arcgis for js实现缓冲区分析功能

1.之前在arcgis开发中出现缓冲区分析无法出来,写个博客记录下

2.案例中使用的地图服务都可以在arcgis server manager中创建地图服务器切片地址和buffer服务地址;

实现全部代码如下:

<!DOCTYPE html>
<html>
<head>
    <title>Buffer缓冲区分析</title>
    <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
    <meta name="viewport" content="initial-scale=1, maximum-scale=1,user-scalable=no">
    <title>Shapes and Symbols</title>
    <link rel="stylesheet" type="text/css" href="http://localhost:8087/arcgis_js_api/library/3.22/3.22/esri/css/esri.css" />
    <script src="http://localhost:8087/arcgis_js_api/library/3.22/3.22/init.js"></script>
    <script src="../js/jquery-1.3.1.js"></script>
    <style>
        html, body, #mapDiv {
            padding:0;
            margin:0;
            height:100%;
        }
    </style>
    <script>
        var map, tb;
        var geometryService;
        require([
            "esri/map", "esri/toolbars/draw",
            "esri/symbols/SimpleFillSymbol", "esri/symbols/SimpleLineSymbol",
            "esri/symbols/PictureFillSymbol", "esri/symbols/SimpleFillSymbol",
            "esri/graphic",
            "esri/Color", "dojo/dom", "dojo/on",
            "esri/layers/ArcGISTiledMapServiceLayer",
            "esri/tasks/GeometryService","esri/SpatialReference","esri/tasks/BufferParameters","esri/geometry/Geometry","dojo/_base/array",
            "dojo/domReady!"
        ], function(
            Map, Draw,
            SimpleMarkerSymbol, SimpleLineSymbol,
            PictureFillSymbol, SimpleFillSymbol,
            Graphic,
            Color, dom, on,
            ArcGISTiledMapServiceLayer,GeometryService,SpatialReference,BufferParameters,Geometry,array
        ) {
            map = new Map("mapDiv", {
                "xmin":126.08797131337525,"ymin":41.88483304829672,"xmax":130.05572254059723,"ymax":47.20292839632739,
                "spatialReference":{"wkid":4326}
            });
            var oilAndGasLayer = new ArcGISTiledMapServiceLayer("http://localhost:6080/arcgis/rest/services/itms/MapServer");
            map.addLayer(oilAndGasLayer);
            geometryService=GeometryService("http://localhost:6080/arcgis/rest/services/Utilities/Geometry/GeometryServer");
            map.on("click",function(evt){
                debugger
                map.graphics.clear();
                var symbol = new SimpleMarkerSymbol();
                var graphic = new Graphic(evt.mapPoint, symbol);
                var params = new BufferParameters();
                params.geometries = [ graphic.geometry ];
                params.distances = [ 0.1, 0.2 ];
                params.unit = BufferParameters.UNIT_KILOMETER;
                params.bufferSpatialReference = new SpatialReference({wkid:32649});
                params.outSpatialReference = map.spatialReference;
                geometryService.buffer(params, showBuffer);
            });
            function showBuffer(bufferedGeometries) {
                debugger
                var symbol = new SimpleFillSymbol(
                    SimpleFillSymbol.STYLE_SOLID,
                    new SimpleLineSymbol(
                        SimpleLineSymbol.STYLE_SOLID,
                        new Color([0,0,255,0.65]), 2
                    ),
                    new Color([0,0,255,0.35])
                );
                array.forEach(bufferedGeometries, function(geometry) {
                    var graphic = new Graphic(geometry, symbol);
                    map.graphics.add(graphic);
                });
            }
        });
    </script>
</head>

<body>
<div id="mapDiv" ></div>
</body>
</html>

ArcGIS API for JavaScript 4.x中,可以使用BufferViewModel模块进行缓冲区分析。以下是一个基本的缓冲区分析示例: ```javascript require([ "esri/Map", "esri/views/MapView", "esri/layers/GraphicsLayer", "esri/Graphic", "esri/widgets/Sketch/SketchViewModel", "esri/widgets/Buffer/BufferViewModel", "dojo/domReady!" ], function(Map, MapView, GraphicsLayer, Graphic, SketchViewModel, BufferViewModel) { // 创建地图对象 var map = new Map({ basemap: "streets-navigation-vector" }); // 创建地图视图 var view = new MapView({ container: "viewDiv", map: map, center: [-118.15, 33.80], zoom: 13 }); // 创建一个图形图层 var graphicsLayer = new GraphicsLayer(); map.add(graphicsLayer); // 创建一个 SketchViewModel 实例 var sketchViewModel = new SketchViewModel({ view: view, layer: graphicsLayer, pointSymbol: { type: "simple-marker", style: "circle", size: 12, color: [255, 255, 255], outline: { color: [0, 0, 0], width: 1 } }, polylineSymbol: { type: "simple-line", color: [0, 0, 0], width: 2 }, polygonSymbol: { type: "simple-fill", color: [255, 255, 255, 0.8], style: "solid", outline: { color: [0, 0, 0], width: 1 } } }); // 创建一个 BufferViewModel 实例 var bufferViewModel = new BufferViewModel({ view: view, spatialReference: view.spatialReference, unit: "miles", bufferDistance: 1, geodesic: true, graphic: null }); // 监听 sketchViewModel 的 create 事件,当绘制完图形后,创建一个缓冲区 sketchViewModel.on("create", function(event) { if (event.state === "complete") { // 将绘制的图形添加到图形图层 graphicsLayer.add(event.graphic); // 设置缓冲区的 graphic 属性 bufferViewModel.graphic = event.graphic; // 创建缓冲区 bufferViewModel.createBuffer().then(function(bufferedGraphic) { // 将缓冲区添加到图形图层 graphicsLayer.add(bufferedGraphic); }); } }); }); ``` 在这个示例中,我们首先创建了一个地图和一个地图视图。然后,我们创建了一个图形图层和一个 SketchViewModel 实例,用于允许用户在地图上绘制图形。我们还创建了一个 BufferViewModel 实例,其中包含了一些缓冲区分析的参数,例如缓冲区距离单位和是否使用大地线计算缓冲区。当用户完成绘制图形后,我们将绘制的图形传递给 BufferViewModel 实例,并使用 createBuffer() 方法创建缓冲区。最后,我们将缓冲区添加到图形图层中。
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