HashMap

1、HashMap简介

HashMap 的是一个散列表,它存储的内容是键值对(key-value)映射。
HashMap 继承于AbstractMap,实现了Map、Cloneable、java.io.Serializable接口。
HashMap 的实现不是同步的,这意味着它不是线程安全的。它的key、value都可以为null。此外,HashMap中的映射不是有序的。

1.2 构造函数
HashMap()
构造一个空的 HashMap ,默认初始容量(16)和默认负载系数(0.75)。

HashMap(int initialCapacity)
构造一个空的 HashMap具有指定的初始容量和默认负载因子(0.75)。

HashMap(int initialCapacity, float loadFactor)
构造一个空的 HashMap具有指定的初始容量和负载因子。

HashMap(Map<? extends K,? extends V> m)
构造一个新的 HashMap与指定的相同的映射 Map
1.3 API
void    clear()
从这张地图中删除所有的映射。

Object  clone()
返回此 HashMap实例的浅拷贝:键和值本身不被克隆。

V   compute(K key, BiFunction<? super K,? super V,? extends V> remappingFunction)
尝试计算用于指定键和其当前映射的值的映射(或 null如果没有当前映射)。

V   computeIfAbsent(K key, Function<? super K,? extends V> mappingFunction)
如果指定的键尚未与值相关联(或映射到 null ),则尝试使用给定的映射函数计算其值,并将其输入到此映射中,除非 null 。

V   computeIfPresent(K key, BiFunction<? super K,? super V,? extends V> remappingFunction)
如果指定的密钥的值存在且非空,则尝试计算给定密钥及其当前映射值的新映射。

boolean containsKey(Object key)
如果此映射包含指定键的映射,则返回 trueboolean containsValue(Object value)
如果此地图将一个或多个键映射到指定值,则返回 trueSet<Map.Entry<K,V>> entrySet()
返回此地图中包含的映射的Set视图。

void    forEach(BiConsumer<? super K,? super V> action)
对此映射中的每个条目执行给定的操作,直到所有条目都被处理或操作引发异常。

V   get(Object key)
返回到指定键所映射的值,或 null如果此映射包含该键的映射。

V   getOrDefault(Object key, V defaultValue)
返回到指定键所映射的值,或 defaultValue如果此映射包含该键的映射。

boolean isEmpty()
如果此地图不包含键值映射,则返回 trueSet<K>  keySet()
返回此地图中包含的键的Set视图。

V   merge(K key, V value, BiFunction<? super V,? super V,? extends V> remappingFunction)
如果指定的键尚未与值相关联或与null相关联,则将其与给定的非空值相关联。

V   put(K key, V value)
将指定的值与此映射中的指定键相关联。

void    putAll(Map<? extends K,? extends V> m)
将指定地图的所有映射复制到此地图。

V   putIfAbsent(K key, V value)
如果指定的键尚未与某个值相关联(或映射到 null ),则将其与给定值相关联并返回 null ,否则返回当前值。

V   remove(Object key)
从该地图中删除指定键的映射(如果存在)。

boolean remove(Object key, Object value)
仅当指定的密钥当前映射到指定的值时删除该条目。

V   replace(K key, V value)
只有当目标映射到某个值时,才能替换指定键的条目。

boolean replace(K key, V oldValue, V newValue)
仅当当前映射到指定的值时,才能替换指定键的条目。

void    replaceAll(BiFunction<? super K,? super V,? extends V> function)
将每个条目的值替换为对该条目调用给定函数的结果,直到所有条目都被处理或该函数抛出异常。

int size()
返回此地图中键值映射的数量。

Collection<V>   values()
返回此地图中包含的值的Collection视图。
1.4 继承关系
java.lang.Object
   ↳     java.util.AbstractMap<K, V>
         ↳     java.util.HashMap<K, V>

public class HashMap<K,V>
    extends AbstractMap<K,V>
    implements Map<K,V>, Cloneable, Serializable { }

这里写图片描述

2、源代码

public class HashMap<K,V> extends AbstractMap<K,V>
    implements Map<K,V>, Cloneable, Serializable {
    //初始化容量
    static final int DEFAULT_INITIAL_CAPACITY = 1 << 4; // aka 16
    //最大容量
    static final int MAXIMUM_CAPACITY = 1 << 30;
    //增长系数
    static final float DEFAULT_LOAD_FACTOR = 0.75f;
    //单向链表元素节点
    static class Node<K,V> implements Map.Entry<K,V> {
        final int hash;
        final K key;
        V value;
        Node<K,V> next;

