已经是系统默认最大容量了,那么将阈值设置成整形的最大值,退出
            threshold = Integer.MAX_VALUE;
            return;
        }
        //根据新的容量新建一个table
        Entry[] newTable = new Entry[newCapacity];//32
        transfer(newTable, initHashSeedAsNeeded(newCapacity));//将table转换成newTable
        table = newTable;
        threshold = (int)Math.min(newCapacity * loadFactor, MAXIMUM_CAPACITY + 1);//设置阈值
    }
 
    void transfer(Entry[] newTable, boolean rehash) {//将所有的Entry移到新的table中
        int newCapacity = newTable.length;
        for (Entry<K,V> e : table) {//获得原来table中的所有Entry
            while(null != e) {
                Entry<K,V> next = e.next;
                if (rehash) {
                    e.hash = null == e.key ? 0 : hash(e.key);
                }
                int i = indexFor(e.hash, newCapacity);
                e.next = newTable[i];//x//设置e.next为newTable[i]保存的Entry
                newTable[i] = e;//将e设置为newTable[i]
                e = next;//设置e为下一个Entry,继续上面while循环
            }
        }
    }
    
    //将指定的Map中所有映射复制到现有的HashMap中,这些映射关系将覆盖当前HashMap中针对指定键相同的映射关系
    //其实和put的原理一样,key如果存在,就替换现有key对应的value
    public void putAll(Map<? extends K, ? extends V> m) {
        int numKeysToBeAdded = m.size();//统计需要复制多少个映射关系
        if (numKeysToBeAdded == 0)
            return;
 
        if (table == EMPTY_TABLE) {//如果table还没初始化,先用刚刚统计的复制数去初始化table
            inflateTable((int) Math.max(numKeysToBeAdded * loadFactor, threshold));
        }
 
        //如果要复制的数目比阈值还要大
        if (numKeysToBeAdded > threshold) {
            int targetCapacity = (int)(numKeysToBeAdded / loadFactor + 1);//需要先resize即扩容
            if (targetCapacity > MAXIMUM_CAPACITY)
                targetCapacity = MAXIMUM_CAPACITY;
            int newCapacity = table.length;
            while (newCapacity < targetCapacity)
                newCapacity <<= 1;
            if (newCapacity > table.length)
                resize(newCapacity);
        }
        //开始复制
        for (Map.Entry<? extends K, ? extends V> e : m.entrySet())
            put(e.getKey(), e.getValue());//看到这就可以发现最后调用的还是put()方法
    }
 
    public V remove(Object key) {//根据指定的key删除Entry,返回对应的value
        Entry<K,V> e = removeEntryForKey(key);
        return (e == null ? null : e.value);
    }
 
    final Entry<K,V> removeEntryForKey(Object key) {//根据指定的key,删除Entry,并返回对应的value
        if (size == 0) {
            return null;
        }
        int hash = (key == null) ? 0 : hash(key);
        int i = indexFor(hash, table.length);
        Entry<K,V> prev = table[i];
        Entry<K,V> e = prev;
 
        while (e != null) {
            Entry<K,V> next = e.next;
            Object k;
            if (e.hash == hash &&
                ((k = e.key) == key || (key != null && key.equals(k)))) {
                modCount++;
                size--;
                if (prev == e)  //删除的是头一个节点
                    table[i] = next;//直接将第一个节点中的next的引用存入table[i]中
                else
                    prev.next = next;//否则将table[i]中当前Entry的前一个Entry中的next置为当前Entry的next
                e.recordRemoval(this);
                return e;
            }
            prev = e;
            e = next;
        }
 
        return e;
    }
 
    final Entry<K,V> removeMapping(Object o) {//根据Entry来删除HashMap中的值
        if (size == 0 || !(o instanceof Map.Entry))
            return null;
 
