android 通过Context(Activity)获取返回事件和各种事件进行拦截

在Application拦截全部activity事件

   registerActivityLifecycleCallbacks(new ActivityLifecycleCallbacks() {
            @Override
            public void onActivityCreated(@NonNull Activity activity, @Nullable Bundle savedInstanceState) {
                Window window = activity.getWindow();
                window.setCallback(new GameCallback(activity) {
                    @Override
                    public boolean dispatchKeyEvent(KeyEvent event) {
                        if (event.getKeyCode() == KeyEvent.KEYCODE_BACK && event.getAction() == KeyEvent.ACTION_UP) {
                            Log.d("成功", "返回事件");
                        }
                        return super.dispatchKeyEvent(event);
                    }
                });
            }

            @Override
            public void onActivityStarted(@NonNull Activity activity) {

            }

            @Override
            public void onActivityResumed(@NonNull Activity activity) {

            }

            @Override
            public void onActivityPaused(@NonNull Activity activity) {

            }

            @Override
            public void onActivityStopped(@NonNull Activity activity) {

            }

            @Override
            public void onActivitySaveInstanceState(@NonNull Activity activity, @NonNull Bundle outState) {

            }

            @Override
            public void onActivityDestroyed(@NonNull Activity activity) {
                Log.d("事件", "错误");
            }
        });
    }

从别处获取到的context ,当然这种通常是别的框架activity传入的context

 Context context;
        if (context instanceof Activity) {
            Activity activity= (Activity) context;
            Window window = activity.getWindow();
            window.setCallback(new GameCallback(activity) {
                @Override
                public boolean dispatchKeyEvent(KeyEvent event) {
                    if (event.getKeyCode() == KeyEvent.KEYCODE_BACK && event.getAction() == KeyEvent.ACTION_UP) {
                        Log.d("成功", "返回事件");
                    }
                    return super.dispatchKeyEvent(event);
                }
            });
        }

附封装类GameCallback,自己封装的容易崩溃

public class GameCallback implements Window.Callback {
    private final Window.Callback mWrapped;

    public GameCallback(Window.Callback wrapped) {
        if (wrapped == null) {
            throw new IllegalArgumentException("Window callback may not be null");
        }
        mWrapped = wrapped;
    }

    @Override
    public boolean dispatchKeyEvent(KeyEvent event) {
        return mWrapped.dispatchKeyEvent(event);
    }

    @Override
    public boolean dispatchKeyShortcutEvent(KeyEvent event) {
        return mWrapped.dispatchKeyShortcutEvent(event);
    }

    @Override
    public boolean dispatchTouchEvent(MotionEvent event) {
        return mWrapped.dispatchTouchEvent(event);
    }

    @Override
    public boolean dispatchTrackballEvent(MotionEvent event) {
        return mWrapped.dispatchTrackballEvent(event);
    }

    @Override
    public boolean dispatchGenericMotionEvent(MotionEvent event) {
        return mWrapped.dispatchGenericMotionEvent(event);
    }

    @Override
    public boolean dispatchPopulateAccessibilityEvent(AccessibilityEvent event) {
        return mWrapped.dispatchPopulateAccessibilityEvent(event);
    }

    @Override
    public View onCreatePanelView(int featureId) {
        return mWrapped.onCreatePanelView(featureId);
    }

    @Override
    public boolean onCreatePanelMenu(int featureId, @NonNull Menu menu) {
        return mWrapped.onCreatePanelMenu(featureId, menu);
    }

    @Override
    public boolean onPreparePanel(int featureId, View view, @NonNull Menu menu) {
        return mWrapped.onPreparePanel(featureId, view, menu);
    }

    @Override
    public boolean onMenuOpened(int featureId, @NonNull Menu menu) {
        return mWrapped.onMenuOpened(featureId, menu);
    }

    @Override
    public boolean onMenuItemSelected(int featureId, @NonNull MenuItem item) {
        return mWrapped.onMenuItemSelected(featureId, item);
    }

