blockDim.方向 指的是该方向上thread的总数
girdDim.方向 指的是该方向上block的总数
1. 1D grid 1D block
threadId = blockIdx.x * blockDim.x + threadIdx.x;
2. 1D grid 2D block
threadIdx = blockIdx.x * blockDim.x * blockDim.y + // 确定在哪一个block
threadIdx.y * threadDim.x + // 在当前block中确定在第几行
threadIdx.x; // 在当前行中确定是第几个元素
3. 1D grid 3D block
threadIdx = blockIdx.x * blockDim.x * blockDim.y * blockDim.z + // 确定在哪一个block
threadIdx.z * blockDim.x * blockDim.y + // 确定在当前block的第几层
threadIdx.y * blockDim.x + // 确定在当前层的第几行
threadIdx.x; // 确定在当前行的哪一个元素
4. 2D grid 1D block
blockIdx = blockIdx.y * girdDim.x + blockIdx.x; // 确定处于哪一个block
threadIdx = blockIdx * blockDim.x + threadIdx.x;// 确定在当前block