        Node(int hash, K key, V value, Node<K,V> next) {
            this.hash = hash;
            this.key = key;
            this.value = value;
            this.next = next;
        }

        public final K getKey()        { return key; }
        public final V getValue()      { return value; }
        public final String toString() { return key + "=" + value; }

        public final int hashCode() {
            return Objects.hashCode(key) ^ Objects.hashCode(value);
        }

        public final V setValue(V newValue) {
            V oldValue = value;
            value = newValue;
            return oldValue;
        }

        public final boolean equals(Object o) {
            if (o == this)
                return true;
            if (o instanceof Map.Entry) {
                Map.Entry<?,?> e = (Map.Entry<?,?>)o;
                if (Objects.equals(key, e.getKey()) &&
                    Objects.equals(value, e.getValue()))
                    return true;
            }
            return false;
        }
    }
    //对key进行hash
    static final int hash(Object key) {
        int h;
        return (key == null) ? 0 : (h = key.hashCode()) ^ (h >>> 16);
    }
    //如果x继承Comparable且Comparable的泛型是x的类型 返回x的类型
    static Class<?> comparableClassFor(Object x) {
        if (x instanceof Comparable) {
            Class<?> c; Type[] ts, as; Type t; ParameterizedType p;
            if ((c = x.getClass()) == String.class) // bypass checks
                return c;
            //获取x的接口(包括接口的泛型信息)
            if ((ts = c.getGenericInterfaces()) != null) {
                for (int i = 0; i < ts.length; ++i) {
                    if (((t = ts[i]) instanceof ParameterizedType) &&
                        ((p = (ParameterizedType)t).getRawType() ==
                         Comparable.class) &&
                         //获取接口的泛型信息
                        (as = p.getActualTypeArguments()) != null &&
                        as.length == 1 && as[0] == c) // type arg is c
                        return c;
                }
            }
        }
        return null;
    }
    //获取大于cap最小的二次幂数值
    static final int tableSizeFor(int cap) {
        int n = cap - 1;
        n |= n >>> 1;
        n |= n >>> 2;
        n |= n >>> 4;
        n |= n >>> 8;
        n |= n >>> 16;
        return (n < 0) ? 1 : (n >= MAXIMUM_CAPACITY) ? MAXIMUM_CAPACITY : n + 1;
    }
    //存储元素的数组,总是2的幂次倍数
    transient Node<K,V>[] table;
    //存放元素的集
    transient Set<Map.Entry<K,V>> entrySet;
    //元素的个数
    transient int size;
    //fail-fast
    transient int modCount;
    // 临界值 超过临界值,会进行扩容 临界值=总容量*填充因子
    int threshold;
    // 填充因子
    final float loadFactor;
    //带初始容量和扩充因子的构造
    public HashMap(int initialCapacity, float loadFactor) {
        if (initialCapacity < 0)
            throw new IllegalArgumentException("Illegal initial capacity: " +
                                               initialCapacity);
        if (initialCapacity > MAXIMUM_CAPACITY)
            initialCapacity = MAXIMUM_CAPACITY;
        if (loadFactor <= 0 || Float.isNaN(loadFactor))
            throw new IllegalArgumentException("Illegal load factor: " +
                                               loadFactor);
        this.loadFactor = loadFactor;
        this.threshold = tableSizeFor(initialCapacity);
    }
    //带初始容量的构造
    public HashMap(int initialCapacity) {
        this(initialCapacity, DEFAULT_LOAD_FACTOR);
    }
    //默认构造
    public HashMap() {
        this.loadFactor = DEFAULT_LOAD_FACTOR; // all other fields defaulted
    }
    //构造一个新的 HashMap与指定的相同的映射 Map 。
    public HashMap(Map<? extends K, ? extends V> m) {
        this.loadFactor = DEFAULT_LOAD_FACTOR;
        putMapEntries(m, false);
    }
    //将m放入HashMap
    final void putMapEntries(Map<? extends K, ? extends V> m, boolean evict) {
        int s = m.size();
        if (s > 0) {
            //如果table未初始化
            if (table == null) { // pre-size
                //元素个数/填充因子=预计的容量
                float ft = ((float)s / loadFactor) + 1.0F;
