随机数暴击掉落

package com.alibaba.demo02;

import com.sun.media.jfxmedia.events.PlayerEvent;

import java.util.Random;
public class Player {
    private  String name;
    private  String type;
    private  int life;
    private  int attack;
    private  int defense;


    public  void  say(){
        System.out.println("我是"+name+",是一个"+type);
        System.out.println(",生命值高达"+life+",防御力"+defense+",攻击力"+attack);
    }

    public  void pk(Player p) {
        int flag = 0;
        while (true) {
            this.say();
            p.say();
            if (flag == 0) {
                Random r = new Random();
                int a =(int) r.nextInt(2)+1;
                // 随机产生一个整数
                int harm = (this.attack - p.defense)*a;
                if (a==2){
                    System.out.println(p.name+"暴击了"+this.name + "掉血" + harm);
                }else {
                    System.out.println(this.name + "掉血" + harm);
                }

                this.life -= harm;
                flag = 1;
            } else {
                Random r = new Random();
                int b=(int) r.nextInt(2)+1;
                // 随机产生一个整数
                int harm = (this.attack - p.defense)*b;
                if (b==2){
                    System.out.println(this.name+"暴击了"+p.name + "掉血" + harm);
                }else {
                    System.out.println(p.name + "掉血" + harm);
                }
                p.life -= harm;
                flag = 0;
            }
            if (this.life <= 0) {

                System.out.println(p.name + "打败了" + this.name);
                Random r = new Random();
                int b=(int) r.nextInt(2)+1;
                if (b==2){
                    System.out.println("掉落了武器");
                }else {
                    System.out.println("掉落了防具");
                }
                break;
            }
            if (p.life <= 0) {
                System.out.println(this.name + "打败了" + p.name);
                Random r = new Random();
                int b=(int) r.nextInt(2)+1;
                if (b==2){
                    System.out.println("掉落了武器");
                }else {
                    System.out.println("掉落了防具");
                }
                break;
            }

        }
    }
    public Player(String name, String type, int life, int defense, int attack) {
        this.name = name;
        this.type = type;
        this.life = life;
        this.defense = defense;
        this.attack = attack;
    }

    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    public String getType() {
        return type;
    }

    public void setType(String type) {
        this.type = type;
    }

    public int getLife() {
        return life;
    }

    public void setLife(int life) {
        this.life = life;
    }

    public int getAttack() {
        return attack;
    }

    public void setAttack(int attack) {
        this.attack = attack;
    }

    public int getDefense() {
        return defense;
    }

    public void setDefense(int defense) {
        this.defense = defense;
    }
}
package com.alibaba.demo02;

public class PlayerText {
    public static void main(String[] args) {
        Player  p1 = new Player("李白","刺客",100,10,40);
        Player  p2 = new Player("鲁班","射手",50,10,20);
        p1.pk(p2);
    }
}

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