Vc++ - server - 使用结构体进行传输

一、服务端


在之前的解决方案下,新建控制台空项目,命名为EasyTcpSever,配置项目属性<在前一篇博客中有介绍 配置方法类似>

新建server.cpp,黏贴以下代码:

#define WIN32_LEAN_AND_MEAN
#define _WINSOCK_DEPRECATED_NO_WARNINGS
#define _CRT_SECURE_NO_WARNINGS
#include <Windows.h>
#include <WinSock2.h>
#include <stdio.h>
#pragma comment(lib,"ws2_32.lib") 

enum CMD
{
	CMD_NEW_USER,
	CMD_LOGIN,
	CMD_LOGIN_RST,
	CMD_LOGOUT,
	CMD_LOGOUT_RST,
};

struct DataHeader
{
	short dataLth;
	CMD   cmd;
};
struct NewUsr : public DataHeader
{
	NewUsr()
	{
		
		dataLth = sizeof(NewUsr);
		cmd = CMD_NEW_USER;
	}
};
struct Login : public DataHeader
{
	Login()
	{

		dataLth = sizeof(Login);
		cmd = CMD_LOGIN;
		strcpy(usrName, "小明");
		strcpy(passWord, "小明密码");
	}
	char usrName[32];
	char passWord[32];
};

struct LoginRst : public DataHeader
{
	LoginRst()
	{

		dataLth = sizeof(LoginRst);
		cmd = CMD_LOGIN_RST;
		rst = 1;
	}
	int rst;
};


struct Logout : public DataHeader
{
	Logout()
	{

		dataLth = sizeof(Logout);
		cmd = CMD_LOGOUT;
		strcpy(usrName, "小明");
	}
	char usrName[32];
};

struct LogoutRst : public DataHeader
{
	int rst;
	LogoutRst()
	{

		dataLth = sizeof(LogoutRst);
		cmd = CMD_LOGOUT_RST;
		rst = -1;
	}
};


int main()
{
	WORD ver = MAKEWORD(2, 2);
	WSADATA dat;
	WSAStartup(ver, &dat);
	//1建立套接字
	SOCKET _sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
	//2绑定用于接受客户端链接的网络端口
	sockaddr_in _sin = {};
	_sin.sin_family = AF_INET;
	_sin.sin_port = htons(4567);//主机转网络字节地址
	_sin.sin_addr.S_un.S_addr = INADDR_ANY; //接收
	if (bind(_sock, (sockaddr*)&_sin, sizeof(_sin)) == SOCKET_ERROR)
	{
		printf("绑定网络端口失败!");
	}
	else{
		printf("绑定网络端口成功!");
	}

	//3 监听端口
	if (SOCKET_ERROR == listen(_sock, 5))
	{
		printf("监听失败!");
	}
	else
	{
		printf("监听成功!");
	}
	//4 accept 等待客户端链接
	sockaddr_in _clientAddr = {};
	int nAddrLen = sizeof(sockaddr_in);
	SOCKET _cSock = INVALID_SOCKET;
	
	_cSock = accept(_sock, (sockaddr*)&_clientAddr, &nAddrLen);

	if (_cSock == INVALID_SOCKET)
	{
		printf("当前是无效客户端套接字!!!\n");
	}
	
	//printf("接收到新客户端加入:IP = %s!!!\n", inet_ntoa(_clientAddr.sin_addr));

	while (true)
	{
		//接收报头
		DataHeader recvDH;
		int nLen = recv(_cSock, (char*)&recvDH, sizeof(recvDH), 0);
		if (nLen <= 0)
		{
			printf("客户端已退出!!!\n");
			break;
		}
       //处理请求
		switch(recvDH.cmd)
		{
			case CMD_NEW_USER:
			{
				printf("命令CMD_NEW_USER,加入新的客户端!!!\n");
			}
			break;
			case CMD_LOGIN:
			{
				printf("命令 CMD_LOGIN,客户端!!登录!\n");
				Login login;
				int ret = recv(_cSock, (char*)(&login + sizeof(DataHeader)), sizeof(Login)-sizeof(DataHeader),0);
				printf("用户姓名:%s 用户密码:%s\n", login.usrName, login.passWord);
			}
			break;
			case CMD_LOGOUT:
			{
				printf("命令 CMD_LOGOUT,客户端登出!!!\n");
				Logout logout;
				int ret = recv(_cSock, (char*)(&logout + sizeof(DataHeader)), sizeof(Logout) - sizeof(DataHeader), 0);
				printf("用户姓名:%s", logout.usrName);
			}
			break;
			case CMD_LOGIN_RST:
			{
				printf("命令 CMD_LOGIN_RST,客户端登录结果!!!\n");
				LoginRst loginrst;
				int ret = recv(_cSock, (char*)(&loginrst + sizeof(DataHeader)), sizeof(loginrst) - sizeof(DataHeader), 0);
				printf("登录结果:%d\n", loginrst.rst);
			}
			break;
			case CMD_LOGOUT_RST:
			{
				printf("命令CMD_LOGOUT_RST,客户端登出结果!!!\n");
				LoginRst logoutrst;
				int ret = recv(_cSock, (char*)(&logoutrst + sizeof(DataHeader)), sizeof(logoutrst) - sizeof(DataHeader), 0);
				printf("登出结果:%d\n", logoutrst.rst);
			}
			break;
		}
	}

