JavaScript---动态爱心代码

效果展示:

 

源码如下:

可更改背景图、背景色以及爱心颜色。

<!DOCTYPE html>
<html lang="en">

<head>
    <meta charset="UTF-8">
    <meta http-equiv="X-UA-Compatible" content="IE=edge">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>动态爱心代码</title>
    <style>
        html,
        body {
            height: 100%;
            padding: 0;
            margin: 0;
            /* 背景颜色 */
            background: #000;
            /* 此处可调节背景颜色及背景图 */
            background-image: url(bg.gif);
            /* 背景图片垂直、水平均居中 */
            background-position: center center;
            /* 背景图片不平铺 */
            background-repeat: no-repeat;
            /* 当内容高度>图片高度时,背景图像的位置相对于电脑窗口固定 */
            background-attachment: fixed;
            /* 让背景图片基于窗口大小伸缩 */
            background-size: cover;


        }

        canvas {
            position: absolute;
            /* 此处可更改爱心位置 */
            width: 100%;
            height: 100%;
            /* width: 500px;
            height: 500px; */

        }
    </style>
</head>

<body>
    <canvas id="pinkboard"></canvas>
    <script>
        //  设置粒子
        var settings = {
            particles: {
                length: 500, // 最大颗粒量
                duration: 2, // 粒子持续时间(秒)
                velocity: 100, // 粒子速度(以像素/秒为单位)
                effect: -0.65, // 影响粒子的扩散
                size: 30, // 粒径(像素)
            },
        };

        (function () { var b = 0; var c = ["ms", "moz", "webkit", "o"]; for (var a = 0; a < c.length && !window.requestAnimationFrame; ++a) { window.requestAnimationFrame = window[c[a] + "RequestAnimationFrame"]; window.cancelAnimationFrame = window[c[a] + "CancelAnimationFrame"] || window[c[a] + "CancelRequestAnimationFrame"] } if (!window.requestAnimationFrame) { window.requestAnimationFrame = function (h, e) { var d = new Date().getTime(); var f = Math.max(0, 16 - (d - b)); var g = window.setTimeout(function () { h(d + f) }, f); b = d + f; return g } } if (!window.cancelAnimationFrame) { window.cancelAnimationFrame = function (d) { clearTimeout(d) } } }());
        //    点类
        var Point = (function () {
            function Point(x, y) {
                this.x = (typeof x !== 'undefined') ? x : 0;
                this.y = (typeof y !== 'undefined') ? y : 0;
            }
            Point.prototype.clone = function () {
                return new Point(this.x, this.y);
            };
            Point.prototype.length = function (length) {
                if (typeof length == 'undefined')
                    return Math.sqrt(this.x * this.x + this.y * this.y);
                this.normalize();
                this.x *= length;
                this.y *= length;
                return this;
            };
            Point.prototype.normalize = function () {
                var length = this.length();
                this.x /= length;
                this.y /= length;
                return this;
            };
            return Point;
        })();
        //粒子类
        var Particle = (function () {
            function Particle() {
                this.position = new Point();
                this.velocity = new Point();
                this.acceleration = new Point();
                this.age = 0;
            }
            Particle.prototype.initialize = function (x, y, dx, dy) {
                this.position.x = x;
                this.position.y = y;
                this.velocity.x = dx;
                this.velocity.y = dy;
                this.acceleration.x = dx * settings.particles.effect;
                this.acceleration.y = dy * settings.particles.effect;
                this.age = 0;
            };
            Particle.prototype.update = function (deltaTime) {
                this.position.x += this.velocity.x * deltaTime;
                this.position.y += this.velocity.y * deltaTime;
                this.velocity.x += this.acceleration.x * deltaTime;
                this.velocity.y += this.acceleration.y * deltaTime;
                this.age += deltaTime;
            };
            Particle.prototype.draw = function (context, image) {
                function ease(t) {
                    return (--t) * t * t + 1;
                }
                var size = image.width * ease(this.age / settings.particles.duration);
                context.globalAlpha = 1 - this.age / settings.particles.duration;
                context.drawImage(image, this.position.x - size / 2, this.position.y - size / 2, size, size);
            };
            return Particle;
        })();
        //粒子池类
        var ParticlePool = (function () {
            var particles,
                firstActive = 0,
                firstFree = 0,
                duration = settings.particles.duration;
            function ParticlePool(length) {
                // 创建并填充粒子池
                particles = new Array(length);
                for (var i = 0; i < particles.length; i++)
                    particles[i] = new Particle();
            }
            ParticlePool.prototype.add = function (x, y, dx, dy) {
                particles[firstFree].initialize(x, y, dx, dy);
                // 处理循环队列
                firstFree++;
                if (firstFree == particles.length) firstFree = 0;
                if (firstActive == firstFree) firstActive++;
                if (firstActive == particles.length) firstActive = 0;
            };
            ParticlePool.prototype.update = function (deltaTime) {
                var i;
                // 更新活性粒子
                if (firstActive < firstFree) {
                    for (i = firstActive; i < firstFree; i++)
                        particles[i].update(deltaTime);
                }
                if (firstFree < firstActive) {
                    for (i = firstActive; i < particles.length; i++)
                        particles[i].update(deltaTime);
                    for (i = 0; i < firstFree; i++)
                        particles[i].update(deltaTime);
                }
                // 去除非活性颗粒
                while (particles[firstActive].age >= duration && firstActive != firstFree) {
                    firstActive++;
                    if (firstActive == particles.length) firstActive = 0;
                }
            };
            ParticlePool.prototype.draw = function (context, image) {
                // 绘制活性粒子
                if (firstActive < firstFree) {
                    for (i = firstActive; i < firstFree; i++)
                        particles[i].draw(context, image);
                }
                if (firstFree < firstActive) {
                    for (i = firstActive; i < particles.length; i++)
                        particles[i].draw(context, image);
                    for (i = 0; i < firstFree; i++)
                        particles[i].draw(context, image);
                }
            };
            return ParticlePool;
        })();