                int t = ((ft < (float)MAXIMUM_CAPACITY) ?
                         (int)ft : MAXIMUM_CAPACITY);
                //如果大于临界值,
                if (t > threshold)
                    //计算新的临界值
                    threshold = tableSizeFor(t);
            }
            else if (s > threshold)
                //扩容
                resize();
            for (Map.Entry<? extends K, ? extends V> e : m.entrySet()) {
                K key = e.getKey();
                V value = e.getValue();
                //将m的数据放入hashmap
                putVal(hash(key), key, value, false, evict);
            }
        }
    }
    //根据键获取值
    public V get(Object key) {
        Node<K,V> e;
        return (e = getNode(hash(key), key)) == null ? null : e.value;
    }
    //根据键获取值
    final Node<K,V> getNode(int hash, Object key) {
        Node<K,V>[] tab; Node<K,V> first, e; int n; K k;
        //如果table有值,且key所在桶中有值
        if ((tab = table) != null && (n = tab.length) > 0 &&
            (first = tab[(n - 1) & hash]) != null) {
            //如果第一个就是要找的 直接返回
            if (first.hash == hash && // always check first node
                ((k = first.key) == key || (key != null && key.equals(k))))
                return first;
            //如果桶中的节点数大于1个
            if ((e = first.next) != null) {
                //如果是红黑树
                if (first instanceof TreeNode)
                    //通过树查找
                    return ((TreeNode<K,V>)first).getTreeNode(hash, key);
                //单链表的遍历、查找
                do {
                    if (e.hash == hash &&
                        ((k = e.key) == key || (key != null && key.equals(k))))
                        return e;
                } while ((e = e.next) != null);
            }
        }
        return null;
    }
    //存储键值对
    public V put(K key, V value) {
        return putVal(hash(key), key, value, false, true);
    }
    //放入键值对
    //如果onlyIfAbsent=true 不能改变已存在的值 evict=false进入创建模式
    final V putVal(int hash, K key, V value, boolean onlyIfAbsent,
                   boolean evict) {
        Node<K,V>[] tab; Node<K,V> p; int n, i;
        //如果table未初始化,则使用resize初始化
        if ((tab = table) == null || (n = tab.length) == 0)
            n = (tab = resize()).length;
        //如果key的位置没有值,直接创建链表节点
        //n-1为数组长度 hash为key的hash值
        if ((p = tab[i = (n - 1) & hash]) == null)
            tab[i] = newNode(hash, key, value, null);
        //如果hash碰撞
        else {
            Node<K,V> e; K k;
            //如果key相同,将p赋给e
            if (p.hash == hash &&
                ((k = p.key) == key || (key != null && key.equals(k))))
                e = p;
            //如果是红黑树树
            else if (p instanceof TreeNode)
                //调用TreeNode的putTreeVal
                e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value);
            //链表结构
            else {
                for (int binCount = 0; ; ++binCount) {
                    if ((e = p.next) == null) {
                        //插入链表尾
                        p.next = newNode(hash, key, value, null);
                        //如果此链表的元素大于TREEIFY_THRESHOLD 则将链表转为红黑树
                        if (binCount >= TREEIFY_THRESHOLD - 1) // -1 for 1st
                            treeifyBin(tab, hash);
                        break;
                    }
                    //如果在链表中找到key break;否则继续循环
                    if (e.hash == hash &&
                        ((k = e.key) == key || (key != null && key.equals(k))))
                        break;
                    p = e;
                }
            }
            //如果已经存在key
            if (e != null) { // existing mapping for key
                V oldValue = e.value;
                //如果允许更改值或值为null 直接覆盖value值
                if (!onlyIfAbsent || oldValue == null)
                    e.value = value;
                afterNodeAccess(e);
                return oldValue;
            }
        }
        ++modCount;
        //如果元素个数大于临界值,则扩展
        if (++size > threshold)
            resize();
        afterNodeInsertion(evict);
        return null;
    }

