原生JS实现记忆翻牌小游戏

html代码

<div id="game">
    <!-- div.block*16>div.pic -->
  </div>

css代码

* {
  padding: 0;
  margin: 0;
}

#game {
  width: 600px;
  height: 600px;
  margin: 0 auto;
}

.block {
  float: left;
  box-sizing: border-box;
  width: 25%;
  height: 25%;
  border: 2px solid #ddd;
  background-color: #f0f0f0;
}

.block:hover {
  background-color: #2b84d0;
}

.pic {
  width: 100%;
  height: 100%;
  background-repeat: no-repeat;
  background-position: center center;
  transform: scaleX(0);
  transition: transform .2s;
}

.block.on .pic {
  transform: scaleX(1)
}

js代码

var game = {
  el: '',
  level: 0, 
  blocks: 0,  
  gameWidth: 600, 
  gameHeight: 600, 
  dataArr: [],
  judgeArr: [],
  turnNum: 0,
  picNum: 20, 
  maxLevel: 3, // 最高游戏级别
  init: function (options) {
    this.initData(options);
    this.render();
    this.handle();
  },
  initData: function (options) {
    this.options = options;
    this.el = options.el;
    this.level = options.level > this.maxLevel ? this.maxLevel : options.level;
    this.blocks = (this.level * 2) * (this.level * 2);
    this.getdataArr();
  },
  getdataArr: function () {
    var randomArr = this.randomArr(); 
    var halfBlocks = this.blocks / 2;
    var dataArr = [];

    for(var i = 0; i < halfBlocks; i ++) {
      var num = randomArr[i];
      var info = {
        url: './images/' + num + '.png',
        id: num
      }
      dataArr.push(info, info);
    }
    console.log(dataArr);
    this.dataArr = this.shuffle(dataArr);
  },
  randomArr: function () {
    var picNum = this.picNum;
    var arr = [];
    for(var i = 0; i < picNum; i ++) {
      arr.push(i + 1);
    }
    console.log(arr);
    return this.shuffle(arr);
  },
  shuffle: function (arr) {
    return arr.sort(function () {
      return 0.5 - Math.random();
    })
    var length = arr.length - 1;
    for(var i = length ; i >= 0; i --) {
      var randomIndex = Math.floor(Math.random() * (i + 1));
      var temp = arr[randomIndex];
      arr[randomIndex] = arr[i];
      arr[i] = temp;
    }
    return arr;
  },
  render: function () {
    var blocks = this.blocks;
    var gameWidth = this.gameWidth;
    var gameHeight = this.gameHeight;
    var level = this.level;
    var blockWidth = gameWidth / ( level * 2 );
    var blockHeight = gameHeight / ( level * 2 );
    var dataArr = this.dataArr;

    for(var i = 0; i < blocks; i ++) {
      var info = dataArr[i];
      var oBlock = document.createElement('div');
      var oPic = document.createElement('div');
      oPic.style.backgroundImage = 'url(' + info.url + ')';
      oBlock.style.width = blockWidth + 'px';
      oBlock.style.height = blockHeight + 'px';
      oBlock.picid = info.id;
      oPic.setAttribute('class', 'pic');
      oBlock.setAttribute('class', 'block');
      oBlock.appendChild(oPic);
      this.el.appendChild(oBlock);
  
  handle: function () {
    var self = this;
    this.el.onclick = function (e) {
      var dom = e.target;
      var isBlock = dom.classList.contains('block');
      if(isBlock) {
        self.handleBlock(dom);
      }
    }
  },
  handleBlock: function (dom) {
    var picId = dom.picid;
    var judgeArr = this.judgeArr;
    var judgeLength = judgeArr.push({
      id: picId,
      dom: dom
    });
    dom.classList.add('on');

    if(judgeLength === 2) { this.judgePic(); }
    this.judgeWin();
  },
  judgePic: function () {
    var judgeArr = this.judgeArr; 
    var isSamePic = judgeArr[0].id === judgeArr[1].id;
    
    if(isSamePic) {
      this.turnNum += 2;
    } else {
      var picDom1 = judgeArr[0].dom;
      var picDom2 = judgeArr[1].dom;
      setTimeout(function () {
        picDom1.classList.remove('on');
        picDom2.classList.remove('on');
      }, 800)
    }
    judgeArr.length = 0;
  },
  judgeWin: function () {

    if(this.turnNum === this.blocks) {
      setTimeout(function () {
        alert('胜利');
      }, 300)
    }
  }
}

game.init({
  el: document.getElementById('game'),
  level: 2
})

在这里插入图片描述

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