TCP
Server:
#include <stdlib.h>
#include <stdio.h>
#include <errno.h>
#include <string.h>
#include <netdb.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <arpa/inet.h>
int main(int argc, char** argv)
{
int sockfd, new_fd;
struct sockaddr_in server_addr; //服务器地址
struct sockaddr_in client_addr; //客户端地址
int sin_size, portnumber;
const char hello[]="Hello\n";
if(argc!=2){
fprintf(stderr,"Usage:%s portnumber\a\n",argv[0]);
exit(1);
}
if((portnumber=atoi(argv[1]))<0){
fprintf(stderr,"Usage:%s portnumber\a\n",argv[0]);
exit(1);
}
if((sockfd = socket(AF_INET, SOCK_STREAM, 0)) == -1){ //建立套接字,范围值为整数描述符
fprintf(stderr,"Socket error:%s \n\a",strerror(errno));
exit(1);
}
//服务器填充sockaddr结构
bzero(&server_addr,sizeof(struct sockaddr_in));
server_addr.sin_family = AF_INET; //判断sockaddr_in 存储的是什么类型数据,不会发送到网络,所以无需字节顺序转换
//注释:节顺序转换: htonl:Host to Network Long htons:Host to Network Short
server_addr.sin_addr.s_addr = htonl(INADDR_ANY);//INADDR_ANY:任意IP地址 表示服务器接收任意外部连接
//server_addr.sin_addr.s_addr = inet_addr("192.168.1.103");
server_addr.sin_port = htons(portnumber);//绑定的端口号portnumber 0~65535
//说明:1)端口号为0表示由系统分配可用端口 2)小于1024的端口需要root权限 3)如果设置的端口号已分配给其他进程,bind出错
if(bind(sockfd,(struct sockaddr*)(&server_addr),sizeof(struct sockaddr))== -1){ //捆绑sockfd描述符到本地端口和地址
fprintf(stderr,"Bind error%s\n\a",strerror(errno));
exit(1);
}
if(listen(sockfd,5)== -1){//本地等待最大连接数5: 5~10
fprintf(stderr,"Listen error %s\n\a",strerror(errno));
exit(1);
}
while(1){
sin_size = sizeof(struct sockaddr_in);
if((new_fd = accept(sockfd ,(struct sockaddr *)(&client_addr),&sin_size))==-1){ //阻塞直到有连接请求,将远程计算机地址信息写入client_addr //new_fd 新socket sockfd用于倾听客户端请求,new_fd用于和已连接客户端通信
fprintf(stderr,"Accept error %s\n\a",strerror(errno)); exit(1);
}
//inet_ntoa: 把网络字节顺序的in_addr结构转换成 点分十进制字符串(如192.168.1.1)
fprintf(stderr,"Server get connection from %s\n",inet_ntoa(client_addr.sin_addr));
if(write(new_fd, hello, strlen(hello))==-1){
fprintf(stderr,"Write Error:%s\n",strerror(errno));
exit(1);
}
close(new_fd);
}
close(sockfd);
exit(0);
}
Client:
#include <stdlib.h>
#include <stdio.h>
#include <errno.h>
#include <string.h>
#include <netdb.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <sys/socket.h>
int main(int argc,char** argv)
{
int sockfd;
char buffer[1024];
struct sockaddr_in server_addr;
struct hostent *host;
int portnumber,nbytes;
if(argc!=3){
fprintf(stderr,"Usage:%s hostname portnumber\a\n",argv[0]);
exit(1);
}
if((host = gethostbyname(argv[1]))==NULL){//获得访问的服务器的域名(如192.168.1.***)
herror("Get host name error\n");
exit(1);
}
if((portnumber = atoi(argv[2]))<0){
fprintf(stderr,"Usage:%s hostname portnumber \a\n",argv[0]);
exit(1);
}
//客户端建立sockfd描述符
if((sockfd = socket(AF_INET,SOCK_STREAM,0))==-1){
fprintf(stderr,"Socket Error %s\a\n",strerror(errno));
exit(1);
}
//填充服务端的相关信息 主要是端口号,地址
