Making C++ ready for the desktop

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Author: Waldo Bastian <bastian@kde.org>
Date: May 3, 2001
Version: 1.1 (See bottom for change history)

In this paper I would like to bring the attention to an important performance
bottleneck in the ld.so linker on GNU/Linux systems wrt C++ programs. I will 
try to offer some suggestions for improvement and hope that this paper will 
lead to a discussion in the GNU/Linux community that eventually will lead to 
a solution that addresses this problem. 

It should also be noted that ld.so currently does a fine job for the things
it was designed. The problem is that it wasn't designed for todays Linux 
Desktop. 

1. The symptoms
===============

Starting a KDE application from the command line is slow. Slow is a very 
subjective term, but when it comes to a graphical user interface, things 
are typically perceived as slow when there is a latency of more than 0.3 secs.
between action and reaction. So if I click on a button, it should bring up a 
window on my screen within 0.3 secs. If it takes longer, users tend to perceive
the system as slow.

KDE is slow. Since I am very concerned about KDE I have been looking into the 
reason why KDE is slow. Obviously there are a number of factors that contribute
to the problem. What we are interested in is the startup-performance which I 
would like to define as the time it takes between the moment the binary image 
is being executed and the moment the first visual feedback appears on the 
screen.

There are 4 major contributors to the startup-performance in a KDE application. 
1) Time spent by the linker (ld.so) before main() is called. 
2) Initialisation of the X server connection and Qt toolkit. 
3) Overhead by the KDE framework
4) Overhead by the application

Since the goal is to bring the startup-performance within 0.3 secs, each
contributor may spent on average 75ms.

I mention 2), 3) and 4) to make clear that the startup-performance is not tied
to a single element. However, each of these contributors places a limit on
the best achievable performance. I will continue to refer to 2), 3) and 4)
wrt performance for reference, but apart from that they are beyond the scope
of this paper.

As an example I have split up the startup times of the 'kedit' application
into 1), 2), 3) and 4), times are measured on a Pentium III running at 500Mhz.
All data is assumed to be already in memory so disk access should not play a 
role.


Table1:

Activity Time Spent
Linking 0.65 sec
Qt app. constructor 0.13 sec
KDE app. constructor 0.11 sec
KEdit specific init 0.48 sec
---------------------------------------------
Total 1.37 sec

This illustrates that run-time link performance is the major bottleneck when 
it comes to providing a "fast" desktop environment.

2. Run-time linking investigated.
=================================

The task of the runtime linker is to link an application to the shared libraries
it needs. There are several steps involved in this process. These steps involve:

1) Finding the shared libraries that are needed
2) Loading the shared libraries into the address space of the process.
3) Relocating addresses in the library to reflect the location in the address
space the library was loaded to.
4) Resolving undefined symbols in a library and/or the executable by searching 
for these symbols in the other libraries.

All these steps, with exception of step 3, are optimized. It is step 3 that is
causing the problems:

1) Finding shared libraries is optimized by means of the /etc/ld.so.cache. The 
ldconfig utility builds an index of all libraries found in the default library
locations and stores this index information in /etc/ld.so.cache. This cache
allows the linker to lookup libraries faster than if it had to search the file
system itself when looking for a certain library. If a library is not found in
the cache, the linker has to search the filesystem anyway.

2) Loading of shared libraries is cached by the Linux kernel. Only the first
application that needs a certain library needs to actually load the library 
from disk. Subsequent processes that need the library will make use of the same
copy that already resides in memory.

This is further optimized by the fact that the Linux kernel only loads parts of 
the library (on a page by page basis) when these parts are actually used.

4) Not all symbols are resolved at startup. Only when a symbol is used it is
being resolved. This is called lazy binding. By specifying "LD_BIND_NOW=t" 
before starting an application, we can instruct the linker not to use lazy 
binding and to resolve all symbols at startup. The following table shows
the results of lazy binding for the startup time of KEdit.

Table 2:

Lazy Binding Time needed for linking
On 0.65 sec
Off 1.17 sec

Symbol lookup is further optimized by the use of hash tables which makes the 
lookup of symbols very efficient.

