#include "game.h"
void Initlizeation(char arr[ROW][COL], int row, int col)
{
for (int i = 0; i < row; i++)
{
for (int j = 0; j > col; j++)
{
arr[i][j] = " ";
}
}
}void DisplayBoard(char arr[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++) {
for (j = 0; j < col; j++) {
printf(" %c ", arr[i][j]);
if (j != col - 1) {
printf("|");
}
}
printf("\n");
if (i != row - 1) {
for (j = 0; j < col; j++) {
printf("---");
if (j != col - 1) {
printf("|");
}
}
printf("\n");
}
}}
void PlayerMove(char arr[ROW][COL], int row, int col)
{
int i = 0, j = 0;
printf("玩家走(输入坐标,eg:3 5):");
while (1)
{
scanf_s("%d%d", &i, &j);
if (i <= row && j <= col && arr[i - 1][j - 1] == ' ')
{
arr[i - 1][j - 1] = '*';
break;
}
else if (i > row || j > col)
{
printf("坐标错误,请重输:");
}
else
{
printf("坐标被占用,请重输:");
}
}
}void ComputerMove(char arr[ROW][COL], int row, int col)
{
int i = 0, j = 0;
printf("电脑走:\n");
while (1)
{
i = rand() % row;
j = rand() % col;
if (i < row && j < col && arr[i][j] == ' ')
{
arr[i][j] = '#';
break;
}
}
}
int isFull(int row, int col, char arr[][COL])
{
int i = 0, j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (arr[i][j] == ' ')
{
return 0;
}
}
}
return 1;
}char check_win(int row, int col, char arr[][COL])
{
int judge = 0;
char ret = 0;
int i = 0, j = 0;
for (i = 0; i < row; i++)
{
if (arr[i][0] == arr[i][1] && arr[i][0] == arr[i][2] && arr[i][1] == arr[i][2] && arr[i][1] != ' ')
{
return arr[i][1];
}
}
for (j = 0; j < col; j++)
{
if (arr[0][j] == arr[1][j] && arr[0][j] == arr[2][j] && arr[1][j] == arr[2][j] && arr[1][j] != ' ')
{
return arr[1][j];
}
}
if (arr[0][0] == arr[1][1] && arr[0][0] == arr[2][2] && arr[1][1] == arr[2][2] && arr[1][1] != ' ')
{
return arr[1][1];
}
if (arr[0][2] == arr[1][1] && arr[0][2] == arr[2][1] && arr[1][1] == arr[2][1] && arr[1][1] != ' ')
{
return arr[1][1];
}
if (isFull(row, col, arr))
{
return 'E';
}
return 'C';}
#include "game.h"
void menu()
{
printf("****************************\n");
printf("************1.play**********\n");
printf("************0.exit**********\n");
printf("****************************\n");
}
void game()
{
char ret;
char arr[ROW][COL] = { 0 };
Initlizeation(arr[ROW][COL], ROW, COL);
DisplayBoard(arr[ROW][COL], ROW, COL);
/*PlayerMove(arr[ROW][COL], ROW, COL);
ComputerMove(arr[ROW][COL], ROW, COL);*/
while (1)
{
playerMove(ROW, COL, arr);
printBoard(ROW, COL, arr);
if ((ret = check_win(ROW, COL, arr)) != 'C')
{
break;
}
computerMove(ROW, COL, arr);
printBoard(ROW, COL, arr);
if ((ret = check_win(ROW, COL, arr)) != 'C')
{
break;
}
}
if (ret == '*') {
printf("玩家赢\n");
}
else if (ret == '#') {
printf("电脑赢\n");
}
else {
printf("平局\n");
}
}
int main()
{
srand((unsigned int)time(NULL));
int input = 0;
do
{
menu();
printf("请输入你的选择:>\n");
scanf_s("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("选择错误,请重新选择\n");
break;
}
} while (input);
return 0;
}
#pragma once
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define ROW 3
#define COL 3
void Initlizeation(char arr[ROW][COL], int row, int col);
void PlayerMove(char arr[ROW][COL], int row, int col);
void DisplayBoard(char arr[ROW][COL], int row, int col);
void ComputerMove(char arr[ROW][COL], int row, int col);
int isFull(int row, int col, char arr[][COL]);
char check_win(int row, int col, char arr[][COL]);