边界跟踪(vc实现)

  1. void CISLSView::OnEdgeSengOutlineTract()  
  2.     {  
  3. //程序编制:李立宗  lilizong@gmail.com  
  4. //2012-8-14   
  5.         if(myImage1.IsNull())  
  6.             OnOpenResourceFile();  
  7.         if(!myImage2.IsNull())  
  8.             myImage2.Destroy();  
  9.         if(myImage2.IsNull()){  
  10.             myImage2.Create(myImage1.GetWidth(),myImage1.GetHeight(),24,0);  
  11.         }  
  12.         if(myImage3.IsNull()){  
  13.             myImage3.Create(myImage1.GetWidth(),myImage1.GetHeight(),24,0);  
  14.         }  
  15.         //COLORREF pixel;    
  16.         int maxY = myImage1.GetHeight();  
  17.         int maxX=myImage1.GetWidth();  
  18.         byte* pRealData;  
  19.         byte* pRealData2;  
  20.         byte* pRealData3;  
  21.         pRealData=(byte*)myImage1.GetBits();  
  22.         pRealData2=(byte*)myImage2.GetBits();  
  23.         pRealData3=(byte*)myImage3.GetBits();  
  24.         int pit=myImage1.GetPitch();  
  25.         int pit2=myImage2.GetPitch();  
  26.         int pit3=myImage3.GetPitch();  
  27.         //需要注意,pit和pit2的值并不一样,所以如果使用一个值,会导致不同的结果出现  
  28.         //CString str;   
  29.         //str.Format(TEXT("%d"),pit);  
  30.         //MessageBox(str);   
  31.         //str.Format(TEXT("%d"),pit2);  
  32.         //MessageBox(str);   
  33.         int bitCount=myImage1.GetBPP()/8;  
  34.         int bitCount2=myImage2.GetBPP()/8;  
  35.         int bitCount3=myImage3.GetBPP()/8;  
  36.         int tempR,tempG,tempB;  
  37.         //float temp,tempX,tempY;  
  38.         int temp;  
  39.         int T=128;  
  40.         //int pixel[4];   
  41.         float u0,u1;   //均值  
  42.         float w0,w1;   //概率  
  43.         float sum0,sum1;  //像素和  
  44.         int optIndex,optT;   //最优阈值,及其所在像素的值  
  45.         float fVaria,fMaxVaria=0;   //临时方差,最大方差  
  46.   
  47.         //int pixelR[256],pixelG[256],pixelB[256];  
  48.         int pixel[256]={0};   //不要忘记初始化  
  49.         //灰度化   
  50.         for (int y=0; y<maxY; y++) {  
  51.             for (int x=0; x<maxX; x++) {  
  52.                 temp=*(pRealData+pit*(y)+(x)*bitCount);  
  53.                 if(bitCount==3)  
  54.                 {  
  55.                     tempR=*(pRealData+pit*(y)+(x)*bitCount);  
  56.                     tempG=*(pRealData+pit*(y)+(x)*bitCount+1);  
  57.                     tempB=*(pRealData+pit*(y)+(x)*bitCount+2);  
  58.                     temp=(int)(tempR*0.49+tempG*0.31+tempB*0.2);  
  59.                     //temp=(int)((tempR+tempG+tempB)/3);  
  60.                 }  
  61.                 *(pRealData3+pit3*(y)+(x)*bitCount3)=temp;  
  62.                 *(pRealData3+pit3*(y)+(x)*bitCount3+1)=temp;  
  63.                 *(pRealData3+pit3*(y)+(x)*bitCount3+2)=temp;  
  64.   
  65.             }  
  66.         }  
  67.         //二值化   
  68.         for (int y=0; y<maxY; y++) {  
  69.             for (int x=0; x<maxX; x++) {  
  70.                 temp=*(pRealData3+pit3*(y)+(x)*bitCount3);  
  71.                 if(temp>128)  
  72.                     temp=255;  
  73.                 else  
  74.                     temp=0;  
  75.                 *(pRealData3+pit3*(y)+(x)*bitCount3)=temp;  
  76.                 *(pRealData3+pit3*(y)+(x)*bitCount3+1)=temp;  
  77.                 *(pRealData3+pit3*(y)+(x)*bitCount3+2)=temp;  
  78.   
  79.             }  
  80.         }     
  81.         int grayindex;  
  82.         int i,j;  
  83.         BOOL FindStartPoint;  
  84.         BOOL FindPoint;  
  85.         CPoint StartPoint,CurrentPoint;  
  86.         int Direction[8][2]={{-1,1},{0,1},{1,1},{1,0},{1,-1},{0,-1},{-1,-1},{-1,0}};  
  87.         int BeginDirect;  
  88.         for(int y=0;y<maxY;y++)  
  89.         {  
  90.             for(int x=0;x<maxX;x++)  
  91.             {  
  92.                 *(pRealData2+pit2*(y)+(x)*bitCount2)=255;  
  93.                 *(pRealData2+pit2*(y)+(x)*bitCount2+1)=255;  
  94.                 *(pRealData2+pit2*(y)+(x)*bitCount2+2)=255;   
  95.             }  
  96.         }  
  97.         FindStartPoint=FALSE;     
  98.         for(int y=0;y<maxY && !FindStartPoint;y++)  
  99.         {  
  100.             for(int x=0;x<maxX && !FindStartPoint;x++)  
  101.             {  
  102.                 if(*(pRealData3+pit3*(y)+(x)*bitCount3)==0)  
  103.                 {  
  104.                     FindStartPoint=TRUE;  
