观察者模式
定义了一种一对多的依赖关系,让多个观察者,同时监听某一主题对象,这个主题对象在发生变化时,对通知所有观察者对象,使他能够自动更新。
模型图
代码
java已经集成了观察者模式了,所以如下observable类相当于主题Subject类,我们可以直接通过继承自observable类来完成相应的concreteSubject
public class Observable {
private boolean changed = false;
private Vector obs;
/** Construct an Observable with zero Observers. */
public Observable() {
obs = new Vector();
}
/**
* Adds an observer to the set of observers for this object, provided
* that it is not the same as some observer already in the set.
* The order in which notifications will be delivered to multiple
* observers is not specified. See the class comment.
*
* @param o an observer to be added.
* @throws NullPointerException if the parameter o is null.
*/
public synchronized void addObserver(Observer o) {
if (o == null)
throw new NullPointerException();
if (!obs.contains(o)) {
obs.addElement(o);
}
}
/**
* Deletes an observer from the set of observers of this object.
* Passing <CODE>null</CODE> to this method will have no effect.
* @param o the observer to be deleted.
*/
public synchronized void deleteObserver(Observer o) {
obs.removeElement(o);
}
/**
* If this object has changed, as indicated by the
* <code>hasChanged</code> method, then notify all of its observers
* and then call the <code>clearChanged</code> method to
* indicate that this object has no longer changed.
* <p>
* Each observer has its <code>update</code> method called with two
* arguments: this observable object and <code>null</code>. In other
* words, this method is equivalent to:
* <blockquote><tt>
* notifyObservers(null)</tt></blockquote>
*
* @see java.util.Observable#clearChanged()
* @see java.util.Observable#hasChanged()
* @see java.util.Observer#update(java.util.Observable, java.lang.Object)
*/
public void notifyObservers() {
notifyObservers(null);
}
/**
* If this object has changed, as indicated by the
* <code>hasChanged</code> method, then notify all of its observers
* and then call the <code>clearChanged</code> method to indicate
* that this object has no longer changed.
* <p>
* Each observer has its <code>update</code> method called with two
* arguments: this observable object and the <code>arg</code> argument.
*
* @param arg any object.
* @see java.util.Observable#clearChanged()
* @see java.util.Observable#hasChanged()
* @see java.util.Observer#update(java.util.Observable, java.lang.Object)
*/
public void notifyObservers(Object arg) {
/*
* a temporary array buffer, used as a snapshot of the state of
* current Observers.
*/
Object[] arrLocal;
synchronized (this) {
/* We don't want the Observer doing callbacks into
* arbitrary code while holding its own Monitor.
* The code where we extract each Observable from
* the Vector and store the state of the Observer
* needs synchronization, but notifying observers
* does not (should not). The worst result of any
* potential race-condition here is that:
* 1) a newly-added Observer will miss a
* notification in progress
* 2) a recently unregistered Observer will be
* wrongly notified when it doesn't care
*/
if (!changed)
return;
arrLocal = obs.toArray();
clearChanged();
}
for (int i = arrLocal.length-1; i>=0; i--)
((Observer)arrLocal[i]).update(this, arg);
}
/**
* Clears the observer list so that this object no longer has any observers.
*/
public synchronized void deleteObservers() {
obs.removeAllElements();
}
/**
* Marks this <tt>Observable</tt> object as having been changed; the
* <tt>hasChanged</tt> method will now return <tt>true</tt>.
*/
protected synchronized void setChanged() {
changed = true;
}
/**
* Indicates that this object has no longer changed, or that it has
* already notified all of its observers of its most recent change,
* so that the <tt>hasChanged</tt> method will now return <tt>false</tt>.
* This method is called automatically by the
* <code>notifyObservers</code> methods.
*
* @see java.util.Observable#notifyObservers()
* @see java.util.Observable#notifyObservers(java.lang.Object)
*/
protected synchronized void clearChanged() {
changed = false;
}
/**
* Tests if this object has changed.
*
* @return <code>true</code> if and only if the <code>setChanged</code>
* method has been called more recently than the
* <code>clearChanged</code> method on this object;
* <code>false</code> otherwise.
* @see java.util.Observable#clearChanged()
* @see java.util.Observable#setChanged()
*/
public synchronized boolean hasChanged() {
return changed;
}
/**
* Returns the number of observers of this <tt>Observable</tt> object.
*
* @return the number of observers of this object.
