CGdiObject::DeleteObject
BOOL DeleteObject( );
Return Value
Nonzero if the GDI object was successfully deleted; otherwise 0.
//成功删除返回非零值,否则返回0
Remarks
Deletes the attached Windows GDI object from memory by freeing all system storage associated with the Windows GDI object. The storage associated with the CGdiObject object is not affected by this call. An application should not call DeleteObject on a CGdiObject object that is currently selected into a device context.
When a pattern brush is deleted, the bitmap associated with the brush is not deleted. The bitmap must be deleted independently.
//当一个图案笔刷被删,笔刷关联的位图没有被删,位图必须被单独删除。