    //扩展容量
    final Node<K,V>[] resize() {
        // 保存table对象
        Node<K,V>[] oldTab = table;
        int oldCap = (oldTab == null) ? 0 : oldTab.length;
        //保存临界值
        int oldThr = threshold;
        int newCap, newThr = 0;
        //如果之前HashMap容量大于0
        if (oldCap > 0) {
            //如果之前HashMap容量大于最大容量 直接返回table
            if (oldCap >= MAXIMUM_CAPACITY) {
                threshold = Integer.MAX_VALUE;
                return oldTab;
            }
            //将容量*2 如果在允许范围内允许范围内,临界值也*2
            else if ((newCap = oldCap << 1) < MAXIMUM_CAPACITY &&
                     oldCap >= DEFAULT_INITIAL_CAPACITY)
                newThr = oldThr << 1; // double threshold
        }
        //为临界值赋值
        else if (oldThr > 0) // initial capacity was placed in threshold
            newCap = oldThr;
        //初始容量和临界值
        else {               // zero initial threshold signifies using defaults
            newCap = DEFAULT_INITIAL_CAPACITY;
            newThr = (int)(DEFAULT_LOAD_FACTOR * DEFAULT_INITIAL_CAPACITY);
        }
        //threshold为Cap * loadFactor
        if (newThr == 0) {
            float ft = (float)newCap * loadFactor;
            newThr = (newCap < MAXIMUM_CAPACITY && ft < (float)MAXIMUM_CAPACITY ?
                      (int)ft : Integer.MAX_VALUE);
        }
        threshold = newThr;
        @SuppressWarnings({"rawtypes","unchecked"})
        //根据新容量,创建新数组
            Node<K,V>[] newTab = (Node<K,V>[])new Node[newCap];
        table = newTab;
        if (oldTab != null) {
            //for循环为新数组赋值
            for (int j = 0; j < oldCap; ++j) {
                Node<K,V> e;
                //如果原数组j位置不为null,保存为临时变量e
                if ((e = oldTab[j]) != null) {
                    //赋为null 进行释放
                    oldTab[j] = null;
                    //如果j位置只有一个元素 直接根据新容量找到位置并赋值
                    if (e.next == null)
                        newTab[e.hash & (newCap - 1)] = e;
                    //如果是红黑树 
                    else if (e instanceof TreeNode)
                        ((TreeNode<K,V>)e).split(this, newTab, j, oldCap);
                    //如果是链表 如果(e.hash & oldCap)==0 将元素放在原位置,否则偏移oldCap 不是很明白原因
                    else { // preserve order
                        Node<K,V> loHead = null, loTail = null;
                        Node<K,V> hiHead = null, hiTail = null;
                        Node<K,V> next;
                        do {
                            next = e.next;
                            if ((e.hash & oldCap) == 0) {
                                if (loTail == null)
                                    loHead = e;
                                else
                                    loTail.next = e;
                                loTail = e;
                            }
                            else {
                                if (hiTail == null)
                                    hiHead = e;
                                else
                                    hiTail.next = e;
                                hiTail = e;
                            }
                        } while ((e = next) != null);
                        if (loTail != null) {
                            loTail.next = null;
                            newTab[j] = loHead;
                        }
                        if (hiTail != null) {
                            hiTail.next = null;
                            newTab[j + oldCap] = hiHead;
                        }
                    }
                }
            }
        }
        return newTab;
    }
    //链表转为树结构
    final void treeifyBin(Node<K,V>[] tab, int hash) {
        int n, index; Node<K,V> e;
        //如果容量太小 直接扩展
        if (tab == null || (n = tab.length) < MIN_TREEIFY_CAPACITY)
            resize();
        else if ((e = tab[index = (n - 1) & hash]) != null) {
            TreeNode<K,V> hd = null, tl = null;
            do {
                //将Node转换为TreeNode
                TreeNode<K,V> p = replacementTreeNode(e, null);
                if (tl == null)
                    hd = p;
                else {
                    p.prev = tl;
                    tl.next = p;
                }
                tl = p;
            } while ((e = e.next) != null);
            if ((tab[index] = hd) != null)
                //转换为红黑树结构
                hd.treeify(tab);
        }
    }
    //移除
    public V remove(Object key) {
        Node<K,V> e;
        return (e = removeNode(hash(key), key, null, false, true)) == null ?
            null : e.value;
    }
    //移除节点的具体操作
    final Node<K,V> removeNode(int hash, Object key, Object value,
                               boolean matchValue, boolean movable) {
        Node<K,V>[] tab; Node<K,V> p; int n, index;
        //找到key对应的节点
        if ((tab = table) != null && (n = tab.length) > 0 &&
            (p = tab[index = (n - 1) & hash]) != null) {
            Node<K,V> node = null, e; K k; V v;
            if (p.hash == hash &&
                ((k = p.key) == key || (key != null && key.equals(k))))
                node = p;
            else if ((e = p.next) != null) {
                if (p instanceof TreeNode)
                    node = ((TreeNode<K,V>)p).getTreeNode(hash, key);
                else {
                    do {
                        if (e.hash == hash &&
                            ((k = e.key) == key ||
                             (key != null && key.equals(k)))) {
                            node = e;
                            break;
                        }
                        p = e;
                    } while ((e = e.next) != null);
                }
            }
            //移除
            if (node != null && (!matchValue || (v = node.value) == value ||
                                 (value != null && value.equals(v)))) {
                if (node instanceof TreeNode)
                    ((TreeNode<K,V>)node).removeTreeNode(this, tab, movable);
                else if (node == p)
                    tab[index] = node.next;
                else
                    p.next = node.next;
                ++modCount;
                --size;
                afterNodeRemoval(node);
                return node;
            }
        }
        return null;
    }
    //返回“key的集合”,实际上返回一个“KeySet对象”
    public Set<Map.Entry<K,V>> entrySet() {
        Set<Map.Entry<K,V>> es;
        return (es = entrySet) == null ? (entrySet = new EntrySet()) : es;
    }
    //返回“key的集合”,实际上返回一个“KeySet对象”
    final class EntrySet extends AbstractSet<Map.Entry<K,V>> {
        public final int size()                 { return size; }
        public final void clear()               { HashMap.this.clear(); }
        public final Iterator<Map.Entry<K,V>> iterator() {
            return new EntryIterator();
        }
        public final boolean contains(Object o) {
            if (!(o instanceof Map.Entry))
                return false;
            Map.Entry<?,?> e = (Map.Entry<?,?>) o;
            Object key = e.getKey();
            Node<K,V> candidate = getNode(hash(key), key);
            return candidate != null && candidate.equals(e);
        }
        public final boolean remove(Object o) {
            if (o instanceof Map.Entry) {
                Map.Entry<?,?> e = (Map.Entry<?,?>) o;
                Object key = e.getKey();
                Object value = e.getValue();
                return removeNode(hash(key), key, value, true, true) != null;
            }
            return false;
        }
        public final Spliterator<Map.Entry<K,V>> spliterator() {
            return new EntrySpliterator<>(HashMap.this, 0, -1, 0, 0);
        }
        public final void forEach(Consumer<? super Map.Entry<K,V>> action) {
            Node<K,V>[] tab;
            if (action == null)
                throw new NullPointerException();
            if (size > 0 && (tab = table) != null) {
                int mc = modCount;
                for (int i = 0; i < tab.length; ++i) {
                    for (Node<K,V> e = tab[i]; e != null; e = e.next)
                        action.accept(e);
                }
                if (modCount != mc)
                    throw new ConcurrentModificationException();
            }
        }
    }
}