    @Override
    public void onWindowAttributesChanged(WindowManager.LayoutParams attrs) {
        mWrapped.onWindowAttributesChanged(attrs);
    }

    @Override
    public void onContentChanged() {
        mWrapped.onContentChanged();
    }

    @Override
    public void onWindowFocusChanged(boolean hasFocus) {
        mWrapped.onWindowFocusChanged(hasFocus);
    }

    @Override
    public void onAttachedToWindow() {
        mWrapped.onAttachedToWindow();
    }

    @Override
    public void onDetachedFromWindow() {
        mWrapped.onDetachedFromWindow();
    }

    @Override
    public void onPanelClosed(int featureId, @NonNull Menu menu) {
        mWrapped.onPanelClosed(featureId, menu);
    }

    @Override
    public boolean onSearchRequested(SearchEvent searchEvent) {
        return mWrapped.onSearchRequested(searchEvent);
    }

    @Override
    public boolean onSearchRequested() {
        return mWrapped.onSearchRequested();
    }

    @Override
    public ActionMode onWindowStartingActionMode(ActionMode.Callback callback) {
        return mWrapped.onWindowStartingActionMode(callback);
    }

    @Override
    public ActionMode onWindowStartingActionMode(ActionMode.Callback callback, int type) {
        return mWrapped.onWindowStartingActionMode(callback, type);
    }

    @Override
    public void onActionModeStarted(ActionMode mode) {
        mWrapped.onActionModeStarted(mode);
    }

    @Override
    public void onActionModeFinished(ActionMode mode) {
        mWrapped.onActionModeFinished(mode);
    }

    @Override
    public void onProvideKeyboardShortcuts(
            List<KeyboardShortcutGroup> data, Menu menu, int deviceId) {
        mWrapped.onProvideKeyboardShortcuts(data, menu, deviceId);
    }

    @Override
    public void onPointerCaptureChanged(boolean hasCapture) {
        mWrapped.onPointerCaptureChanged(hasCapture);
    }
}

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Android 中,可以使用 ActivityManager 监听 Activity 的启动情况,并在需要的时候拦截某个 Activity 的启动。具体步骤如下: 1. 在 AndroidManifest.xml 中注册一个监听器服务。 ```xml <service android:name=".MyService"> <intent-filter> <action android:name="android.intent.action.MAIN" /> </intent-filter> </service> ``` 2. 创建一个 Service ,并在其中实现一个继承自 Binder 的内部 MyBinder。 ```java public class MyService extends Service { private MyBinder binder = new MyBinder(); public class MyBinder extends Binder { public void intercept(String packageName, String activityName) { // 在这里实现拦截逻辑 } } @Nullable @Override public IBinder onBind(Intent intent) { return binder; } } ``` 3. 在 MyBinder 的 intercept 方法中,通过 ActivityManager 监听 Activity 的启动情况,并在需要的时候拦截某个 Activity 的启动。 ```java public void intercept(String packageName, String activityName) { final ActivityManager activityManager = (ActivityManager) getSystemService(Context.ACTIVITY_SERVICE); activityManager.addOnBackStackChangedListener(new ActivityManager.OnBackStackChangedListener() { @Override public void onBackStackChanged() { String currentPackageName = ""; String currentActivityName = ""; if (activityManager.getRunningTasks(1).size() > 0) { ComponentName componentName = activityManager.getRunningTasks(1).get(0).topActivity; currentPackageName = componentName.getPackageName(); currentActivityName = componentName.getClassName(); } if (currentPackageName.equals(packageName) && currentActivityName.equals(activityName)) { // 拦截逻辑 } } }); } ``` 注意,为了保证拦截的准确性,需要在拦截逻辑中判断当前启动的 Activity 是否是需要拦截Activity。在上面的代码中,通过比较包名和名的方式来判断。
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