Why define your own functions?
- Readability
- Maintainability
- Code reuse
#include <iostream>
using namespace std;
int raiseToPower(int base, int exponent) {
int result = 1;
for (int i = 0; i < exponent; i = i + 1) {
result = result * base;
}
return result;
}
int main() {
int threeExpFour = raiseToPower(3, 4);
cout << "3^4 is " << threeExpFour << endl;
return 0;
}
Function delaration should be be set before function invocation.
Returning a value
- Up to one value may be returned
- Must be the same type as the return type
- No need to be at the end
- Returns the value as soon as a return statement is executed
Fucntion overloading
void printOnNewLine(int x)
{
cout << "1 Integer: " << x << endl;
}
void printOnNewLine(int x, int y)
{
cout << "2 Integers: " << x << " and " << y << endl;
}
Function prototypes are generally put into separate header files.
Recursion
- Functions can call themselves
- base case
- recursive step