话不多说,直奔主题,清除按钮的输入框,上代码
package cn.com.bmac.nfc.ui.widget;
import cn.com.bmac.nfc.R;
import android.content.Context;
import android.graphics.drawable.Drawable;
import android.text.Editable;
import android.text.TextWatcher;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;
import android.view.View.OnFocusChangeListener;
import android.view.animation.Animation;
import android.view.animation.CycleInterpolator;
import android.view.animation.TranslateAnimation;
import android.widget.EditText;
public class ClearEditText extends EditText implements OnFocusChangeListener,
TextWatcher {
private Drawable mClearDrawable;
public ClearEditText(Context context) {
this(context, null);
}
public ClearEditText(Context context, AttributeSet attrs) {
this(context, attrs, android.R.attr.editTextStyle);
}
public ClearEditText(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
init();
}
private void init() {
mClearDrawable = getCompoundDrawables()[2];
if (mClearDrawable == null) {
mClearDrawable = getResources().getDrawable(
R.drawable.edittext_close);//这里替换成自己的清除按钮就ok,其他的直接copy,完全可以用了
}
mClearDrawable.setBounds(0, 0, mClearDrawable.getIntrinsicWidth(),
mClearDrawable.getIntrinsicHeight());
setClearIconVisible(false);
setOnFocusChangeListener(this);
addTextChangedListener(this);
}
@Override
public boolean onTouchEvent(MotionEvent event) {
if (getCompoundDrawables()[2] != null) {
if (event.getAction() == MotionEvent.ACTION_UP) {
boolean touchable = event.getX() > (getWidth()
- getPaddingRight() - mClearDrawable
.getIntrinsicWidth())
&& (event.getX() < ((getWidth() - getPaddingRight())));
if (touchable) {
this.setText("");
}
}
}
return super.onTouchEvent(event);
}
@Override
public void onFocusChange(View v, boolean hasFocus) {
if (hasFocus) {
setClearIconVisible(getText().length() > 0);
} else {
setClearIconVisible(false);
}
}
protected void setClearIconVisible(boolean visible) {
Drawable right = visible ? mClearDrawable : null;
setCompoundDrawables(getCompoundDrawables()[0],
getCompoundDrawables()[1], right, getCompoundDrawables()[3]);
}
@Override
public void onTextChanged(CharSequence s, int start, int count, int after) {
setClearIconVisible(s.length() > 0);
}
@Override
public void beforeTextChanged(CharSequence s, int start, int count,
int after) {
}
@Override
public void afterTextChanged(Editable s) {
}
public void setShakeAnimation() {
this.setAnimation(shakeAnimation(5));
}
public static Animation shakeAnimation(int counts) {
Animation translateAnimation = new TranslateAnimation(0, 10, 0, 0);
translateAnimation.setInterpolator(new CycleInterpolator(counts));
translateAnimation.setDuration(1000);
return translateAnimation;
}
}
在布局中引用
<包名.ClearEditText /
..................
>
属性和正常的输入框的属性完全一样,为什么一样呢,因为他继承的是EditText啊,哈哈哈,开个玩笑,欢迎评论,转载请注明出处