概念:链表是一种物理存储结构上非连续,非顺序的存储结构,数据元素的逻辑顺序是通过链表中的指针链接次序实现的
#include <stdio.h>
#include <stdlib.h>
#include<assert.h>
typedef int SqDataType;
typedef struct SqLinkNode
{
SqDataType data;
struct SqLinkNode* next;
}SLNode;
//尾部插入结点
void SLinkPushBack(SLNode** pphead, SqDataType x);
//头部插入结点
void SLinkPushFront(SLNode** pphead, SqDataType x);
//尾部删除结点
void SLinkPopBack(SLNode** pphead);
//头部删除结点
void SLinkPopFront(SLNode** pphead);
//查找某结点
SLNode* SLinkFind(SLNode* phead, SqDataType x);
//指定位置插入某结点
void SLinkInsert(SLNode** pphead, SLNode* pos, SqDataType x);
//指定位置删除结点
void SLinkErase(SLNode** pphead, SLNode* pos);
//打印单链表
void SLinkPrint(const SLNode** pphead);
#include"SqLinkList.h"
void SLinkPrint(const SLNode** pphead)
{
const SLNode* cur = *pphead;
if (*pphead == NULL)
printf("NULL");
while (cur)
{
printf("%d ", cur->data);
cur = cur->next;
}
}
void SLinkPushBack(SLNode** pphead,SqDataType x)
{
SLNode* newnode = (SLNode*)malloc(sizeof(SLNode));
assert(newnode);
newnode->data = x;
newnode->next = NULL;
if (*pphead == NULL)
{
*pphead = newnode;
}
else
{
SLNode* cur = *pphead;
while (cur->next!=NULL)
{
cur=cur->next;
}
cur->next = newnode;
}
}
void SLinkPushFront(SLNode** pphead, SqDataType x)
{
SLNode* newnode = (SLNode*)malloc(sizeof(SLNode));
assert(newnode);
newnode->data = x;
newnode->next = NULL;
newnode->next = *pphead;
*pphead = newnode;
}
void SLinkPopBack(SLNode** pphead)
{
assert(*pphead);
SLNode* prev = NULL;
SLNode* tail = *pphead;
if ((*pphead)->next == NULL)//一个结点的时候
{
free(*pphead);
*pphead = NULL;
}
else
{
while (tail->next != NULL)//两个及以上的结点
{
prev = tail;
tail = tail->next;
}
free(tail);
prev->next = NULL;
}
}
void SLinkPopFront(SLNode** pphead)
{
assert(*pphead);
SLNode* next = (*pphead)->next;
free(*pphead);
*pphead = next;
}
SLNode* SLinkFind(SLNode* phead, SqDataType x)
{
SLNode* cur = phead;
while (cur)
{
if (cur->data == x)
{
return cur;
}
cur = cur->next;
}
return NULL;
}
void SLinkInsert(SLNode** pphead, SLNode* pos, SqDataType x)
{
SLNode* newnode = (SLNode*)malloc(sizeof(SLNode));
assert(newnode);
newnode->data = x;
newnode->next = NULL;
SLNode* prev = *pphead;
if (pos == *pphead)
{
SLinkPushFront(pphead, x);
}
else
{
while (prev->next != pos)
{
prev = prev->next;
}
prev->next = newnode;
newnode->next = pos;
}
}
void SLinkErase(SLNode** pphead, SLNode* pos)
{
SLNode* prev = *pphead;
if (pos == *pphead)
{
SLNode* cur = *pphead;
*pphead = (*pphead)->next;
free(cur);
cur = NULL;
}
else
{
while (prev->next != pos)
{
prev = prev->next;
}
prev->next = pos->next;
free(pos);
pos = NULL;
}
}