bzero(&server_addr,sizeof(server_addr));
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(portnumber);
server_addr.sin_addr = *((struct in_addr *)host->h_addr);
//客户端发起连接请求
if(connect(sockfd, (struct sockaddr*)(&server_addr), sizeof(struct sockaddr))==-1){
fprintf(stderr,"Connect Error:%s\a\n",strerror(errno));
exit(1);
}
//如果连接成功
if((nbytes = read(sockfd, buffer, 1024))==-1){
fprintf(stderr,"Read Error:%s\n", strerror(errno));
exit(1);
}
buffer[nbytes] = '\0';
printf("Have Received : %s\n",buffer);
close(sockfd);
exit(0);
}
UDP
udpserver:
#include <stdlib.h>
#include <stdio.h>
#include <strings.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#define PORT 2000 //监听端口
#define MAXDATASIZE 100 //缓冲区大小
int main()
{
int sockfd;
struct sockaddr_in server;//服务器地址
struct sockaddr_in client;//客户端地址
int sin_size;
int num;
char msg[MAXDATASIZE];//接收缓冲区
if((sockfd = socket(AF_INET, SOCK_DGRAM, 0))== -1){
perror("Create socket failed.");
exit(1);
}
bzero(&server,sizeof(server));
server.sin_family = AF_INET;
server.sin_port = htons(PORT);
server.sin_addr.s_addr = htonl(INADDR_ANY);
if(bind(sockfd, (struct sockaddr*)&server, sizeof(struct sockaddr)) == -1){
perror("Bind error.");
exit(1);
}
sin_size = sizeof(struct sockaddr_in);
while(1)
{
num = recvfrom(sockfd, msg, MAXDATASIZE, 0,(struct sockaddr*)&client, &sin_size);
if(num<0){
perror("recvfrom error\n");
exit(1);
}
msg[num] = '\0';
printf("Got a message(%s) from %s\n",msg,inet_ntoa(client.sin_addr));
sendto(sockfd, "Weclome to server.\n", 23, 0, (struct sockaddr *)&client, sin_size);
if(!strcmp(msg,"quit")){
printf("quit!\r\n");
break;
}
close(sockfd);
return 0;
}
}
udbclient:
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#define PORT 2000
#define MAXDATASIZE 100
int main(int argc, char ** argv)
{
int sockfd, numbytes;
char buf[MAXDATASIZE];
struct sockaddr_in server,reply;
struct hostent *host;
if(argc!=3){
printf("Usage :%s <IP ADDress> <message>\n",argv[0]);
exit(1);
}
if((host = gethostbyname(argv[1]))==NULL){
printf("gethosetbyname error\n");
exit(1);
}
if((sockfd = socket(AF_INET, SOCK_DGRAM, 0))==-1){
printf("socket() error\n");
exit(1);
}
bzero(&server,sizeof(server));
server.sin_family = AF_INET;
server.sin_port = htons(PORT);
server.sin_addr = *((struct in_addr *)host->h_addr);
//发送消息至服务器
sendto(sockfd,argv[2],strlen(argv[2]),0,(struct sockaddr*)&server,sizeof(struct sockaddr));
while(1)
{
int len;
//接受来自服务器的消息
if((numbytes = recvfrom(sockfd,buf,MAXDATASIZE,0, (struct sockaddr*)&reply,&len))==-1){
printf("recvfrom() error\n");
exit(1);
}
if(len != sizeof(struct sockaddr) || memcmp((const void*)&server, (const void*)&reply, len)!=0){
printf("Receive message from other server.\n");
buf[numbytes] = '\0';
printf("Server Message: %s\n",buf);
break;
}
close(sockfd);
return 0;
}
}