一、简介
BlockCache是HBase中的一个重要特性,相比于写数据时缓存为Memstore,读数据时的缓存则为BlockCache。
LruBlockCache是HBase中BlockCache的默认实现,它采用严格的LRU算法来淘汰Block。
二、缓存级别
目前有三种缓存级别,定义在BlockPriority中,如下:
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public enum BlockPriority {
/**
* Accessed a single time (used for scan-resistance)
*/
SINGLE,
/**
* Accessed multiple times
*/
MULTI,
/**
* Block from in-memory store
*/
MEMORY
}
1、SINGLE:主要用于scan等,避免大量的这种一次的访问导致缓存替换;
2、MULTI:多次缓存;
3、MEMORY:常驻缓存的,比如meta信息等。
三、缓存实现分析
LruBlockCache缓存的实现在方法cacheBlock()中,实现逻辑如下:
1、首先需要判断需要缓存的数据大小是否超过最大块大小,按照2%的频率记录warn类型log并返回;
2、从缓存map中根据cacheKey尝试获取已缓存数据块cb;
3、如果已经缓存过,比对下内容,如果内容不一样,抛出异常,否则记录warn类型log并返回;
4、获取当前缓存大小currentSize,获取可以接受的缓存大小currentAcceptableSize,计算硬性限制大小hardLimitSize;
5、如果当前大小超过硬性限制,当回收没在执行时,执行回收并返回,否则直接返回;
6、利用cacheKey、数据buf等构造Lru缓存数据块实例cb;
7、将cb放置入map缓存中;
8、元素个数原子性增1;
9、如果新大小超过当前可以接受的大小,且未执行回收过程中,执行内存回收。
详细代码如下,可自行阅读分析:
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// BlockCache implementation
/**
* Cache the block with the specified name and buffer.
* <p>
* It is assumed this will NOT be called on an already cached block. In rare cases (HBASE-8547)
* this can happen, for which we compare the buffer contents.
* @param cacheKey block's cache key
* @param buf block buffer
* @param inMemory if block is in-memory
* @param cacheDataInL1
*/
@Override
public void cacheBlock(BlockCacheKey cacheKey, Cacheable buf, boolean inMemory,
final boolean cacheDataInL1) {
// 首先需要判断需要缓存的数据大小是否超过最大块大小
if (buf.heapSize() > maxBlockSize) {
// If there are a lot of blocks that are too
// big this can make the logs way too noisy.
// So we log 2%
if (stats.failInsert() % 50 == 0) {
LOG.warn("Trying to cache too large a block "
+ cacheKey.getHfileName() + " @ "
+ cacheKey.getOffset()
+ " is " + buf.heapSize()
+ " which is larger than " + maxBlockSize);
}
return;
}
// 从缓存map中根据cacheKey尝试获取已缓存数据块
LruCachedBlock cb = map.get(cacheKey);
if (cb != null) {// 如果已经缓存过
// compare the contents, if they are not equal, we are in big trouble
if (compare(buf, cb.getBuffer()) != 0) {// 比对缓存内容,如果不相等,抛出异常,否则记录warn日志
throw new RuntimeException("Cached block contents differ, which should not have happened."
+ "cacheKey:" + cacheKey);
}
String msg = "Cached an already cached block: " + cacheKey + " cb:" + cb.getCacheKey();
msg += ". This is harmless and can happen in rare cases (see HBASE-8547)";
LOG.warn(msg);
return;
}
// 获取当前缓存大小
long currentSize = size.get();
// 获取可以接受的缓存大小
long currentAcceptableSize = acceptableSize();
// 计算硬性限制大小
long hardLimitSize = (long) (hardCapacityLimitFactor * currentAcceptableSize);
if (currentSize >= hardLimitSize) {// 如果当前大小超过硬性限制,当回收没在执行时,执行回收并返回
stats.failInsert();
if (LOG.isTraceEnabled()) {
LOG.trace("LruBlockCache current size " + StringUtils.byteDesc(currentSize)
+ " has exceeded acceptable size " + StringUtils.byteDesc(currentAcceptableSize) + " too many."