        Map.Entry<K,V> entry = (Map.Entry<K,V>) o;
        Object key = entry.getKey();//第一步也是先获得该Entry中保存的key
        int hash = (key == null) ? 0 : hash(key);//接下来就和上面根据key删除Entry一样
        int i = indexFor(hash, table.length);
        Entry<K,V> prev = table[i];
        Entry<K,V> e = prev;
 
        while (e != null) {
            Entry<K,V> next = e.next;
            if (e.hash == hash && e.equals(entry)) {
                modCount++;
                size--;
                if (prev == e)
                    table[i] = next;
                else
                    prev.next = next;
                e.recordRemoval(this);
                return e;
            }
            prev = e;
            e = next;
        }
 
        return e;
    }
 
    public void clear() {//清空HashMap中所有的Entry
        modCount++;
        Arrays.fill(table, null);//将table中存储的Entry全部置为null
        size = 0;//size置为0
    }
 
    public boolean containsValue(Object value) {//判断HashMap中是否有key映射到指定的value
        if (value == null)
            return containsNullValue();
 
        Entry[] tab = table;
        for (int i = 0; i < tab.length ; i++)//否则遍历链表中的每个Entry
            for (Entry e = tab[i] ; e != null ; e = e.next)
                if (value.equals(e.value))//如果有Entry中的value与指定的value相等
                    return true;
        return false;
    }
 
    private boolean containsNullValue() {//value为空时调用的方法
        Entry[] tab = table;
        for (int i = 0; i < tab.length ; i++)
            for (Entry e = tab[i] ; e != null ; e = e.next)
                if (e.value == null)
                    return true;
        return false;
    }
 
    public Object clone() {//克隆HashMap,这里是浅拷贝,并没有复制键和值的本身
        HashMap<K,V> result = null;
        try {
            result = (HashMap<K,V>)super.clone();
        } catch (CloneNotSupportedException e) {
            // assert false;
        }
        if (result.table != EMPTY_TABLE) {
            result.inflateTable(Math.min(
                (int) Math.min(
                    size * Math.min(1 / loadFactor, 4.0f),
                    // we have limits...
                    HashMap.MAXIMUM_CAPACITY),
               table.length));
        }
        result.entrySet = null;
        result.modCount = 0;
        result.size = 0;
        result.init();
        result.putAllForCreate(this);
 
        return result;
    }
 
    //Entry其实是个单链表即HashMap链式存储对应的链表
    static class Entry<K,V> implements Map.Entry<K,V> {
        final K key;
        V value;
        Entry<K,V> next;
        int hash;
 
        Entry(int h, K k, V v, Entry<K,V> n) {  //e
            value = v;
            next = n;
            key = k;
            hash = h;
        }
 
        public final K getKey() {
            return key;
        }
 
        public final V getValue() {
            return value;
        }
 
        public final V setValue(V newValue) {
            V oldValue = value;
            value = newValue;
            return oldValue;
        }
        //判断两个Entry是否相等,必须key和value都相等,才返回true
        public final boolean equals(Object o) {
            if (!(o instanceof Map.Entry))
                return false;
            Map.Entry e = (Map.Entry)o;
            Object k1 = getKey();
            Object k2 = e.getKey();
            if (k1 == k2 || (k1 != null && k1.equals(k2))) {
                Object v1 = getValue();
                Object v2 = e.getValue();
                if (v1 == v2 || (v1 != null && v1.equals(v2)))
                    return true;
            }
            return false;
        }
 
        public final int hashCode() {
            return Objects.hashCode(getKey()) ^ Objects.hashCode(getValue());
        }
 
        public final String toString() {
            return getKey() + "=" + getValue();
        }
 
        void recordAccess(HashMap<K,V> m) {
        }
 
        void recordRemoval(HashMap<K,V> m) {
        }
    }
    
    //向HashMap中添加Entry
    void addEntry(int hash, K key, V value, int bucketIndex) {
        if ((size >= threshold) && (null != table[bucketIndex])) {//threshold默认为16*0.75 =12
            resize(2 * table.length);   //2倍扩容
            hash = (null != key) ? hash(key) : 0;
            bucketIndex = indexFor(hash, table.length);
        }
 
        createEntry(hash, key, value, bucketIndex);
		//调用createEntry方法在table数组适当的位置创建一个Entry,
		//new Entry的时候,将next置为原本在该位置的Entry即可
		//这样,原来的Entry就挂到现在的Entry上了,以后只要在该位置新new一个Entry
		//就将原来的挂上去,这样一个挂一个,形成了一个链表。
		//但是table中永远存储的是最新的Entry,并非一个真正的链表数据结构
		//只是Entry是一个个连在一起的,跟链表很像而已。
    }
    