	//6 关闭套接字
	closesocket(_sock);
	WSACleanup();
	getchar();
	return 0;
}

二、客户端


在之前的解决方案下,新建控制台空项目,命名为EasyTcpSever,配置项目属性<在前一篇博客中有介绍 配置方法类似>

新建client.cpp,黏贴以下代码:

#define WIN32_LEAN_AND_MEAN
#define _WINSOCK_DEPRECATED_NO_WARNINGS
#define _CRT_SECURE_NO_WARNINGS
#include <Windows.h>
#include <WinSock2.h>
#include <stdio.h> 
#pragma comment(lib,"ws2_32.lib")

enum CMD
{
	CMD_NEW_USER,
	CMD_LOGIN,
	CMD_LOGIN_RST,
	CMD_LOGOUT,
	CMD_LOGOUT_RST,
};

struct DataHeader
{
	short dataLth;
	CMD   cmd;
};
struct NewUsr : public DataHeader
{
	NewUsr()
	{

		dataLth = sizeof(NewUsr);
		cmd = CMD_NEW_USER;
	}
};
struct Login : public DataHeader
{
	Login()
	{

		dataLth = sizeof(Login);
		cmd = CMD_LOGIN;
		strcpy(usrName, "小明");
		strcpy(passWord, "小明密码");
	}
	char usrName[32];
	char passWord[32];
};

struct LoginRst : public DataHeader
{
	LoginRst()
	{

		dataLth = sizeof(LoginRst);
		cmd = CMD_LOGIN_RST;
		rst = 1;
	}
	int rst;
};


struct Logout : public DataHeader
{
	Logout()
	{

		dataLth = sizeof(Logout);
		cmd = CMD_LOGOUT;
		strcpy(usrName, "小明");
	}
	char usrName[32];
};

struct LogoutRst : public DataHeader
{
	int rst;
	LogoutRst()
	{

		dataLth = sizeof(LogoutRst);
		cmd = CMD_LOGOUT_RST;
		rst = 1;
	}
};


int main()
{
	WORD ver = MAKEWORD(2, 2);
	WSADATA dat;
	WSAStartup(ver, &dat);
	//1 建立套接字
	SOCKET _sock = socket(AF_INET, SOCK_STREAM, 0);
	if (INVALID_SOCKET == _sock)
	{
		printf("客户端创建套接字失败!!!\n");
	}
	else
	{
		printf("客户端创建套接字成功!!!\n");
	}
	//2 链接服务器
	sockaddr_in _sin = {};
	_sin.sin_family = AF_INET;
	_sin.sin_port = htons(4567);
	_sin.sin_addr.S_un.S_addr = inet_addr("127.0.0.1");
	int ret = connect(_sock,(sockaddr*)&_sin,sizeof(sockaddr_in));
	if (SOCKET_ERROR == ret)
	{
		printf("服务器连接失败!!!\n");
	}
	else
	{
		printf("服务器连接成功!!!\n");
	}

	while (true)
	{
		char scanfBuf[256] = {};
		scanf("%s", scanfBuf);
		if (0 == strcmp(scanfBuf, "exit"))
		{
			printf("退出客户端!!!\n");
			break;
		}
		else if (0 == strcmp(scanfBuf, "login"))
		{
			Login login;
			send(_sock, (char*)&login, sizeof(login), 0);
		}
		else if (0 == strcmp(scanfBuf, "logout"))
		{
			Logout logout;
			send(_sock, (char*)&logout, sizeof(logout), 0);
		}
		else if (0 == strcmp(scanfBuf, "loginrst"))
		{
			LoginRst loginrst;
			send(_sock, (char*)&loginrst, sizeof(loginrst), 0);
		}
		else if (0 == strcmp(scanfBuf, "logoutrst"))
		{
			LogoutRst logoutrst;
			send(_sock, (char*)&logoutrst, sizeof(logoutrst), 0);
		}
		else
		{
			printf("输入的请求不合法!!!\n");
		}

	}
	
	//7关闭套接字
	closesocket(_sock);
	WSACleanup();
	getchar();
	return 0;
}

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