题目链接
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代码1(无旋Treap)
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <string>
#include <iostream>
#include <sstream>
#include <algorithm>
#include <cmath>
#include <vector>
#include <stack>
#include <queue>
#include <deque>
#include <bitset>
#include <set>
#include <map>
#include <unordered_set>
#include <unordered_map>
#define LL long long
#define mem(a, b) memset(a, b, sizeof a)
#define lowbit(x) (-x&x)
#define IOS ios::sync_with_stdio(false),cin.tie(0)
#define endl '\n'
using namespace std;
const int N = 1e5 + 10;
struct Node {
int l, r;
int val, key, size;
}tr[N];
int n, root, idx;
void newnode(int &x, int v) {
x = ++ idx;
tr[x].val = v;
tr[x].key = rand();
tr[x].size = 1;
}
void pushup(int u) {
tr[u].size = tr[tr[u].l].size + tr[tr[u].r].size + 1;
}
void split(int u, int v, int &x, int &y) {
if (!u) {
x = y = 0;
return;
}
if (tr[u].val <= v) {
x = u;
split(tr[u].r, v, tr[u].r, y);
pushup(x);
} else {
y = u;
split(tr[u].l, v, x, tr[u].l);
pushup(y);
}
}
int merge(int x, int y) {
if (!x || !y) return x + y;
if (tr[x].key < tr[y].key) {
tr[x].r = merge(tr[x].r, y);
pushup(x);
return x;
} else {
tr[y].l = merge(x, tr[y].l);
pushup(y);
return y;
}
}
void insert(int v) {
int x, y, z;
split(root, v, x, y);
newnode(z, v);
root = merge(merge(x, z), y);
}
void del(int v) {
int x, y, z;
split(root, v, x, z);
split(x, v - 1, x, y);
y = merge(tr[y].l, tr[y].r);
root = merge(merge(x, y), z);
}
int getrank(int v) {
int x, y, res;
split(root, v - 1, x, y);
res = tr[x].size + 1;
root = merge(x, y);
return res;
}
int getval(int u, int k) {
if (tr[tr[u].l].size + 1 == k) return tr[u].val;
else if (k <= tr[tr[u].l].size) return getval(tr[u].l, k);
else return getval(tr[u].r, k - tr[tr[u].l].size - 1);
}
int getpre(int v) {
int x, y, res;
split(root, v - 1, x, y);
res = getval(x, tr[x].size);
root = merge(x, y);
return res;
}
int getne(int v) {
int x, y, res;
split(root, v, x, y);
res = getval(y, 1);
root = merge(x, y);
return res;
}
int main() {
IOS;
cin >> n;
int op, x;
for (int i = 0; i < n; i ++ ) {
cin >> op >> x;
if (op == 1) insert(x);
else if (op == 2) del(x);
else if (op == 3) cout << getrank(x) << endl;
else if (op == 4) cout << getval(root, x) << endl;
else if (op == 5) cout << getpre(x) << endl;
else cout << getne(x) << endl;
}
return 0;
}
代码1(有旋Treap)
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <string>
#include <iostream>
#include <sstream>
#include <algorithm>
#include <cmath>
#include <vector>
#include <stack>
#include <queue>
#include <deque>
#include <bitset>
#include <set>
#include <map>
#include <unordered_set>
#include <unordered_map>
#define LL long long
#define mem(a, b) memset(a, b, sizeof a)
#define lowbit(x) (-x&x)
#define IOS ios::sync_with_stdio(false),cin.tie(0)
#define endl '\n'
#define rev(x) reverse(x.begin(), x.end())
using namespace std;
const int N = 100010;
struct Node {
int l, r;
int key, val;
int num, size;
}tr[N];
int rt, idx, n;
int newnode(int val) {
int x = ++ idx;
tr[x].l = tr[x].r = 0;
tr[x].key = rand();
tr[x].val = val;
tr[x].num = tr[x].size = 1;
return x;
}
void pushup(int p) {
tr[p].size = tr[tr[p].l].size + tr[tr[p].r].size + tr[p].num;
}
void zig(int &p) {
int q = tr[p].l;
tr[p].l = tr[q].r;
tr[q].r = p;
tr[q].size = tr[p].size;
pushup(p);
p = q;
}
void zag(int &p) {
int q = tr[p].r;
tr[p].r = tr[q].l;
tr[q].l = p;
tr[q].size = tr[p].size;
pushup(p);
p = q;
}
void insert(int &p, int val) {
if (!p) {
p = newnode(val);
return;
}
tr[p].size ++ ;
if (val == tr[p].val) {
tr[p].num ++ ;
return;
} else if (val < tr[p].val) {
insert(tr[p].l, val);
if (tr[tr[p].l].key > tr[p].key) zig(p);
} else {
insert(tr[p].r, val);
if (tr[tr[p].r].key > tr[p].key) zag(p);
}
}
void del(int &p, int val) {
if (!p) return;
tr[p].size -- ;
if (val == tr[p].val) {
if (tr[p].num > 1) {
tr[p].num -- ;
return;
}
if (!tr[p].l || !tr[p].r) {
p = tr[p].l + tr[p].r;
return;
} else if (tr[tr[p].l].key > tr[p].key) {
zig(p);
del(tr[p].r, val);
} else {
zag(p);
del(tr[p].l, val);
}
} else if (val < tr[p].val) {
del(tr[p].l, val);
} else {
del(tr[p].r, val);
}
}
int getpre(int val) {
int p = rt;
int res = 0;
while (p) {
if (tr[p].val < val) {
res = tr[p].val;
p = tr[p].r;
} else p = tr[p].l;
}
return res;
}
int getne(int val) {
int p = rt;
int res = 0;
while (p) {
if (tr[p].val > val) {
res = tr[p].val;
p = tr[p].l;
} else p = tr[p].r;
}
return res;
}
int getrank(int p, int val) {
if (!p) return 0;
else if (tr[p].val == val) return tr[tr[p].l].size + 1;
else if (tr[p].val > val) return getrank(tr[p].l, val);
else return getrank(tr[p].r, val) + tr[tr[p].l].size + tr[p].num;
}
int getval(int p, int k) {
if (!p) return 0;
else if (k <= tr[tr[p].l].size) return getval(tr[p].l, k);
else if (k <= tr[tr[p].l].size + tr[p].num) return tr[p].val;
else return getval(tr[p].r, k - tr[tr[p].l].size - tr[p].num);
}
void solve() {
int op, x;
cin >> n;
while (n -- ) {
cin >> op >> x;
switch(op) {
case 1:
insert(rt, x);
break;
case 2:
del(rt, x);
break;
case 3:
cout << getrank(rt, x) << endl;
break;
case 4:
cout << getval(rt, x) << endl;
break;
case 5:
cout << getpre(x) << endl;
break;
case 6:
cout << getne(x) << endl;
break;
}
}
}
int main() {
IOS;
solve();
return 0;
}