Lets now have a closer look at what happens in step 3)

Every library that is needed by an application gets loaded to an address that 
is unique within that process. This address may vary each time the library is
loaded. Code that references addresses in the library must be adjusted for the
address the library is loaded to, this is called relocation. As mentioned before,
libraries are shared between different applications and processes. However,
the relocation performed can be different from process to process, as such, 
those parts of the library that need to be relocated are not shared.

Let's now have a look at some numbers. When we compile and link the following
very simple application:
main(int argc, char *argv[]) { return 0; }
we will see that the startup time is determined by the number of libraries 
this code is linked against. More accurately formulated, the startup time is 
largely determined by the number of relocations that have to be performed.

The number of relocations can be counted by setting "LD_DEBUG=statistics".
The number of relocations and the start up time is measured independently
in case measuring the number of relocations slows down the relocation process.

In the following table, the startup time is listed as a function of the 
libraries linked. Since the libraries depend on each other, each line also
implies the libraries listed above it. E.g. all data is cummulative.

Table 3:

Lazy Binding Bind all on startup
Libraries Relocations Time Relocations Time
C++ 945 0.01 1754 0.01
Qt *) 22176 0.12 32892 0.20
DCOP 22407 0.14 33669 0.24
kdecore **) 25095 0.20 39911 0.37
kdeui 42157 0.34 61586 0.60
kio ***) 43739 0.44 64978 0.78
kfile ****) 48915 0.60 73848 1.10
kspell 49366 0.66 74707 1.22

*) implies Xext, X11, SM, ICE, Xft, png, z, jpeg, Xrender
**) implies kdefakes, dl
***) implies kdesu, fam
****) implies ksycoca

Not only does the relocation take CPU time, it also uses up memory.

Table 4:

Lazy Binding Bind all on startup
Libraries Dirty Pages *) Dirty Pages
C++ 28 28
Qt 135 135
DCOP 137 137
kdecore 162 162
kdeui 189 189
kio 197 197
kfile 211 211
kspell 213 213

*) The last field of /proc/<pid>/statm. (Linux 2.2.18)

Memory usage seems to be mostly caused by the .data sections of the libraries
which contain the vtables, and to a lesser extend by the .got section.

Is this a KDE specific problem?
===============================

That depends on how you look at it. The problem of long startup times is caused
by the linker needing to do many relocations. In the case of KDE, these 
relocations are for a great deal caused by vtable entries. KDE and Qt make
liberal use of virtual functions and inheritance. In general every class that 
inherits from a base class with virtual functions will need to provide a vtable
that covers at least the virtual functions of this base class. It seems that
each vtable entry causes a relocation, and worse, a relocation that can not be
done lazy.

An example:
A class 'base' that defines 10 virtual functions will define a vtable for these
10 functions. All these functions need to be relocated at startup resulting in
10 relocations.

When I now define a class "derive" that inherits "base" and that overrides a 
single virtual function, I will get a second vtable. I now need 20 relocations.

Qt is based on two fundamental classes, QObject and QWidget. QObject defines 
about 8 virtual functions. QWidget about another 80.

As a test the following (dummy) class was added to a KDE library, the class 
overrides an existing virtual function. The class was not used in any way.
By adding this class the number of relocations on startup increased with  
110.

class TestClass : public QWidget
{
public:
  TestClass() : QWidget() { }
  virtual void initMetaObject() { QWidget::initMetaObjet(); }
};

Now it becomes clear why linking kdeui, a library that mostly defines widgets
who all inherit from QWidget, introduces 17000 additional relocations.

So to come back to the question, is this issue specific for KDE? Maybe.
As for a comparison. The GNOME 'gedit' application requires 2043 relocations
with lazy binding versus 9755 relocations with complete binding. It seems
that this application, written in C, takes more advantage of lazy binding
than applications in the KDE framework.

The following code was placed into a library as a test case:
#include <qwidget.h>

template<int T> class testclass : public QWidget 
{
public:
   virtual void setSizeIncrement(int w, int h) { QWidget::setSizeIncrement(w+T, h+T); }
};

template class testclass<1>;
...
template class testclass<N>;

Note that these classes are not being used in any way. They only get defined.
In the table below the runtime startup performance versus the number of 
classes is shown:

Table 5:

Number of Lazy Binding Delta Delta
Classes Relocations Time Relocations Time
1 23128 0.19 0 0.00
2 23237 0.19 109 0.00
3 23346 0.20 218 0.01
5 23564 0.20 436 0.01
10 24109 0.20 981 0.01
20 25199 0.21 2071 0.02
30 26289 0.22 3161 0.03
50 28469 0.23 5341 0.04
100 33919 0.28 10791 0.09
200 44819 0.36 21691 0.17

Each extra class introduces an extra 109 relocations and such a relocation
takes on average 8e-6 sec (CPU dependent).

