原来在dialog的onCreate onStart调用的时候UI还没出来 这时候调用动画是不会运行的。
解决办法可以看这里。
[url]http://googlers.iteye.com/blog/907136[/url]
其实也就是加一个handler, 让它延时去做
下面是我的LoadingDialog
解决办法可以看这里。
[url]http://googlers.iteye.com/blog/907136[/url]
其实也就是加一个handler, 让它延时去做
下面是我的LoadingDialog
package com.example;
import android.app.Dialog;
import android.content.Context;
import android.graphics.BitmapFactory;
import android.graphics.drawable.AnimationDrawable;
import android.os.Bundle;
import android.os.Handler;
import android.view.Window;
import android.view.animation.Animation;
import android.widget.ImageView;
/**
* Created by IntelliJ IDEA.
* User: denny
* Date: 11-9-27
* Time: 下午3:21
* To change this template use File | Settings | File Templates.
*/
public class LoadingDialog extends Dialog{
private Handler handler = new Handler();
private ImageView iv;
private AnimationDrawable ad;
public LoadingDialog(Context context) {
super(context, android.R.style.Theme_Translucent_NoTitleBar);
}
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
this.requestWindowFeature(Window.FEATURE_NO_TITLE);
setContentView(R.layout.loading_dialog);
iv = (ImageView) findViewById(R.id.loadingImg);
iv.setBackgroundResource(R.drawable.loading);
ad = (AnimationDrawable) iv.getBackground();
}
@Override
public void show() {
super.show();
handler.postDelayed(new Runnable() {
@Override
public void run() {
ad.start();
}
}, 50);
}
@Override
public void dismiss() {
super.dismiss();
ad.stop();
}
}