<!DOCTYPE html><html><head><title></title></head><body style="background-color: black"><canvas id='cavs' style='position:fixed; z-index:-1;'></canvas></body></html><script type="text/javascript">var canvas = document.getElementById("cavs");constWIDTH= window.innerWidth;constHEIGHT= window.innerHeight;
canvas.setAttribute("width",WIDTH);
canvas.setAttribute("height",HEIGHT);var context = canvas.getContext("2d");var start ={
loves:[],DURATION:30,begin:function(){this.createLove();},createLove:function(){for(var i =0; i <WIDTH/59; i++){var love =newLove();this.loves.push(love);}setInterval(this.drawLove.bind(this),this.DURATION);},drawLove:function(){
context.clearRect(0,0,WIDTH,HEIGHT);for(var key inthis.loves){this.loves[key].draw();}}}functionLove(){var me =this;functionrand(){
me.maxScale =(Math.random()*3.2+1.2)*WIDTH/521;
me.curScale =1.2*WIDTH/521;
me.x = Math.floor(Math.random()*WIDTH-40);
me.y = Math.floor(HEIGHT- Math.random()*200);
me.ColR = Math.floor(Math.random()*255);
me.ColG = Math.floor(Math.random()*255);
me.ColB = Math.floor(Math.random()*255);
me.alpha = Math.random()*0.2+0.8;
me.vector = Math.random()*5+0.4;}(function(){rand();}());
me.draw=function(){if(me.alpha <0.01)rand();if(me.curScale < me.maxScale) me.curScale +=0.3;
x = me.x;
y = me.y;
scale = me.curScale;
context.fillStyle ="rgba("+ me.ColR +","+ me.ColG +","+ me.ColB +","+ me.alpha +")";
context.shadowBlur =10;
context.shadowColor ="rgb("+ me.ColR +","+ me.ColG +","+ me.ColB +")";
context.beginPath();
context.bezierCurveTo( x +2.5*scale, y +2.5*scale, x +2.0*scale, y, x, y );
context.bezierCurveTo( x -3.0*scale, y, x -3.0*scale, y +3.5*scale,x -3.0*scale,y +3.5*scale );
context.bezierCurveTo( x -3.0*scale, y +5.5*scale, x -1.0*scale, y +7.7*scale, x +2.5*scale, y +9.5*scale );
context.bezierCurveTo( x +6.0*scale, y +7.7*scale, x +8.0*scale, y +5.5*scale, x +8.0*scale, y +3.5*scale );
context.bezierCurveTo( x +8.0*scale, y +3.5*scale, x +8.0*scale, y, x +5.0*scale, y );
context.bezierCurveTo( x +3.5*scale, y, x +2.5*scale, y +2.5*scale, x +2.5*scale, y +2.5*scale );
context.fill();
context.closePath();
me.y -= me.vector;
me.alpha -=(me.vector /2.9*3.5/HEIGHT);}}
window.onload=function(){
start.begin();}</script>