(DOC)Displaying Bitmaps Efficiently 3


Handle Configuration Changes
运行时配置改变了,如屏幕的方向改变了,导致Android会销毁,重启。这就需要避免处理所有的图片了,南昌需要一个更缓和,更高效的办法。

前面已经讨论过内存缓存了,这个缓存可以通过Fragment的setRetainInstance(true)得到,Activity重建以后,Fragment会重新加载,reattached附着到Activity中下面是一个使用Fragment与LruCache在配置改变时的例子。
private LruCache mMemoryCache;

@Override
protected void onCreate(Bundle savedInstanceState) {
...
RetainFragment mRetainFragment =
RetainFragment.findOrCreateRetainFragment(getFragmentManager());
mMemoryCache = RetainFragment.mRetainedCache;
if (mMemoryCache == null) {
mMemoryCache = new LruCache(cacheSize) {
... // Initialize cache here as usual
}
mRetainFragment.mRetainedCache = mMemoryCache;
}
...
}

class RetainFragment extends Fragment {
private static final String TAG = "RetainFragment";
public LruCache mRetainedCache;

public RetainFragment() {}

public static RetainFragment findOrCreateRetainFragment(FragmentManager fm) {
RetainFragment fragment = (RetainFragment) fm.findFragmentByTag(TAG);
if (fragment == null) {
fragment = new RetainFragment();
}
return fragment;
}

@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setRetainInstance(true);
}
}
要测试的话可以旋转屏幕改变Fragment的获取方式

Displaying Bitmaps in Your UI
在你自己的ui中显示位图 ,这章节将前面的几章节综合讨论,在配置改变或并发时如何加载图片到gridview这样的组件中。

在ViewPager中的实现
这个非正式的view模式,是个不错的办法,可以使用ViewPager组件后端是PagerAdapter提供数据,一个更有效的是FragmentStatePagerAdapter,因为它会自动上和保存状态。
如果只是一小部分的图片,且你相信他们不会超过内存限制,使用上述的adapter是个不错的选择。

public class ImageDetailActivity extends FragmentActivity {
public static final String EXTRA_IMAGE = "extra_image";

private ImagePagerAdapter mAdapter;
private ViewPager mPager;

// A static dataset to back the ViewPager adapter
public final static Integer[] imageResIds = new Integer[] {
R.drawable.sample_image_1, R.drawable.sample_image_2, R.drawable.sample_image_3,
R.drawable.sample_image_4, R.drawable.sample_image_5, R.drawable.sample_image_6,
R.drawable.sample_image_7, R.drawable.sample_image_8, R.drawable.sample_image_9};

@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.image_detail_pager); // Contains just a ViewPager

mAdapter = new ImagePagerAdapter(getSupportFragmentManager(), imageResIds.length);
mPager = (ViewPager) findViewById(R.id.pager);
mPager.setAdapter(mAdapter);
}

public static class ImagePagerAdapter extends FragmentStatePagerAdapter {
private final int mSize;

public ImagePagerAdapter(FragmentManager fm, int size) {
super(fm);
mSize = size;
}

@Override
public int getCount() {
return mSize;
}

@Override
public Fragment getItem(int position) {
return ImageDetailFragment.newInstance(position);
}
}
}

具体的Fragment
public class ImageDetailFragment extends Fragment {
private static final String IMAGE_DATA_EXTRA = "resId";
private int mImageNum;
private ImageView mImageView;

static ImageDetailFragment newInstance(int imageNum) {
final ImageDetailFragment f = new ImageDetailFragment();
final Bundle args = new Bundle();
args.putInt(IMAGE_DATA_EXTRA, imageNum);
f.setArguments(args);
return f;
}

// Empty constructor, required as per Fragment docs
public ImageDetailFragment() {}

@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
mImageNum = getArguments() != null ? getArguments().getInt(IMAGE_DATA_EXTRA) : -1;
}

@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
// image_detail_fragment.xml contains just an ImageView
final View v = inflater.inflate(R.layout.image_detail_fragment, container, false);
mImageView = (ImageView) v.findViewById(R.id.imageView);
return v;
}

@Override
public void onActivityCreated(Bundle savedInstanceState) {
super.onActivityCreated(savedInstanceState);
final int resId = ImageDetailActivity.imageResIds[mImageNum];
mImageView.setImageResource(resId); // Load image into ImageView
}
}
这里图片由ui线程来读取的,会导致程序的fc,这时可以你自己修改成从地方读取,用到前面的AsyncTask或缓存方法。
public class ImageDetailActivity extends FragmentActivity {
...

public void loadBitmap(int resId, ImageView imageView) {
mImageView.setImageResource(R.drawable.image_placeholder);
BitmapWorkerTask task = new BitmapWorkerTask(mImageView);
task.execute(resId);
}

... // include BitmapWorkerTask class
}

public class ImageDetailFragment extends Fragment {
...

