包含min函数的栈

typedef struct MinStack
{
    int data;
    int min;  
	struct MinStack* next;
} MinStack;


/** initialize your data structure here. */

MinStack* minStackCreate() 
{   
    struct MinStack* obj = (struct MinStack*)malloc(sizeof(struct MinStack));
	obj->next = NULL;
    obj->min = 0;
    return obj;
}

void minStackPush(MinStack* obj, int x) 
{
    struct MinStack* tem1 = (struct MinStack*)malloc(sizeof(struct MinStack));
    struct MinStack* tem5 = (struct MinStack*)malloc(sizeof(struct MinStack));
	tem1->data = x;
	tem1->next = obj->next;
    if(obj->min == 0)
    {
        tem1->min = x;
        obj->min = 1;
    }
    else 
    {
        tem5 = obj->next;
        if(tem5->min < x)
        {
            tem1->min = tem5->min;
        }
        else
        {
            tem1->min = x;
        }
    }    
    obj->next = tem1;
}

void minStackPop(MinStack* obj) 
{
    struct MinStack* tem2 = (struct MinStack*)malloc(sizeof(struct MinStack));
    tem2 = obj->next;
    obj->next = tem2->next;
	free(tem2);
    if(obj->next == NULL)
    {
        obj->min = 0;
    }
}

int minStackTop(MinStack* obj) 
{

    struct MinStack* tem3 = (struct MinStack*)malloc(sizeof(struct MinStack));
    int q;
    tem3 = obj->next;
    q = tem3->data;
    return q;
}

int minStackMin(MinStack* obj) 
{
    struct MinStack* tem4 = (struct MinStack*)malloc(sizeof(struct MinStack));
    int p;
    tem4 = obj->next;
    p = tem4->min;
    return p;
}


void minStackFree(MinStack* obj) 
{
    free(obj);
}

/**
 * Your MinStack struct will be instantiated and called as such:
 * MinStack* obj = minStackCreate();
 * minStackPush(obj, x);
 
 * minStackPop(obj);
 
 * int param_3 = minStackTop(obj);
 
 * int param_4 = minStackMin(obj);
 
 * minStackFree(obj);
*/
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