1.定义方法并调用
package day5;
import java.util.Scanner;
public class Method {
public static void main(String[] args) {
//方法一:
int a = 10;
int b = 20;
int sum = add(a, b); //接收返回值
System.out.println(sum);
//方法二:
int min = min(11, 20);
System.out.println(min);
//方法三:
print();
//方法四:
System.out.println(adds(100));
方法五:判断一个整数的奇偶性
Scanner scanner = new Scanner(System.in);
System.out.println("请输入您需要判断的数:");
int n = scanner.nextInt();
judge(n);
//方法六:
int[] Arr = {1, 22, 5, 64, 8};
int max = getMax(Arr); //括号里不能是一条定义语句
System.out.println(max);
}
//方法写在main方法外,类方法里
// 修饰符 返回值类型 方法名(形参列表){
// 方法体
// return 返回值 它的后面都执行不到,是无效代码
// }
//没有返回值,方法类型声明为void,不用return,
//如果方法也是void类型则主方法调用时不用定义变量来接收直接调用就可以。
public static int add(int a, int b) {
return a + b;
}
//找最小值
public static int min(int a, int b) {
int min = a < b ? a : b;
return min;
}
public static void print() {
System.out.println("Hello World!");
}
//计算1-n相加的和
public static int adds(int n) {
int sum = 0;
for (int i = 0; i < (n + 1); i++) {
sum += i;
}
return sum;
}
//判断一个整数的奇偶性
public static void judge(int n) {
if (n % 2 == 0) {
System.out.println("偶数");
} else {
System.out.println("奇数");
}
}
//求数组中的最大值
public static int getMax(int[] Arr) {
int temp = Arr[0];
for (int i = 0; i < Arr.length; i++) {
if (temp < Arr[i]) {
temp = Arr[i];
} else {
temp = temp;
}
}
return temp;
}
}
2.判断输入的数是否在数组中
package day5;
import java.util.Arrays;
import java.util.Scanner;
public class Method1 {
public static void main(String[] args) {
int[] arr = {1, 2, 3, 4, 5, 6};
Scanner scanner = new Scanner(System.in);
System.out.println("请输入您要查询的数据:");
int num = scanner.nextInt();
getIndex(arr, num);
}
public static void getIndex(int[] arr, int num) {
for (int index = 0; index < arr.length; index++) {
if (num != arr[index]) {
if (index < (arr.length - 1)) { //循环判断,如果到最后还不相同就输出不存在,需要对判断的次数进行再次判断
continue;
} else {
System.out.println("您输入的数不存在该数组中...");
}
} else if (num == arr[index]) {
System.out.println("该数存在,输入元素索引为" + index);
break;
}
}
}
}
3.方法重载
public class Method2 {
public static void main(String[] args) {
int[] Arr = {1, 2, 3};
int[] Brr = {1, 2, 4};
judge(Arr, Brr);
fire();
fire("某地区");
fire("某地区", 3);
fire(3, "某地区");
fire(3.2, "某地区");
}
//方法重载 不能体现在变量名的不同 个数类型顺序
public static void fire() {
System.out.println("发射武器");
}
public static void fire(String location) {
System.out.println("向" + location + "发射武器");
}
public static void fire(String location, int num) {
System.out.println("向" + location + "发射" + num + "枚武器");
}
public static void fire(int num, String location) {
System.out.println("向" + location + "发射" + num + "枚武器");
}
public static void fire(double num, String location) {
System.out.println("向" + location + "发射" + num + "枚武器");
}
}
package day5;
public class Method3 {
public static void main(String[] args) {
playGame("jq");
playGame("jq", 1);
playGame(1,"jq");
}
public static void playGame(String people) {
System.out.println("和" + people + "一块玩游戏");
}
public static void playGame(String people, int num) {
System.out.println("和" + num + "只" + people + "一块玩游戏");
}
public static void playGame(int num, String people) {
System.out.println("和" + num + "只" + people + "一块玩游戏");
}
}
4. 通过键盘录入两个整数n和m。n代表行数,m代表列数。定义一个方法,方法的功能是打印n行m列的@符号
package day5;
import java.util.Scanner;
public class Practice3 {
public static void main(String[] args) {
Scanner scanner = new Scanner(System.in);
System.out.println("请输入行数:");
int n = scanner.nextInt();
System.out.println("请输入列数:");
int m = scanner.nextInt();
print(n, m);
}
public static void print(int n, int m) {
for (int i = 1; i <= n; i++) {
for (int x = 1; x <= m; x++) {
System.out.print("@");
}
System.out.println();
}
}
}
5.四舍五入
package day5;
import java.util.Scanner;
public class Practice7 {
public static void main(String[] args) {
Scanner scanner = new Scanner(System.in);
System.out.println("请输入您要进行四舍五入的小数:");
double a = scanner.nextDouble();
siSheWuRu(a);
}
public static void siSheWuRu(double a) {
if (a * 10 % 10 >= 5) {
int b = (int) a + 1;
System.out.println("四舍五入后的结果为:" + b);
} else {
int b = (int) a;
System.out.println("四舍五入后的结果为:" + b);
}
}
}