@Override
public void onActivityCreated(Bundle savedInstanceState) {
super.onActivityCreated(savedInstanceState);
if (ImageDetailActivity.class.isInstance(getActivity())) {
final int resId = ImageDetailActivity.imageResIds[mImageNum];
// Call out to ImageDetailActivity to load the bitmap in a background thread
((ImageDetailActivity) getActivity()).loadBitmap(resId, mImageView);
}
}
}
其它一些方法如确定大小,从网络获取可以在BitmapWorkerTask中处理了,可以加入缓存。
public class ImageDetailActivity extends FragmentActivity {
...
private LruCache mMemoryCache;

@Override
public void onCreate(Bundle savedInstanceState) {
...
// initialize LruCache as per Use a Memory Cache section
}

public void loadBitmap(int resId, ImageView imageView) {
final String imageKey = String.valueOf(resId);

final Bitmap bitmap = mMemoryCache.get(imageKey);
if (bitmap != null) {
mImageView.setImageBitmap(bitmap);
} else {
mImageView.setImageResource(R.drawable.image_placeholder);
BitmapWorkerTask task = new BitmapWorkerTask(mImageView);
task.execute(resId);
}
}

... // include updated BitmapWorkerTask from Use a Memory Cache section
}

将上面合在一起就可以了。
3.0以后就有Fragment,这是个不错的东西,我在微博程序中就大量使用,它可以有Activity类似的生命周期,可以保存一些状态便于重建等。

Load Bitmaps into a GridView ,ListView是一样的处理。
http://developer.android.com/design/building-blocks/grid-lists.html 这里有说到一些相关的知识,可以参考下。
GridView会回收一些子元素,所以它能有足够的内存一直加载新的图片。现在来看看:
public class ImageGridFragment extends Fragment implements AdapterView.OnItemClickListener {
private ImageAdapter mAdapter;

// A static dataset to back the GridView adapter
public final static Integer[] imageResIds = new Integer[] {
R.drawable.sample_image_1, R.drawable.sample_image_2, R.drawable.sample_image_3,
R.drawable.sample_image_4, R.drawable.sample_image_5, R.drawable.sample_image_6,
R.drawable.sample_image_7, R.drawable.sample_image_8, R.drawable.sample_image_9};

// Empty constructor as per Fragment docs
public ImageGridFragment() {}

@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
mAdapter = new ImageAdapter(getActivity());
}

@Override
public View onCreateView(
LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {
final View v = inflater.inflate(R.layout.image_grid_fragment, container, false);
final GridView mGridView = (GridView) v.findViewById(R.id.gridView);
mGridView.setAdapter(mAdapter);
mGridView.setOnItemClickListener(this);
return v;
}

@Override
public void onItemClick(AdapterView parent, View v, int position, long id) {
final Intent i = new Intent(getActivity(), ImageDetailActivity.class);
i.putExtra(ImageDetailActivity.EXTRA_IMAGE, position);
startActivity(i);
}

private class ImageAdapter extends BaseAdapter {
private final Context mContext;

public ImageAdapter(Context context) {
super();
mContext = context;
}

@Override
public int getCount() {
return imageResIds.length;
}

@Override
public Object getItem(int position) {
return imageResIds[position];
}

@Override
public long getItemId(int position) {
return position;
}

@Override
public View getView(int position, View convertView, ViewGroup container) {
ImageView imageView;
if (convertView == null) { // if it's not recycled, initialize some attributes
imageView = new ImageView(mContext);
imageView.setScaleType(ImageView.ScaleType.CENTER_CROP);
imageView.setLayoutParams(new GridView.LayoutParams(
LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
} else {
imageView = (ImageView) convertView;
}
imageView.setImageResource(imageResIds[position]); // Load image into ImageView
return imageView;
}
}
}
同样是使用了Fragment,上面也是在ui线程对图片解码,所以需要修改为缓存的方式:
public class ImageGridFragment extends Fragment implements AdapterView.OnItemClickListener {
...

private class ImageAdapter extends BaseAdapter {
...

