AS3有了新的socket方法,能够进行二进制传输,但是也没有废除AS2中的XMLSocket,下面是我用AS3中的XMLSocket实现的一个socket代码,思路基本和AS2差不多,只不过语法上有了较大变化。
代码:
package {
import flash.display.Sprite;
import flash.net.XMLSocket;
import flash.events.*;
import flash.system.System;
public class SocketExample extends Sprite
{
private var __xmlSocket:XMLSocket;
private var ip:String="192.168.2.73";
private var port:Number =4001;
public function SocketExample()
{
init();
}
public function init():void{
System.useCodePage = true;
__xmlSocket =new XMLSocket();
__xmlSocket.connect(ip,port);
configureListeners(__xmlSocket);
}
private function configureListeners(dispatcher:IEventDispatcher):void {
dispatcher.addEventListener(Event.CONNECT, connectHandler);
dispatcher.addEventListener(DataEvent.DATA, dataHandler);
}
private function connectHandler(event:Event):void {
trace("connectHandler: " + event);
loginEvent();
}
private function loginEvent():void{
var msg:String = "login "+"test2 ";
__xmlSocket.send(msg+" n");
}
private function dataHandler(event:Event):void{
trace("dataHandler: "+ event);
}
}
}
AS3 实现socket连接
最新推荐文章于 2021-02-15 14:05:21 发布