4. A dirty hack: kdeinit
========================

Within KDE we have been looking for a solution to this problem. We found a
workable solution ("hack") which addresses the problem but think that a more
generic, fundamental and clean solution is in place.

The kdeinit solution is based on the notion that instead of launching 
applications from scratch, we start a process that links against all important
KDE libraries. We then keep this process around in this "preloaded" state and
when we need to start an application, we let this process fork() and start the
application by dlopen'ing the application.

Their are 3 problems with this approach:
1) It is specific for KDE and KDE libraries
2) The application needs to be build as an ELF shared object instead of as a
ELF executable.
3) All your processes are called 'kdeinit'.

The two main advantages are worth this trouble though:
1) Application startup performance is improved with 0.65 sec on average.
(On 500Mhz PIII, this number is highly CPU bound)
2) Memory usage is reduced with about 800kb per process.


5. Suggestions
==============

There are two routes to improvement. 


1) Improving efficiency of C++ vtable linking

One solution could be to make run-time
linking of vtables more efficient. If the linking/relocation of vtables could
be postponed till the first object of that class gets constructed, I expect that
the number of relocations during startup will drop dramatically if lazy binding 
is enabled. KDE applications show a ratio of about 2:3 between 
lazy and non lazy binding. The gedit example had a ratio of 1:5. If lazy binding 
of KDE applications can be improved to a ratio of 1:5 the number of relocations 
during startup would drop from 49366 to about 15000, which would result in the
link time dropping from 0.65 sec to 0.20 secs if we assume a linear relation.

2) pre-relocation/linking of libraries.

Another solution would be to add support for pre-relocating/linking libraries 
in the linker. This solutions is IMO a more correct approach since it solves 
the problem in a more fundamental way. The fundamental problem is that we are
doing a large number of relocations, over and over again (each time a KDE
application is started) basically we have a problem and solve that problem
over and over again. If we would solve the problem once and then reuse the
result we can save a lot CPU cycles instead of postponing the use of those
CPU cycles as we would do with solution 1.

There are a few decisions one can make when pre-relocating libraries.
Who will pre-relocate/link and when? Are the results stored on disk or in 
memory? Are the results shared between different users?

When linking a library (and to a smaller degree when relocating) the result
is dependent on the other libraries. That means that the validity of a 
pre-relocated/linked library depends on the other libraries that it depends on.

With kdeinit this problem is solved in an easy but crude way. When kdeinit 
starts the libraries that are to be used are fixated, changes made to a library,
like upgrades, will not take effect until kdeinit is restarted. This way
the pre-relocated/lnked set of libraries will always remain in a consistent
state.

Although I consider this a crude way, it should be noted that most of the time,
especially if the owner of the system is not a KDE developer him or herself,
libraries do not change. Assuming that someone updates his system once a month,
that means that 29 out of 30 days his libraries remain the same.


6. Interesting papers
=====================

Dynamic Linking and Loading
http://iecc.com/linker/linker10.html

Cross-Address Space Dynamic Linking
http://www.sun.com/research/techrep/1992/smli_tr-92-2.pdf

High Performance Dynamic Linking Through Caching
http://www.usenix.org/publications/library/proceedings/cinci93/full_papers/nelson.txt

Neutrino (R) System Architecture Guide -
Dynamic Linking in Neutrino
http://www.qnx.com/literature/nto_sysarch/dll.html

Linker and Libraries Guide
http://docsun.cso.uiuc.edu:80/cgi-bin/nph-dweb/ab2/coll.45.5/LLM/@Ab2PageView/idmatch(CHAPTER6-35405)#CHAPTER6-35405?

M. Franz. Dynamic linking of software components. 
IEEE Computer, vol 30, no 3, pp 74-81, March 1997. 
(Does anyone have this one for me?)


7. Change History
=================

Version 1.0:

Initial version


Version 1.1:

Added Change History
Added Table numbering
Added Table 5
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