@Override
public View getView(int position, View convertView, ViewGroup container) {
...
loadBitmap(imageResIds[position], imageView)
return imageView;
}
}

public void loadBitmap(int resId, ImageView imageView) {
if (cancelPotentialWork(resId, imageView)) {
final BitmapWorkerTask task = new BitmapWorkerTask(imageView);
final AsyncDrawable asyncDrawable =
new AsyncDrawable(getResources(), mPlaceHolderBitmap, task);
imageView.setImageDrawable(asyncDrawable);
task.execute(resId);
}
}

static class AsyncDrawable extends BitmapDrawable {
private final WeakReference bitmapWorkerTaskReference;

public AsyncDrawable(Resources res, Bitmap bitmap,
BitmapWorkerTask bitmapWorkerTask) {
super(res, bitmap);
bitmapWorkerTaskReference =
new WeakReference(bitmapWorkerTask);
}

public BitmapWorkerTask getBitmapWorkerTask() {
return bitmapWorkerTaskReference.get();
}
}

public static boolean cancelPotentialWork(int data, ImageView imageView) {
final BitmapWorkerTask bitmapWorkerTask = getBitmapWorkerTask(imageView);

if (bitmapWorkerTask != null) {
final int bitmapData = bitmapWorkerTask.data;
if (bitmapData != data) {
// Cancel previous task
bitmapWorkerTask.cancel(true);
} else {
// The same work is already in progress
return false;
}
}
// No task associated with the ImageView, or an existing task was cancelled
return true;
}

private static BitmapWorkerTask getBitmapWorkerTask(ImageView imageView) {
if (imageView != null) {
final Drawable drawable = imageView.getDrawable();
if (drawable instanceof AsyncDrawable) {
final AsyncDrawable asyncDrawable = (AsyncDrawable) drawable;
return asyncDrawable.getBitmapWorkerTask();
}
}
return null;
}

... // include updated BitmapWorkerTask class

ListView是一样的,就不说了。
源码可以在示例程序中找到。

至此,也写过几篇关于网络图片载入到ListView中的文章了,这里翻译了文档中的一些文章,结合了缓存使用,文档中的办法固然也算是一种解决方案,但也不是完美的,不同的情况还是要不同对待,分析问题后再选择相应的办法。
文档只是提供了一些解决的办法,如何组合,如何应用不能一概而论的。因为它是一种通用型的。
如产生很多的线程就是一个问题,这些文档中显然没有提到,还有可以把缓存设置为静态,全局变量,文档中没有提到可能是因为静态变量不提倡用吧(有一篇关于静态变量引用的文章),但是对于一个程序来说,多处地方用到相同的缓存图片也有可能,为了方便使用把缓存设置成全局变量也是可以的。


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回答: 当应用程序加载过多的位图时,可能会导致内存不足的问题。为了避免这种情况,可以采取一些常见的技术来处理和加载位图对象。首先,可以使用LRU缓存来管理位图的内存使用。通过LRU缓存,可以将最常访问的位图保留在内存中,而将不常访问的位图从内存中移除,以保持内存的可用性。此外,还可以使用一些优化技巧,如使用合适的尺寸和配置来加载位图,避免加载过大的位图,以及在加载位图时保持用户界面的响应性。如果不小心处理位图,可能会导致内存超限的异常,如java.lang.OutofMemoryError: bitmap size exceeds VM budget。因此,需要注意位图的处理方式,以避免内存不足的问题。\[1\]\[2\]\[3\] #### 引用[.reference_title] - *1* *2* [Caching Bitmaps](https://blog.csdn.net/jwzhangjie/article/details/28447207)[target="_blank" data-report-click={"spm":"1018.2226.3001.9630","extra":{"utm_source":"vip_chatgpt_common_search_pc_result","utm_medium":"distribute.pc_search_result.none-task-cask-2~all~insert_cask~default-1-null.142^v91^insertT0,239^v3^insert_chatgpt"}} ] [.reference_item] - *3* [Displaying Bitmaps Efficiently](https://blog.csdn.net/huanghailang/article/details/51836886)[target="_blank" data-report-click={"spm":"1018.2226.3001.9630","extra":{"utm_source":"vip_chatgpt_common_search_pc_result","utm_medium":"distribute.pc_search_result.none-task-cask-2~all~insert_cask~default-1-null.142^v91^insertT0,239^v3^insert_chatgpt"}} ] [.reference_item] [ .reference_list ]

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