        // 将粒子整合在一起

        (function (canvas) {
            var context = canvas.getContext('2d'),
                particles = new ParticlePool(settings.particles.length),
                particleRate = settings.particles.length / settings.particles.duration, // particles/sec
                time;
            // 得到心形点 -PI <= t <= PI
            function pointOnHeart(t) {
                return new Point(
                    160 * Math.pow(Math.sin(t), 3),
                    130 * Math.cos(t) - 50 * Math.cos(2 * t) - 20 * Math.cos(3 * t) - 10 * Math.cos(4 * t) + 25
                );
            }
            // 使用虚拟画布创建粒子图像
            var image = (function () {
                var canvas = document.createElement('canvas'),
                    context = canvas.getContext('2d');
                canvas.width = settings.particles.size;
                canvas.height = settings.particles.size;
                // 用于创建路径的帮助程序函数
                function to(t) {
                    var point = pointOnHeart(t);
                    point.x = settings.particles.size / 2 + point.x * settings.particles.size / 350;
                    point.y = settings.particles.size / 2 - point.y * settings.particles.size / 350;
                    return point;
                }
                // 创建路径
                context.beginPath();
                var t = -Math.PI;
                var point = to(t);
                context.moveTo(point.x, point.y);
                while (t < Math.PI) {
                    t += 0.01; // baby steps!
                    point = to(t);
                    context.lineTo(point.x, point.y);
                }
                context.closePath();
                // 创建填充
                context.fillStyle = '#ff8585';//爱心颜色
                context.fill();
                // 创建图像
                var image = new Image();
                image.src = canvas.toDataURL();
                return image;
            })();
            // 渲染
            function render() {
                // 下一个动画帧
                requestAnimationFrame(render);
                //更新时间
                var newTime = new Date().getTime() / 1000,
                    deltaTime = newTime - (time || newTime);
                time = newTime;
                // 透明画布
                context.clearRect(0, 0, canvas.width, canvas.height);
                // 创建新粒子
                var amount = particleRate * deltaTime;
                for (var i = 0; i < amount; i++) {
                    var pos = pointOnHeart(Math.PI - 2 * Math.PI * Math.random());
                    var dir = pos.clone().length(settings.particles.velocity);
                    particles.add(canvas.width / 2 + pos.x, canvas.height / 2 - pos.y, dir.x, -dir.y);
                }
                // 更新和绘制粒子
                particles.update(deltaTime);
                particles.draw(context, image);
            }
            // 处理(重新)调整画布的大小
            function onResize() {
                canvas.width = canvas.clientWidth;
                canvas.height = canvas.clientHeight;
            }
            window.onresize = onResize;
            // 延迟渲染引导
            setTimeout(function () {
                onResize();
                render();
            }, 10);
        })(document.getElementById('pinkboard'));</script>
</body>

</html>

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以下是一个使用 JavaScript 实现动态爱心代码的示例: ```html <!DOCTYPE html> <html> <head> <style> body { text-align: center; background-color: #f5f5f5; } #heart { position: absolute; top: 50%; left: 50%; transform: translate(-50%, -50%); font-size: 100px; color: red; animation: heartbeat 1s infinite; } @keyframes heartbeat { 0% { transform: scale(1); } 50% { transform: scale(1.3); } 100% { transform: scale(1); } } </style> </head> <body> <div id="heart">❤</div> <script> // 使用 JavaScript 动态创建爱心元素 function createHeart() { const heart = document.createElement('div'); heart.classList.add('heart'); heart.innerHTML = '❤'; // 设置随机位置 const x = Math.floor(Math.random() * window.innerWidth); const y = Math.floor(Math.random() * window.innerHeight); heart.style.left = x + 'px'; heart.style.top = y + 'px'; // 设置随机大小 const size = Math.floor(Math.random() * 100) + 50; heart.style.fontSize = size + 'px'; // 设置随机动画延迟和持续时间 const delay = Math.random() * 2; const duration = Math.random() * 2 + 2; heart.style.animationDelay = delay + 's'; heart.style.animationDuration = duration + 's'; // 添加到页面中 document.body.appendChild(heart); // 动画结束后移除爱心元素 setTimeout(() => { heart.remove(); }, duration * 1000); } // 每隔一段时间创建新的爱心 setInterval(createHeart, 500); </script> </body> </html> ``` 这段代码将在页面上创建动态爱心效果。爱心会按照随机位置、大小、动画延迟和持续时间进行动态生成和移除。每隔500毫秒会创建一个新的爱心元素。你可以将上述代码复制到一个 HTML 文件中,并在浏览器中打开该文件以查看效果。

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