TreeNode 红黑树部分
参照:http://blog.csdn.net/with_dream/article/details/77012542

    static final class TreeNode<K,V> extends LinkedHashMap.Entry<K,V> {
        TreeNode<K,V> parent;  // red-black tree links
        TreeNode<K,V> left;
        TreeNode<K,V> right;
        TreeNode<K,V> prev;    // needed to unlink next upon deletion
        boolean red;
        TreeNode(int hash, K key, V val, Node<K,V> next) {
            super(hash, key, val, next);
        }

        /**
         * Returns root of tree containing this node.
         */
         //只有根元素的父节点为null
        final TreeNode<K,V> root() {
            for (TreeNode<K,V> r = this, p;;) {
                if ((p = r.parent) == null)
                    return r;
                r = p;
            }
        }

        /**
         * Ensures that the given root is the first node of its bin.
         */
        static <K,V> void moveRootToFront(Node<K,V>[] tab, TreeNode<K,V> root) {
            int n;
            if (root != null && tab != null && (n = tab.length) > 0) {
                int index = (n - 1) & root.hash;
                TreeNode<K,V> first = (TreeNode<K,V>)tab[index];
                if (root != first) {
                    Node<K,V> rn;
                    tab[index] = root;
                    TreeNode<K,V> rp = root.prev;
                    if ((rn = root.next) != null)
                        ((TreeNode<K,V>)rn).prev = rp;
                    if (rp != null)
                        rp.next = rn;
                    if (first != null)
                        first.prev = root;
                    root.next = first;
                    root.prev = null;
                }
                assert checkInvariants(root);
            }
        }

        /**
         * Finds the node starting at root p with the given hash and key.
         * The kc argument caches comparableClassFor(key) upon first use
         * comparing keys.
         */
        final TreeNode<K,V> find(int h, Object k, Class<?> kc) {
            TreeNode<K,V> p = this;
            do {
                int ph, dir; K pk;
                TreeNode<K,V> pl = p.left, pr = p.right, q;
                if ((ph = p.hash) > h)
                    p = pl;
                else if (ph < h)
                    p = pr;
                else if ((pk = p.key) == k || (k != null && k.equals(pk)))
                    return p;
                else if (pl == null)
                    p = pr;
                else if (pr == null)
                    p = pl;
                else if ((kc != null ||
                          (kc = comparableClassFor(k)) != null) &&
                         (dir = compareComparables(kc, k, pk)) != 0)
                    p = (dir < 0) ? pl : pr;
                else if ((q = pr.find(h, k, kc)) != null)
                    return q;
                else
                    p = pl;
            } while (p != null);
            return null;
        }

        /**
         * Calls find for root node.
         */
        final TreeNode<K,V> getTreeNode(int h, Object k) {
            return ((parent != null) ? root() : this).find(h, k, null);
        }

        /**
         * Tie-breaking utility for ordering insertions when equal
         * hashCodes and non-comparable. We don't require a total
         * order, just a consistent insertion rule to maintain
         * equivalence across rebalancings. Tie-breaking further than
         * necessary simplifies testing a bit.
         */
        static int tieBreakOrder(Object a, Object b) {
            int d;
            if (a == null || b == null ||
                (d = a.getClass().getName().
                 compareTo(b.getClass().getName())) == 0)
                d = (System.identityHashCode(a) <= System.identityHashCode(b) ?
                     -1 : 1);
            return d;
        }

        /**
         * Forms tree of the nodes linked from this node.
         * @return root of tree
         */
        //链表转红黑树
        final void treeify(Node<K,V>[] tab) {
            TreeNode<K,V> root = null;
            //this为链表首元素
            //循环整个链表
            for (TreeNode<K,V> x = this, next; x != null; x = next) {
                next = (TreeNode<K,V>)x.next;
                x.left = x.right = null;
                //将第一个元素赋为root
                if (root == null) {
                    x.parent = null;
                    x.red = false;
                    root = x;
                }
                else {
                    K k = x.key;
                    int h = x.hash;
                    Class<?> kc = null;
                    //在红黑树中遍历
                    for (TreeNode<K,V> p = root;;) {
                        int dir, ph;
                        K pk = p.key;
                        //根据hash判断大小
                        if ((ph = p.hash) > h)
                            dir = -1;
                        else if (ph < h)
                            dir = 1;
                        else if ((kc == null &&
                                  (kc = comparableClassFor(k)) == null) ||
                                 (dir = compareComparables(kc, k, pk)) == 0)
                            dir = tieBreakOrder(k, pk);

                        TreeNode<K,V> xp = p;
                        //插入叶子位置
                        if ((p = (dir <= 0) ? p.left : p.right) == null) {
                            x.parent = xp;
                            if (dir <= 0)
                                xp.left = x;
                            else
                                xp.right = x;
                            //修正红黑树
                            root = balanceInsertion(root, x);
                            break;
                        }
                    }
                }
            }
            moveRootToFront(tab, root);
        }

        /**
         * Returns a list of non-TreeNodes replacing those linked from
         * this node.
         */
        //TreeNode转换为Node
        final Node<K,V> untreeify(HashMap<K,V> map) {
            Node<K,V> hd = null, tl = null;
            for (Node<K,V> q = this; q != null; q = q.next) {
                Node<K,V> p = map.replacementNode(q, null);
                if (tl == null)
                    hd = p;
                else
                    tl.next = p;
                tl = p;
            }
            return hd;
        }

