服务器框架

Socket socket;
public void InitServer()
{

     //初始化                                               网络                           流字节                        协议
    socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
    socket.Bind(new IPEndPoint(IPAddress.Any, 666)); //绑定
    socket.Listen(1000);//侦听
    Console.WriteLine("服务器开启啦");
    socket.BeginAccept(OnAccept, null);//异步加载
}
private void OnAccept(IAsyncResult ar) 
{
    try
    {
        Socket socket_cli = socket.EndAccept(ar);
        IPEndPoint iPEnd = socket_cli.RemoteEndPoint as IPEndPoint;
        Console.WriteLine("有人连接了");

        socket.BeginAccept(OnAccept, null);

        Client client = new Client();
        client.socket = socket_cli;

        socket_cli.BeginReceive(client.data, 0, client.data.Length, SocketFlags.None, OnReceive, client);
    }
    catch (Exception ex)
    {
        Console.WriteLine(ex);
    }
}

private void OnReceive(IAsyncResult ar)
{
    try
    {
        Client client = ar.AsyncState as Client;
        //真实长度
        int len = client.socket.EndReceive(ar);
        // Console.WriteLine("收到消息长度" + len);
        if (len > 0)
        {

            byte[] rdata = new byte[len];
            Buffer.BlockCopy(client.data, 0, rdata, 0, len);

            while (rdata.Length > 4)
            {
                int bodylen = BitConverter.ToInt32(rdata, 0);
                byte[] bodydata = new byte[bodylen];
                Buffer.BlockCopy(rdata, 4, bodydata, 0, bodydata.Length);

                int msgid = BitConverter.ToInt32(bodydata, 0);
                byte[] info = new byte[bodylen - 4];
                Buffer.BlockCopy(bodydata, 4, info, 0, bodylen - 4);

                MsgData msgData = new MsgData();
                msgData.data = info;
                msgData.client = client;
                MessageManager<MsgData>.Ins.OnBroadCast(msgid, msgData);

                int sylen = rdata.Length - 4 - bodylen;
                byte[] sydata = new byte[sylen];
                Buffer.BlockCopy(rdata, 4 + bodylen, sydata, 0, sylen);
                rdata = sydata;
            }

        }
        client.socket.BeginReceive(client.data, 0, client.data.Length, SocketFlags.None, OnReceive, client);
    }
    catch (Exception ex)
    {
        Console.WriteLine(ex);
    }
}
public void OnSendServer(int id, byte[] data, Client client)
{
    int head = 4 + data.Length;
    byte[] enddata = new byte[0];
    enddata = enddata.Concat(BitConverter.GetBytes(head)).Concat(BitConverter.GetBytes(id)).Concat(data).ToArray();
    client.socket.BeginSend(enddata, 0, enddata.Length, SocketFlags.None, OnSend, client);
}

private void OnSend(IAsyncResult ar)
{
    Client client = ar.AsyncState as Client;
    int len = client.socket.EndSend(ar);
    Console.WriteLine("发送到客户端消息长度" + len);
}

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