*/
public synchronized int countObservers() {
return obs.size();
}
}
public class Subject extends Observable {
private String field1;
private String field2;
private String field3;
public String getField1() {
return field1;
}
public void setField1(String field1) {
this.field1 = field1;
}
public String getField2() {
return field2;
}
public void setField2(String field2) {
this.field2 = field2;
}
public String getField3() {
return field3;
}
public void setField3(String field3) {
this.field3 = field3;
}
public void buildSubject(String f1,String f2,String f3){
this.field1=f1;
this.field2=f2;
this.field3=f3;
//设置改变 并且通知
setChanged();
notifyObservers();
}
}
public interface Observer {
/**
* This method is called whenever the observed object is changed. An
* application calls an <tt>Observable</tt> object's
* <code>notifyObservers</code> method to have all the object's
* observers notified of the change.
*
* @param o the observable object.
* @param arg an argument passed to the <code>notifyObservers</code>
* method.
*/
void update(Observable o, Object arg);
}
public class Observer1 implements Observer{
private String field1;
private String field2;
private String field3;
@Override
public void update(Observable o, Object arg) {
Subject subject=(Subject) o;
this.field1=subject.getField1();
this.field2=subject.getField2();
this.field3=subject.getField3();
}
public void show(){
System.out.println("filed1:="+field1+" field2:="+field2+" field3:="+field3);
}
}
public class Obserser2 implements Observer {
private String field1;
private String field2;
private String field3;
@Override
public void update(Observable o, Object arg) {
Subject subject=(Subject) o;
this.field1=subject.getField1();
this.field2=subject.getField2();
this.field3=subject.getField3();
}
public void show(){
System.out.println("filed1:="+field1+" field2:="+field2+" field3:="+field3);
}
}
public class Test {
public static void main(String[] args) {
Weather weather=new Weather();
WeatherStopA stopA=new WeatherStopA();
WeatherStopB stopB=new WeatherStopB();
weather.addObserver(stopA);
weather.addObserver(stopB);
weather.build(1, 2, 3);
stopA.show();
stopB.show();
System.out.println("==主题变更以后==");
weather.build(3, 2,1);
stopA.show();
stopB.show();
}
}
运行结果
案例 目气象站观测到了气象数据,要把数据同步到该气象站下面的两个小气象站
分析与设计 气象站数据变更,要求小气象站相应的做变更,这就要求小气象站早已在气象站做了变更登记,通过分析可以通过观察者模式来进行实现。
模型
代码
public class Observable {
private boolean changed = false;
private Vector obs;
/** Construct an Observable with zero Observers. */
public Observable() {
obs = new Vector();
}
/**
* Adds an observer to the set of observers for this object, provided
* that it is not the same as some observer already in the set.
* The order in which notifications will be delivered to multiple
* observers is not specified. See the class comment.
*
* @param o an observer to be added.
* @throws NullPointerException if the parameter o is null.
*/
public synchronized void addObserver(Observer o) {
if (o == null)
throw new NullPointerException();
if (!obs.contains(o)) {
obs.addElement(o);
}
}
/**
* Deletes an observer from the set of observers of this object.
* Passing <CODE>null</CODE> to this method will have no effect.
* @param o the observer to be deleted.
*/
public synchronized void deleteObserver(Observer o) {
obs.removeElement(o);
}
/**
* If this object has changed, as indicated by the
* <code>hasChanged</code> method, then notify all of its observers
* and then call the <code>clearChanged</code> method to
* indicate that this object has no longer changed.
* <p>
* Each observer has its <code>update</code> method called with two
* arguments: this observable object and <code>null</code>. In other
* words, this method is equivalent to:
* <blockquote><tt>
* notifyObservers(null)</tt></blockquote>
*
* @see java.util.Observable#clearChanged()
* @see java.util.Observable#hasChanged()
* @see java.util.Observer#update(java.util.Observable, java.lang.Object)
*/
public void notifyObservers() {
notifyObservers(null);
}
/**
* If this object has changed, as indicated by the
* <code>hasChanged</code> method, then notify all of its observers
* and then call the <code>clearChanged</code> method to indicate
* that this object has no longer changed.
* <p>
* Each observer has its <code>update</code> method called with two
* arguments: this observable object and the <code>arg</code> argument.
*
* @param arg any object.