        /**
         * Tree version of putVal.
         */
        //向红黑树插入元素
        final TreeNode<K,V> putTreeVal(HashMap<K,V> map, Node<K,V>[] tab,
                                       int h, K k, V v) {
            Class<?> kc = null;
            boolean searched = false;
            TreeNode<K,V> root = (parent != null) ? root() : this;
            //遍历
            for (TreeNode<K,V> p = root;;) {
                int dir, ph; K pk;
                //比较hash值
                if ((ph = p.hash) > h)
                    dir = -1;
                else if (ph < h)
                    dir = 1;
                //如果键相同 直接返回元素
                else if ((pk = p.key) == k || (k != null && k.equals(pk)))
                    return p;
                //没看懂
                else if ((kc == null &&
                          (kc = comparableClassFor(k)) == null) ||
                         (dir = compareComparables(kc, k, pk)) == 0) {
                    if (!searched) {
                        TreeNode<K,V> q, ch;
                        searched = true;
                        if (((ch = p.left) != null &&
                             (q = ch.find(h, k, kc)) != null) ||
                            ((ch = p.right) != null &&
                             (q = ch.find(h, k, kc)) != null))
                            return q;
                    }
                    dir = tieBreakOrder(k, pk);
                }

                TreeNode<K,V> xp = p;
                if ((p = (dir <= 0) ? p.left : p.right) == null) {
                    Node<K,V> xpn = xp.next;
                    //新建TreeNode
                    TreeNode<K,V> x = map.newTreeNode(h, k, v, xpn);
                    //追加
                    if (dir <= 0)
                        xp.left = x;
                    else
                        xp.right = x;
                    xp.next = x;
                    x.parent = x.prev = xp;
                    if (xpn != null)
                        ((TreeNode<K,V>)xpn).prev = x;
                    //调用balanceInsertion插入,并将root放入桶中
                    moveRootToFront(tab, balanceInsertion(root, x));
                    return null;
                }
            }
        }

        /**
         * Removes the given node, that must be present before this call.
         * This is messier than typical red-black deletion code because we
         * cannot swap the contents of an interior node with a leaf
         * successor that is pinned by "next" pointers that are accessible
         * independently during traversal. So instead we swap the tree
         * linkages. If the current tree appears to have too few nodes,
         * the bin is converted back to a plain bin. (The test triggers
         * somewhere between 2 and 6 nodes, depending on tree structure).
         */
        final void removeTreeNode(HashMap<K,V> map, Node<K,V>[] tab,
                                  boolean movable) {
            int n;
            if (tab == null || (n = tab.length) == 0)
                return;
            int index = (n - 1) & hash;
            TreeNode<K,V> first = (TreeNode<K,V>)tab[index], root = first, rl;
            TreeNode<K,V> succ = (TreeNode<K,V>)next, pred = prev;
            if (pred == null)
                tab[index] = first = succ;
            else
                pred.next = succ;
            if (succ != null)
                succ.prev = pred;
            if (first == null)
                return;
            if (root.parent != null)
                root = root.root();
            if (root == null || root.right == null ||
                (rl = root.left) == null || rl.left == null) {
                tab[index] = first.untreeify(map);  // too small
                return;
            }
            TreeNode<K,V> p = this, pl = left, pr = right, replacement;
            if (pl != null && pr != null) {
                TreeNode<K,V> s = pr, sl;
                while ((sl = s.left) != null) // find successor
                    s = sl;
                boolean c = s.red; s.red = p.red; p.red = c; // swap colors
                TreeNode<K,V> sr = s.right;
                TreeNode<K,V> pp = p.parent;
                if (s == pr) { // p was s's direct parent
                    p.parent = s;
                    s.right = p;
                }
                else {
                    TreeNode<K,V> sp = s.parent;
                    if ((p.parent = sp) != null) {
                        if (s == sp.left)
                            sp.left = p;
                        else
                            sp.right = p;
                    }
                    if ((s.right = pr) != null)
                        pr.parent = s;
                }
                p.left = null;
                if ((p.right = sr) != null)
                    sr.parent = p;
                if ((s.left = pl) != null)
                    pl.parent = s;
                if ((s.parent = pp) == null)
                    root = s;
                else if (p == pp.left)
                    pp.left = s;
                else
                    pp.right = s;
                if (sr != null)
                    replacement = sr;
                else
                    replacement = p;
            }
            else if (pl != null)
                replacement = pl;
            else if (pr != null)
                replacement = pr;
            else
                replacement = p;
            if (replacement != p) {
                TreeNode<K,V> pp = replacement.parent = p.parent;
                if (pp == null)
                    root = replacement;
                else if (p == pp.left)
                    pp.left = replacement;
                else
                    pp.right = replacement;
                p.left = p.right = p.parent = null;
            }

            TreeNode<K,V> r = p.red ? root : balanceDeletion(root, replacement);

            if (replacement == p) {  // detach
                TreeNode<K,V> pp = p.parent;
                p.parent = null;
                if (pp != null) {
                    if (p == pp.left)
                        pp.left = null;
                    else if (p == pp.right)
                        pp.right = null;
                }
            }
            if (movable)
                moveRootToFront(tab, r);
        }

