You have a 2-D
grid
of sizem x n
representing a box, and you haven
balls. The box is open on the top and bottom sides.Each cell in the box has a diagonal board spanning two corners of the cell that can redirect a ball to the right or to the left.
- A board that redirects the ball to the right spans the top-left corner to the bottom-right corner and is represented in the grid as
1
.- A board that redirects the ball to the left spans the top-right corner to the bottom-left corner and is represented in the grid as
-1
.We drop one ball at the top of each column of the box. Each ball can get stuck in the box or fall out of the bottom. A ball gets stuck if it hits a "V" shaped pattern between two boards or if a board redirects the ball into either wall of the box.
Return an array
answer
of sizen
whereanswer[i]
is the column that the ball falls out of at the bottom after dropping the ball from theith
column at the top, or-1
if the ball gets stuck in the box.
First, there are two types of cases that would not reach the bottom.
1. no matter what row it is, if the column index is 0 and grid[i][0] is -1.
2. if the column index is m - 1and grid[i][m - 1] is 1.
We would do a brute force, and use the ball to loop over its path. Here we would spend O(n*m).
The K represent the ball's position. i represent the rows.
class Solution {
public:
vector<int> findBall(vector<vector<int>>& grid) {
int n = grid.size();
int m = grid[0].size();
vector<int> ans(m, 0);
// we need to tell which ball goes to which col
// use k to mem the balls status
for(int i = 0; i < m; i++){
int k = i;
for(int j = 0; j < n;j++){
if(k != m - 1 && grid[j][k] == 1 && grid[j][k + 1] == 1){
k++;
}
else if(k != 0 && grid[j][k] == -1 && grid[j][k - 1] == -1){
k--;
}
else{
ans[i] = -1;
break;
}
if(j == n - 1)ans[i] = k;
}
}
return ans;
}
};