一、导入依赖
<!-- 父依赖 -->
<parent>
<groupId>org.springframework.boot</groupId>
<artifactId>spring-boot-starter-parent</artifactId>
<version>2.3.10.RELEASE</version>
</parent>
<dependencies>
<!-- websocket依赖 -->
<dependency>
<groupId>org.springframework.boot</groupId>
<artifactId>spring-boot-starter-websocket</artifactId>
</dependency>
<!-- websocket客户端 -->
<dependency>
<groupId>org.java-websocket</groupId>
<artifactId>Java-WebSocket</artifactId>
<version>1.5.3</version>
</dependency>
<!-- lombok -->
<dependency>
<groupId>org.projectlombok</groupId>
<artifactId>lombok</artifactId>
</dependency>
<!-- JSON转换器 -->
<dependency>
<groupId>com.alibaba</groupId>
<artifactId>fastjson</artifactId>
<version>1.2.83</version>
</dependency>
</dependencies>
二、导入配置类
import org.springframework.context.annotation.Bean;
import org.springframework.context.annotation.Configuration;
import org.springframework.web.socket.server.standard.ServerEndpointExporter;
@Configuration
public class WebSocketConfig {
/**
* 创建 websocket 的服务器
*/
@Bean
public ServerEndpointExporter serverEndpointExporter(){
return new ServerEndpointExporter();
}
}
三、创建传递消息的实体
import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.NoArgsConstructor;
@AllArgsConstructor
@NoArgsConstructor
@Builder
@Data
public class Message {
/**
* 消息的发送者
*/
private String sender;
/**
* 消息的接收者
*/
private String receiver;
/**
* 消息的内容
*/
private String content;
}
四、指定ServerEndpoint
import com.alibaba.fastjson.JSON;
import com.chat.entity.Message;
import org.springframework.web.bind.annotation.RestController;
import javax.websocket.*;
import javax.websocket.server.PathParam;
import javax.websocket.server.ServerEndpoint;
import java.io.IOException;
import java.util.HashMap;
import java.util.Map;
@RestController
@ServerEndpoint("/{name}")
public class WsServer {
/**
* 记录所有的在线用户
*/
private static Map<String, WsServer> clients = new HashMap<>();
/**
* 当前用户的名称
*/
private String name;
/**
* 本地会话
*/
private Session session;
/**
* 建立新的链接时调用
*/
@OnOpen
public void onOpen(@PathParam("name")String name, Session session){
// 判断名称是否使用了关键字
if (name.equals("all")){
session.getAsyncRemote().sendText("不允许使用all作为名称");
try {
session.close();
} catch (IOException e) {
throw new RuntimeException(e);
}
return;
}
// 判断该名称是否被使用
WsServer client = clients.get(name);
if (client!=null){
session.getAsyncRemote().sendText(name + "名称已经被使用,请重新取名");
try {
session.close();
} catch (IOException e) {
throw new RuntimeException(e);
}
return;
}
this.name = name;
this.session = session;
// 记录当前用户
clients.put(name, this);
// 欢迎新用户
String msg = "欢迎用户 '" + name + "' 来到小阳交友平台"+"\t在线人数为:" + clients.size() + "\n" + "请选择你要发送的好友:\n";
int count = 0;
for (String tName : clients.keySet()) {
msg += tName + '\t';
count++;
if (count % 8 == 0){
msg += '\n';
}
}
if (msg.charAt(msg.length()-1)!='\n'){
msg += '\n';
}
msg += "请以 receiver(all发送给所有人) content 的格式发送消息\n";
Message message = new Message();
message.setContent(msg);
message.setSender("通知");
for (WsServer wsServer : clients.values()) {
wsServer.session.getAsyncRemote().sendText(JSON.toJSONString(message));
}
}
@OnClose
public void onClose(){
// 去除下线用户
clients.remove(name);
Message message = new Message();
message.setSender("通知");
message.setContent("用户 '" + name + "已下线");
// 通知所有用户该用户已下线
for (WsServer wsServer : clients.values()) {
wsServer.session.getAsyncRemote().sendText(JSON.toJSONString(message));
}
System.out.println("用户 '" + name + "已下线");
}
@OnError
public void onError(Session session, Throwable error){
System.out.println("发生错误" + error.getMessage());
}
@OnMessage
public void onMessage(String message,Session session){
Message userMessage = JSON.parseObject(message, Message.class);
// 判断该消息是发给谁的
if (userMessage.getReceiver().equals("all")){
// 发给所有人
for (WsServer wsServer : clients.values()) {
if (clients.get(userMessage.getSender())!=wsServer){
wsServer.session.getAsyncRemote().sendText(JSON.toJSONString(userMessage));
}
}
return;
}
WsServer wsServer = clients.get(userMessage.getReceiver());
wsServer.session.getAsyncRemote().sendText(JSON.toJSONString(userMessage));
}
}
五、创建客户端
如果你的项目指定了端口,记得把wsServerURL换成自己的
import com.alibaba.fastjson.JSON;
import com.chat.entity.Message;
import org.java_websocket.client.WebSocketClient;
import org.java_websocket.handshake.ServerHandshake;
import java.net.URI;
import java.util.Scanner;
public class WsClient {
// 运行处理消息服务器WsServer主机的URL
private static String wsServerURL = "ws://localhost:8080/";
public static void main(String[] args) throws Exception {
Scanner sc = new Scanner(System.in);
String name;
WebSocketClient client;
while (true){
// 获取用户身份 ( 不同用户的名字不能一样 )
System.out.print("请输入你的名字: ");
name = sc.next();
// 建立连接
client = new WebSocketClient(new URI(wsServerURL+name)) {
@Override
public void onOpen(ServerHandshake serverHandshake) {
System.out.println("客户端与服务端建立连接");
}
@Override
public void onMessage(String s) {
Message message = JSON.parseObject(s, Message.class);
System.out.println("\n" + message.getSender() + ": " + message.getContent());
}
@Override
public void onClose(int i, String s, boolean b) {
System.out.println("客户端与服务端断开连接");
System.exit(0);
}
@Override
public void onError(Exception e) {
System.out.println("服务端发生错误");
}
};
client.connect();
Thread.sleep(1000);
if (client.isOpen()){
break;
}
}
Message message = new Message();
message.setSender(name);
while (true){
String toUser = sc.next();
String content = sc.nextLine();
message.setReceiver(toUser);
message.setContent(content);
client.send(JSON.toJSONString(message));
}
}
}
六、演示
① 通过输入名字指定自己的身份 (这里我没有做中文处理,所以名称不要用中文)
通过 receiver content 的格式向另一个用户发送消息,如向 xxx2 发送消息
xxx2收到的消息:
群发消息 通过 all 来指定所有人,如:
这样所有人都能收到消息
七、项目地址
springBoot结合WebSocket实现聊天: springBoot结合WebSocket实现聊天实现简单聊天