        /**
         * Splits nodes in a tree bin into lower and upper tree bins,
         * or untreeifies if now too small. Called only from resize;
         * see above discussion about split bits and indices.
         *
         * @param map the map
         * @param tab the table for recording bin heads
         * @param index the index of the table being split
         * @param bit the bit of hash to split on
         */
        final void split(HashMap<K,V> map, Node<K,V>[] tab, int index, int bit) {
            TreeNode<K,V> b = this;
            // Relink into lo and hi lists, preserving order
            TreeNode<K,V> loHead = null, loTail = null;
            TreeNode<K,V> hiHead = null, hiTail = null;
            int lc = 0, hc = 0;
            for (TreeNode<K,V> e = b, next; e != null; e = next) {
                next = (TreeNode<K,V>)e.next;
                e.next = null;
                if ((e.hash & bit) == 0) {
                    if ((e.prev = loTail) == null)
                        loHead = e;
                    else
                        loTail.next = e;
                    loTail = e;
                    ++lc;
                }
                else {
                    if ((e.prev = hiTail) == null)
                        hiHead = e;
                    else
                        hiTail.next = e;
                    hiTail = e;
                    ++hc;
                }
            }

            if (loHead != null) {
                if (lc <= UNTREEIFY_THRESHOLD)
                    tab[index] = loHead.untreeify(map);
                else {
                    tab[index] = loHead;
                    if (hiHead != null) // (else is already treeified)
                        loHead.treeify(tab);
                }
            }
            if (hiHead != null) {
                if (hc <= UNTREEIFY_THRESHOLD)
                    tab[index + bit] = hiHead.untreeify(map);
                else {
                    tab[index + bit] = hiHead;
                    if (loHead != null)
                        hiHead.treeify(tab);
                }
            }
        }

        /* ------------------------------------------------------------ */
        // Red-black tree methods, all adapted from CLR
        //左旋转
        static <K,V> TreeNode<K,V> rotateLeft(TreeNode<K,V> root,
                                              TreeNode<K,V> p) {
            TreeNode<K,V> r, pp, rl;
            if (p != null && (r = p.right) != null) {
                if ((rl = p.right = r.left) != null)
                    rl.parent = p;
                if ((pp = r.parent = p.parent) == null)
                    (root = r).red = false;
                else if (pp.left == p)
                    pp.left = r;
                else
                    pp.right = r;
                r.left = p;
                p.parent = r;
            }
            return root;
        }
        //右旋转
        static <K,V> TreeNode<K,V> rotateRight(TreeNode<K,V> root,
                                               TreeNode<K,V> p) {
            TreeNode<K,V> l, pp, lr;
            if (p != null && (l = p.left) != null) {
                if ((lr = p.left = l.right) != null)
                    lr.parent = p;
                if ((pp = l.parent = p.parent) == null)
                    (root = l).red = false;
                else if (pp.right == p)
                    pp.right = l;
                else
                    pp.left = l;
                l.right = p;
                p.parent = l;
            }
            return root;
        }
        //调整红黑树
        static <K,V> TreeNode<K,V> balanceInsertion(TreeNode<K,V> root,
                                                    TreeNode<K,V> x) {
            x.red = true;
            for (TreeNode<K,V> xp, xpp, xppl, xppr;;) {
                //如果只有一个元素 直接返回
                if ((xp = x.parent) == null) {
                    x.red = false;
                    return x;
                }
                //如果
                else if (!xp.red || (xpp = xp.parent) == null)
                    return root;
                //一、若“父节点”是“祖父节点的左孩子”
                if (xp == (xppl = xpp.left)) {
                    //如果叔叔节点是红色  则父节点、叔叔节点都为黑,祖父节点为红
                    if ((xppr = xpp.right) != null && xppr.red) {
                        xppr.red = false;
                        xp.red = false;
                        xpp.red = true;
                        x = xpp;
                    }
                    else {
                        //如果当前节点为右节点 则左转换
                        if (x == xp.right) {
                            root = rotateLeft(root, x = xp);
                            xpp = (xp = x.parent) == null ? null : xp.parent;
                        }
                        //右旋转
                        if (xp != null) {
                            xp.red = false;
                            if (xpp != null) {
                                xpp.red = true;
                                root = rotateRight(root, xpp);
                            }
                        }
                    }
                }
                else {
                    if (xppl != null && xppl.red) {
                        xppl.red = false;
                        xp.red = false;
                        xpp.red = true;
                        x = xpp;
                    }
                    else {
                        if (x == xp.left) {
                            root = rotateRight(root, x = xp);
                            xpp = (xp = x.parent) == null ? null : xp.parent;
                        }
                        if (xp != null) {
                            xp.red = false;
                            if (xpp != null) {
                                xpp.red = true;
                                root = rotateLeft(root, xpp);
                            }
                        }
                    }
                }
            }
        }
        //红黑树的删除操作
        static <K,V> TreeNode<K,V> balanceDeletion(TreeNode<K,V> root,
                                                   TreeNode<K,V> x) {
            for (TreeNode<K,V> xp, xpl, xpr;;)  {
                if (x == null || x == root)
                    return root;
                else if ((xp = x.parent) == null) {
                    x.red = false;
                    return x;
                }
                else if (x.red) {
                    x.red = false;
                    return root;
                }
                else if ((xpl = xp.left) == x) {
                    if ((xpr = xp.right) != null && xpr.red) {
                        xpr.red = false;
                        xp.red = true;
                        root = rotateLeft(root, xp);
                        xpr = (xp = x.parent) == null ? null : xp.right;
                    }
                    if (xpr == null)
                        x = xp;
                    else {
                        TreeNode<K,V> sl = xpr.left, sr = xpr.right;
                        if ((sr == null || !sr.red) &&
                            (sl == null || !sl.red)) {
                            xpr.red = true;
                            x = xp;
                        }
                        else {
                            if (sr == null || !sr.red) {
                                if (sl != null)
                                    sl.red = false;
                                xpr.red = true;
                                root = rotateRight(root, xpr);
                                xpr = (xp = x.parent) == null ?
                                    null : xp.right;
                            }
                            if (xpr != null) {
                                xpr.red = (xp == null) ? false : xp.red;
                                if ((sr = xpr.right) != null)
                                    sr.red = false;
                            }
                            if (xp != null) {
                                xp.red = false;
                                root = rotateLeft(root, xp);
                            }
                            x = root;
                        }
                    }
                }
                else { // symmetric
                    if (xpl != null && xpl.red) {
                        xpl.red = false;
                        xp.red = true;
                        root = rotateRight(root, xp);
                        xpl = (xp = x.parent) == null ? null : xp.left;
                    }
                    if (xpl == null)
                        x = xp;
                    else {
                        TreeNode<K,V> sl = xpl.left, sr = xpl.right;
                        if ((sl == null || !sl.red) &&
                            (sr == null || !sr.red)) {
                            xpl.red = true;
                            x = xp;
                        }
                        else {
                            if (sl == null || !sl.red) {
                                if (sr != null)
                                    sr.red = false;
                                xpl.red = true;
                                root = rotateLeft(root, xpl);
                                xpl = (xp = x.parent) == null ?
                                    null : xp.left;
                            }
                            if (xpl != null) {
                                xpl.red = (xp == null) ? false : xp.red;
                                if ((sl = xpl.left) != null)
                                    sl.red = false;
                            }
                            if (xp != null) {
                                xp.red = false;
                                root = rotateRight(root, xp);
                            }
                            x = root;
                        }
                    }
                }
            }
        }