+ " the hard limit size is " + StringUtils.byteDesc(hardLimitSize) + ", failed to put cacheKey:"
+ cacheKey + " into LruBlockCache.");
}
if (!evictionInProgress) {// 当回收没在执行时,执行回收并返回
runEviction();
}
return;
}
// 利用cacheKey、数据buf等构造Lru缓存数据块实例
cb = new LruCachedBlock(cacheKey, buf, count.incrementAndGet(), inMemory);
long newSize = updateSizeMetrics(cb, false);
// 放置入map缓存中
map.put(cacheKey, cb);
// 元素个数原子性增1
long val = elements.incrementAndGet();
if (LOG.isTraceEnabled()) {
long size = map.size();
assertCounterSanity(size, val);
}
// 如果新大小超过当前可以接受的大小,且未执行回收过程中
if (newSize > currentAcceptableSize && !evictionInProgress) {
runEviction();// 执行内存回收
}
}
四、淘汰缓存实现分析
淘汰缓存的实现方式有两种:
1、第一种是在主线程中执行缓存淘汰;
2、第二种是在一个专门的淘汰线程中通过持有对外部类LruBlockCache的弱引用WeakReference来执行缓存淘汰。
应用那种方式,取决于构造函数中的boolean参数evictionThread,如下:
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if(evictionThread) {
this.evictionThread = new EvictionThread(this);
this.evictionThread.start(); // FindBugs SC_START_IN_CTOR
} else {
this.evictionThread = null;
}
而在执行淘汰缓存的runEviction()方法中,有如下判断:
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/**
* Multi-threaded call to run the eviction process.
* 多线程调用以执行回收过程
*/
private void runEviction() {
if(evictionThread == null) {// 如果未指定回收线程
evict();
} else {// 如果执行了回收线程
evictionThread.evict();
}
}
而EvictionThread的evict()实现如下:
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@edu.umd.cs.findbugs.annotations.SuppressWarnings(value="NN_NAKED_NOTIFY",
justification="This is what we want")
public void evict() {
synchronized(this) {
this.notifyAll();
}
}
通过synchronized获取EvictionThread线程的对象锁,然后主线程通过回收线程对象的notifyAll唤醒EvictionThread线程,那么这个线程是何时wait的呢?答案就在其run()方法中,notifyAll()之后,线程run()方法得以继续执行:
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@Override
public void run() {
enteringRun = true;
while (this.go) {
synchronized(this) {
try {
this.wait(1000 * 10/*Don't wait for ever*/);
} catch(InterruptedException e) {
LOG.warn("Interrupted eviction thread ", e);
Thread.currentThread().interrupt();
}
}
LruBlockCache cache = this.cache.get();
if (cache == null) break;
cache.evict();
}
}
线程会wait10s,放弃对象锁,在notifyAll()后,继续执行后面的淘汰流程,即:
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/**
* Eviction method.
*/
void evict() {
// Ensure only one eviction at a time
/ 通过可重入互斥锁ReentrantLock确保同一时刻只有一个回收在执行
if(!evictionLock.tryLock()) return;
try {
// 标志位,是否正在进行回收过程
evictionInProgress = true;
// 当前缓存大小
long currentSize = this.size.get();
// 计算应该释放的缓冲大小bytesToFree
long bytesToFree = currentSize - minSize();
if (LOG.isTraceEnabled()) {
LOG.trace("Block cache LRU eviction started; Attempting to free " +
StringUtils.byteDesc(bytesToFree) + " of total=" +
StringUtils.byteDesc(currentSize));
}
// 如果需要回收的大小小于等于0,直接返回
if(bytesToFree <= 0) return;
// Instantiate priority buckets
// 实例化优先级队列:single、multi、memory
BlockBucket bucketSingle = new BlockBucket("single", bytesToFree, blockSize,
singleSize());
BlockBucket bucketMulti = new BlockBucket("multi", bytesToFree, blockSize,
multiSize());
BlockBucket bucketMemory = new BlockBucket("memory", bytesToFree, blockSize,
memorySize());
// Scan entire map putting into appropriate buckets
// 扫描缓存,分别加入上述三个优先级队列
for(LruCachedBlock cachedBlock : map.values()) {
switch(cachedBlock.getPriority()) {
case SINGLE: {
bucketSingle.add(cachedBlock);
break;
}
case MULTI: {
bucketMulti.add(cachedBlock);
break;
}
case MEMORY: {
bucketMemory.add(cachedBlock);
break;
}
}
}
long bytesFreed = 0;
if (forceInMemory || memoryFactor > 0.999f) {// 如果memoryFactor或者InMemory缓存超过99.9%,