* @see java.util.Observable#clearChanged()
* @see java.util.Observable#hasChanged()
* @see java.util.Observer#update(java.util.Observable, java.lang.Object)
*/
public void notifyObservers(Object arg) {
/*
* a temporary array buffer, used as a snapshot of the state of
* current Observers.
*/
Object[] arrLocal;
synchronized (this) {
/* We don't want the Observer doing callbacks into
* arbitrary code while holding its own Monitor.
* The code where we extract each Observable from
* the Vector and store the state of the Observer
* needs synchronization, but notifying observers
* does not (should not). The worst result of any
* potential race-condition here is that:
* 1) a newly-added Observer will miss a
* notification in progress
* 2) a recently unregistered Observer will be
* wrongly notified when it doesn't care
*/
if (!changed)
return;
arrLocal = obs.toArray();
clearChanged();
}
for (int i = arrLocal.length-1; i>=0; i--)
((Observer)arrLocal[i]).update(this, arg);
}
/**
* Clears the observer list so that this object no longer has any observers.
*/
public synchronized void deleteObservers() {
obs.removeAllElements();
}
/**
* Marks this <tt>Observable</tt> object as having been changed; the
* <tt>hasChanged</tt> method will now return <tt>true</tt>.
*/
protected synchronized void setChanged() {
changed = true;
}
/**
* Indicates that this object has no longer changed, or that it has
* already notified all of its observers of its most recent change,
* so that the <tt>hasChanged</tt> method will now return <tt>false</tt>.
* This method is called automatically by the
* <code>notifyObservers</code> methods.
*
* @see java.util.Observable#notifyObservers()
* @see java.util.Observable#notifyObservers(java.lang.Object)
*/
protected synchronized void clearChanged() {
changed = false;
}
/**
* Tests if this object has changed.
*
* @return <code>true</code> if and only if the <code>setChanged</code>
* method has been called more recently than the
* <code>clearChanged</code> method on this object;
* <code>false</code> otherwise.
* @see java.util.Observable#clearChanged()
* @see java.util.Observable#setChanged()
*/
public synchronized boolean hasChanged() {
return changed;
}
/**
* Returns the number of observers of this <tt>Observable</tt> object.
*
* @return the number of observers of this object.
*/
public synchronized int countObservers() {
return obs.size();
}
}
public class Weather extends Observable{
private float humidity;
private float pressure;
private float temperature;
public void build(float humidity,float pressure,float temperature){
this.humidity=humidity;
this.pressure=pressure;
this.temperature=temperature;
setChanged();
notifyObservers();
}
public float getHumidity() {
return humidity;
}
public void setHumidity(float humidity) {
this.humidity = humidity;
}
public float getPressure() {
return pressure;
}
public void setPressure(float pressure) {
this.pressure = pressure;
}
public float getTemperature() {
return temperature;
}
public void setTemperature(float temperature) {
this.temperature = temperature;
}
}
public interface Observer {
/**
* This method is called whenever the observed object is changed. An
* application calls an <tt>Observable</tt> object's
* <code>notifyObservers</code> method to have all the object's
* observers notified of the change.
*
* @param o the observable object.
* @param arg an argument passed to the <code>notifyObservers</code>
* method.
*/
void update(Observable o, Object arg);
}
public class WeatherStopA implements Observer {
private float humidity;
private float pressure;
private float temperature;
@Override
public void update(Observable o, Object arg) {
Weather a=(Weather) o;
this.humidity=a.getHumidity();
this.pressure=a.getPressure();
this.temperature=a.getTemperature();
}
public void show(){
System.out.println(humidity+":"+"pressure"+pressure+"temperature:="+temperature);
}
}
public class WeatherStopB implements Observer{
private float humidity;
private float pressure;
private float temperature;
@Override
public void update(Observable o, Object arg) {
Weather a=(Weather) o;
this.humidity=a.getHumidity();
this.pressure=a.getPressure();
this.temperature=a.getTemperature();
}
public void show(){
System.out.println(humidity+":"+"pressure"+pressure+"temperature:="+temperature);
}
}
结果
小结
1 将一个系统分割成一系列相互协作的类有一个很不好的副作用。那就是需要维护相关对象之间的一致性。我们不希望为了一致性而师系统紧密耦合,引入观察者模式。
2 当一个对象需要改变,而要改变其他对象,它又不知道有多少对象有待改变。
3 充分的解耦,使他们的依赖都依赖于抽象而不依赖于具体的实现