        /**
         * Recursive invariant check
         */
        static <K,V> boolean checkInvariants(TreeNode<K,V> t) {
            TreeNode<K,V> tp = t.parent, tl = t.left, tr = t.right,
                tb = t.prev, tn = (TreeNode<K,V>)t.next;
            if (tb != null && tb.next != t)
                return false;
            if (tn != null && tn.prev != t)
                return false;
            if (tp != null && t != tp.left && t != tp.right)
                return false;
            if (tl != null && (tl.parent != t || tl.hash > t.hash))
                return false;
            if (tr != null && (tr.parent != t || tr.hash < t.hash))
                return false;
            if (t.red && tl != null && tl.red && tr != null && tr.red)
                return false;
            if (tl != null && !checkInvariants(tl))
                return false;
            if (tr != null && !checkInvariants(tr))
                return false;
            return true;
        }
    }
2.2 主要方法

2.2.1 put
这里写图片描述

2.3 遍历
    public static void main(String[] args) {
        Map<String, String> map = new HashMap<String, String>();
        //使用EntrySet遍历   //如果需要遍历key和set 推荐使用
        for (Map.Entry<String, String> entry : map.entrySet()) {
            entry.getKey();
            entry.getValue();
        }
        //迭代器
        Iterator<Map.Entry<String, String>> iterator = map.entrySet().iterator();
        while (iterator.hasNext()) {
            Map.Entry<String, String> entry = iterator.next();
            entry.getKey();
            entry.getValue();
        }
        //keySet的到key的集 再foreach      //如果只遍历key 推荐使用
        for (String key : map.keySet()) {
            map.get(key);
        }
        //
        Set<Map.Entry<String, String>> entrySet = map.entrySet();
        for (Map.Entry<String, String> entry : entrySet) {
            entry.getKey();
            entry.getValue();
        }

    }

3、总结

3.1 HashMap的数据结构为散列表,如果有碰撞,会将碰撞的元素构建为单链表的形式。如果链表长度大于8且容量大于64,会将链表结构转换为红黑树结构。
如果红黑树的个数减小到小于6,则会将红黑树再次转换为链表结构
1.8才有红黑树,之前只是单链表

3.2 HashMap的扩容每次都是原容量*2(在resize中),扩容之后需要重新散列计算位置并赋值,对链表或树进行调整,很消耗性能。所以最好选择一个合适大小的容量

3.3 HashMap的table数组下标为int类型,所以最大可以盛放2^32个数据。但是内存无法盛放如此多的数据,所以计算桶的位置时使用(n - 1) & hash,n为数组的总长度。

n总是2的次方(resize方法中),所以n-1使低n-1位全为1。与上hash可以抹去hash的高位,保证(n - 1) & hash的位置总是落在0~n的范围内

hash值只使用低位,增加了碰撞的几率,所以使用扰动函数即hash方法,使hash值均匀分布

    static final int hash(Object key) {
        int h;
        return (key == null) ? 0 : (h = key.hashCode()) ^ (h >>> 16);
    }

这里写图片描述
参考:https://www.zhihu.com/question/20733617

3.4 HashMap的扩容是根据threshold,threshold=容量*填充因子。当元素个数大于threshold,就会进行扩充。

3.5 HashMap不是线程安全的,如果在多线程下使用需要加锁或者使用线程安全的Map。
https://coolshell.cn/articles/9606.html#more-9606

参考:
http://www.cnblogs.com/skywang12345/p/3310835.html

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