    //创建一个Entry
    void createEntry(int hash, K key, V value, int bucketIndex) {
        Entry<K,V> e = table[bucketIndex];//先把table中该位置原来的Entry保存
        //在table中该位置新建一个Entry,将原来的Entry挂到该Entry的next
        //Entry<K,V> next;Entry(int h, K k, V v, Entry<K,V> n);next = n;
        table[bucketIndex] = new Entry<>(hash, key, value, e);
		//所以table中的每个位置永远只保存一个最新加进来的Entry,其他Entry是一个挂一个,这样挂上去的
        size++;
    }
 
    //HashIterator实现了Iterator接口
    private abstract class HashIterator<E> implements Iterator<E> {
        Entry<K,V> next;        // next entry to return
        int expectedModCount;   // For fast-fail
        int index;              // current slot
        Entry<K,V> current;     // current entry
 
        HashIterator() {
            expectedModCount = modCount;//保存modCount用于fail-fast机制
            if (size > 0) { // advance to first entry   //寻找第一个节点
                Entry[] t = table;
                while (index < t.length && (next = t[index++]) == null)
                    ;
            }
        }
 
        public final boolean hasNext() {//判断有没有下一个Entry
            return next != null;
        }
 
        final Entry<K,V> nextEntry() {//获得下一个Entry
            if (modCount != expectedModCount) //快速失败
                throw new ConcurrentModificationException();//在迭代的过程中发现被修改了,就会抛出异常
            Entry<K,V> e = next;
            if (e == null)//没有就抛出异常
                throw new NoSuchElementException();
 
            if ((next = e.next) == null) { //这一步相当于指针向后移动
                Entry[] t = table;
                while (index < t.length && (next = t[index++]) == null)
                    ;
            }
            current = e;
            return e;
        }
 
        public void remove() {//删除
            if (current == null)
                throw new IllegalStateException();
            if (modCount != expectedModCount)
                throw new ConcurrentModificationException();
            Object k = current.key;
            current = null;
            HashMap.this.removeEntryForKey(k);
            expectedModCount = modCount;
        }
    }
 
    private final class ValueIterator extends HashIterator<V> {//内部class ValueIterator迭代器,它修改了next方法
        public V next() {
            return nextEntry().value;
        }
    }
 
    private final class KeyIterator extends HashIterator<K> {//内部class KeyIterator迭代器,它修改了next方法
        public K next() {
            return nextEntry().getKey();
        }
    }
 
    private final class EntryIterator extends HashIterator<Map.Entry<K,V>> {//内部class EntryIterator迭代器,它修改了next方法
        public Map.Entry<K,V> next() {
            return nextEntry();
        }
    }
 
    // Subclass overrides these to alter behavior of views' iterator() method
    
    //定义上面三个对应的Iterator方法
    Iterator<K> newKeyIterator()   {
        return new KeyIterator();
    }
    Iterator<V> newValueIterator()   {
        return new ValueIterator();
    }
    Iterator<Map.Entry<K,V>> newEntryIterator()   {
        return new EntryIterator();
    }
 
    // Views
 
    private transient Set<Map.Entry<K,V>> entrySet = null;
 
    public Set<K> keySet() {
        Set<K> ks = keySet;
        return (ks != null ? ks : (keySet = new KeySet()));
    }
 
    private final class KeySet extends AbstractSet<K> {
        public Iterator<K> iterator() {
            return newKeyIterator();
        }
        public int size() {
            return size;
        }
        public boolean contains(Object o) {
            return containsKey(o);
        }
        public boolean remove(Object o) {
            return HashMap.this.removeEntryForKey(o) != null;
        }
        public void clear() {
            HashMap.this.clear();
        }
    }
 
    public Collection<V> values() {
        Collection<V> vs = values;
        return (vs != null ? vs : (values = new Values()));
    }
 