long s = bucketSingle.totalSize();
long m = bucketMulti.totalSize();
if (bytesToFree > (s + m)) {// 如果需要回收的缓存超过则全部回收Single、Multi中的缓存大小和,则全部回收Single、Multi中的缓存,剩余的则从InMemory中回收
// this means we need to evict blocks in memory bucket to make room,
// so the single and multi buckets will be emptied
bytesFreed = bucketSingle.free(s);
bytesFreed += bucketMulti.free(m);
if (LOG.isTraceEnabled()) {
LOG.trace("freed " + StringUtils.byteDesc(bytesFreed) +
" from single and multi buckets");
}
// 剩余的则从InMemory中回收
bytesFreed += bucketMemory.free(bytesToFree - bytesFreed);
if (LOG.isTraceEnabled()) {
LOG.trace("freed " + StringUtils.byteDesc(bytesFreed) +
" total from all three buckets ");
}
} else {// 否则,不需要从InMemory中回收,按照如下策略回收Single、Multi中的缓存:尝试让single-bucket和multi-bucket的比例为1:2
// this means no need to evict block in memory bucket,
// and we try best to make the ratio between single-bucket and
// multi-bucket is 1:2
long bytesRemain = s + m - bytesToFree;
if (3 * s <= bytesRemain) {// single-bucket足够小,从multi-bucket中回收
// single-bucket is small enough that no eviction happens for it
// hence all eviction goes from multi-bucket
bytesFreed = bucketMulti.free(bytesToFree);
} else if (3 * m <= 2 * bytesRemain) {// multi-bucket足够下,从single-bucket中回收
// multi-bucket is small enough that no eviction happens for it
// hence all eviction goes from single-bucket
bytesFreed = bucketSingle.free(bytesToFree);
} else {
// single-bucket和multi-bucket中都回收,且尽量满足回收后比例为1:2
// both buckets need to evict some blocks
bytesFreed = bucketSingle.free(s - bytesRemain / 3);
if (bytesFreed < bytesToFree) {
bytesFreed += bucketMulti.free(bytesToFree - bytesFreed);
}
}
}
} else {// 否则,从三个队列中循环回收
PriorityQueue<BlockBucket> bucketQueue =
new PriorityQueue<BlockBucket>(3);
bucketQueue.add(bucketSingle);
bucketQueue.add(bucketMulti);
bucketQueue.add(bucketMemory);
int remainingBuckets = 3;
BlockBucket bucket;
while((bucket = bucketQueue.poll()) != null) {
long overflow = bucket.overflow();
if(overflow > 0) {
long bucketBytesToFree = Math.min(overflow,
(bytesToFree - bytesFreed) / remainingBuckets);
bytesFreed += bucket.free(bucketBytesToFree);
}
remainingBuckets--;
}
}
if (LOG.isTraceEnabled()) {
long single = bucketSingle.totalSize();
long multi = bucketMulti.totalSize();
long memory = bucketMemory.totalSize();
LOG.trace("Block cache LRU eviction completed; " +
"freed=" + StringUtils.byteDesc(bytesFreed) + ", " +
"total=" + StringUtils.byteDesc(this.size.get()) + ", " +
"single=" + StringUtils.byteDesc(single) + ", " +
"multi=" + StringUtils.byteDesc(multi) + ", " +
"memory=" + StringUtils.byteDesc(memory));
}
} finally {
// 重置标志位,释放锁等
stats.evict();
evictionInProgress = false;
evictionLock.unlock();
}
}
逻辑比较清晰,如下:
1、通过可重入互斥锁ReentrantLock确保同一时刻只有一个回收在执行;
2、设置标志位evictionInProgress,是否正在进行回收过程为true;
3、获取当前缓存大小currentSize;
4、计算应该释放的缓冲大小bytesToFree:currentSize - minSize();
5、如果需要回收的大小小于等于0,直接返回;
6、实例化优先级队列:single、multi、memory;
7、扫描缓存,分别加入上述三个优先级队列;
8、如果forceInMemory或者InMemory缓存超过99.9%:
8.1、如果需要回收的缓存超过则全部回收Single、Multi中的缓存大小和,则全部回收Single、Multi中的缓存,剩余的则从InMemory中回收(this means we need to evict blocks in memory bucket to make room,so the single and multi buckets will be emptied):
8.2、否则,不需要从InMemory中回收,按照如下策略回收Single、Multi中的缓存:尝试让single-bucket和multi-bucket的比例为1:2:
8.2.1、 single-bucket足够小,从multi-bucket中回收;
8.2.2、 multi-bucket足够小,从single-bucket中回收;
8.2.3、single-bucket和multi-bucket中都回收,且尽量满足回收后比例为1:2;
9、否则,从三个队列中循环回收;
10、最后,重置标志位,释放锁等。
四、实例化
参见《HBase-1.2.4 Allow block cache to be external分析》最后。