    private final class Values extends AbstractCollection<V> {
        public Iterator<V> iterator() {
            return newValueIterator();
        }
        public int size() {
            return size;
        }
        public boolean contains(Object o) {
            return containsValue(o);
        }
        public void clear() {
            HashMap.this.clear();
        }
    }
 
    public Set<Map.Entry<K,V>> entrySet() {
        return entrySet0();
    }
 
    private Set<Map.Entry<K,V>> entrySet0() {
        Set<Map.Entry<K,V>> es = entrySet;
        return es != null ? es : (entrySet = new EntrySet());
    }
 
    private final class EntrySet extends AbstractSet<Map.Entry<K,V>> {
        public Iterator<Map.Entry<K,V>> iterator() {
            return newEntryIterator();
        }
        public boolean contains(Object o) {
            if (!(o instanceof Map.Entry))
                return false;
            Map.Entry<K,V> e = (Map.Entry<K,V>) o;
            Entry<K,V> candidate = getEntry(e.getKey());
            return candidate != null && candidate.equals(e);
        }
        public boolean remove(Object o) {
            return removeMapping(o) != null;
        }
        public int size() {
            return size;
        }
        public void clear() {
            HashMap.this.clear();
        }
    }
 
    /************************** 序列化 *****************************/
    private void writeObject(java.io.ObjectOutputStream s)
        throws IOException
    {
        // Write out the threshold, loadfactor, and any hidden stuff
        s.defaultWriteObject();
 
        // Write out number of buckets
        if (table==EMPTY_TABLE) {//将table.length写入流
            s.writeInt(roundUpToPowerOf2(threshold));
        } else {
           s.writeInt(table.length);
        }
 
        // Write out size (number of Mappings)
        s.writeInt(size);
 
        // Write out keys and values (alternating)
        //这里之所以不直接将table写出,而是分开写里面保存Entry的key和value的原因是:
	    //table数组定义为了transient,也就是说在进行序列化时,并不包含该成员。
	    //为什么将其设置为transient呢?因为Object.hashCode方法对于一个类的两个实例返回的是不同的哈希值。
	    //即我们在机器A上算出对象A的哈希值与索引,然后把它插入到HashMap中,然后把该HashMap序列化后,
	    //在机器B上重新算对象的哈希值与索引,这与机器A上算出的是不一样的,
	    //所以我们在机器B上get对象A时,会得到错误的结果。
	    //所以我们分开序列化key和value
        if (size > 0) {
            for(Map.Entry<K,V> e : entrySet0()) {
                s.writeObject(e.getKey());
                s.writeObject(e.getValue());
            }
        }
    }
 
    private static final long serialVersionUID = 362498820763181265L;
 
    private void readObject(java.io.ObjectInputStream s)
         throws IOException, ClassNotFoundException
    {
        // Read in the threshold (ignored), loadfactor, and any hidden stuff
        s.defaultReadObject();
        if (loadFactor <= 0 || Float.isNaN(loadFactor)) {
            throw new InvalidObjectException("Illegal load factor: " +
                                               loadFactor);
        }
 
        // set other fields that need values
        table = (Entry<K,V>[]) EMPTY_TABLE;
 
        // Read in number of buckets
        s.readInt(); // ignored.
 
        // Read number of mappings
        int mappings = s.readInt();
        if (mappings < 0)
            throw new InvalidObjectException("Illegal mappings count: " +
                                               mappings);
 
        // capacity chosen by number of mappings and desired load (if >= 0.25)
        int capacity = (int) Math.min(
                    mappings * Math.min(1 / loadFactor, 4.0f),
                    // we have limits...
                    HashMap.MAXIMUM_CAPACITY);
 
        // allocate the bucket array;
        if (mappings > 0) {
            inflateTable(capacity);
        } else {
            threshold = capacity;
        }
 
        init();  // Give subclass a chance to do its thing.
 
        // Read the keys and values, and put the mappings in the HashMap
        for (int i = 0; i < mappings; i++) {
            K key = (K) s.readObject();
            V value = (V) s.readObject();
            putForCreate(key, value);
        }
    }
 
    // These methods are used when serializing HashSets
    int   capacity()     { return table.length; }
    float loadFactor()   { return loadFactor;   }
}
 


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