  105.                     StartPoint.y=y;  
  106.                     StartPoint.x=x;  
  107.   
  108.                     *(pRealData2+pit2*(y)+(x)*bitCount2)=0;  
  109.                     *(pRealData2+pit2*(y)+(x)*bitCount2+1)=0;  
  110.                     *(pRealData2+pit2*(y)+(x)*bitCount2+2)=0;         
  111.                 }  
  112.             }                         
  113.         }     
  114.         BeginDirect=0;  
  115.         FindStartPoint=FALSE;  
  116.         CurrentPoint.y=StartPoint.y;  
  117.         CurrentPoint.x=StartPoint.x;  
  118.         while(!FindStartPoint)  
  119.         {  
  120.             FindPoint=FALSE;  
  121.             while(!FindPoint)  
  122.             {  
  123.                 byte *pc=pRealData3 + pit3*(CurrentPoint.y+Direction[BeginDirect][1]) +bitCount3*(CurrentPoint.x+Direction[BeginDirect][0]);  
  124.                 grayindex=pc[0];  
  125.   
  126.                 if(grayindex==0)  
  127.                 {  
  128.                     FindPoint=TRUE;  
  129.                     CurrentPoint.y=CurrentPoint.y+Direction[BeginDirect][1];  
  130.                     CurrentPoint.x=CurrentPoint.x+Direction[BeginDirect][0];  
  131.   
  132.                     if(CurrentPoint.y==StartPoint.y && CurrentPoint.x==StartPoint.x)  
  133.                     {  
  134.                         FindStartPoint=TRUE;  
  135.                     }  
  136.   
  137.                     else  
  138.                     {  
  139.                         *(pRealData2+pit2*(CurrentPoint.y)+(CurrentPoint.x)*bitCount2)=0;  
  140.                         *(pRealData2+pit2*(CurrentPoint.y)+(CurrentPoint.x)*bitCount2+1)=0;  
  141.                         *(pRealData2+pit2*(CurrentPoint.y)+(CurrentPoint.x)*bitCount2+2)=0;   
  142.   
  143.                         BeginDirect -= 2;  
  144.                         if(BeginDirect<0)  
  145.                         {  
  146.                             BeginDirect += 8;                 
  147.                         }  
  148.                     }  
  149.   
  150.                 }  
  151.                 else  
  152.                 {  
  153.                     BeginDirect++;  
  154.                     if(BeginDirect==8)  
  155.                     {  
  156.                         BeginDirect=0;  
  157.                     }  
  158.   
  159.                 }     
  160.             }  
  161.         }  
  162.         Invalidate();  
  163.     }  
void CISLSView::OnEdgeSengOutlineTract()
	{
//程序编制:李立宗  lilizong@gmail.com
//2012-8-14
		if(myImage1.IsNull())
			OnOpenResourceFile();
		if(!myImage2.IsNull())
			myImage2.Destroy();
		if(myImage2.IsNull()){
			myImage2.Create(myImage1.GetWidth(),myImage1.GetHeight(),24,0);
		}
		if(myImage3.IsNull()){
			myImage3.Create(myImage1.GetWidth(),myImage1.GetHeight(),24,0);
		}
		//COLORREF pixel; 
		int maxY = myImage1.GetHeight();
		int maxX=myImage1.GetWidth();
		byte* pRealData;
		byte* pRealData2;
		byte* pRealData3;
		pRealData=(byte*)myImage1.GetBits();
		pRealData2=(byte*)myImage2.GetBits();
		pRealData3=(byte*)myImage3.GetBits();
		int pit=myImage1.GetPitch();
		int pit2=myImage2.GetPitch();
		int pit3=myImage3.GetPitch();
		//需要注意,pit和pit2的值并不一样,所以如果使用一个值,会导致不同的结果出现
		//CString str;
		//str.Format(TEXT("%d"),pit);
		//MessageBox(str);
		//str.Format(TEXT("%d"),pit2);
		//MessageBox(str);
		int bitCount=myImage1.GetBPP()/8;
		int bitCount2=myImage2.GetBPP()/8;
		int bitCount3=myImage3.GetBPP()/8;
		int tempR,tempG,tempB;
		//float temp,tempX,tempY;
		int temp;
		int T=128;
		//int pixel[4];
		float u0,u1;   //均值
		float w0,w1;   //概率
		float sum0,sum1;  //像素和
		int optIndex,optT;   //最优阈值,及其所在像素的值
		float fVaria,fMaxVaria=0;   //临时方差,最大方差

		//int pixelR[256],pixelG[256],pixelB[256];
		int pixel[256]={0};   //不要忘记初始化
		//灰度化
		for (int y=0; y<maxY; y++) {
			for (int x=0; x<maxX; x++) {
				temp=*(pRealData+pit*(y)+(x)*bitCount);
				if(bitCount==3)
				{
					tempR=*(pRealData+pit*(y)+(x)*bitCount);
					tempG=*(pRealData+pit*(y)+(x)*bitCount+1);
					tempB=*(pRealData+pit*(y)+(x)*bitCount+2);
					temp=(int)(tempR*0.49+tempG*0.31+tempB*0.2);
					//temp=(int)((tempR+tempG+tempB)/3);
				}
				*(pRealData3+pit3*(y)+(x)*bitCount3)=temp;
				*(pRealData3+pit3*(y)+(x)*bitCount3+1)=temp;
				*(pRealData3+pit3*(y)+(x)*bitCount3+2)=temp;

			}
		}
		//二值化
		for (int y=0; y<maxY; y++) {
			for (int x=0; x<maxX; x++) {
				temp=*(pRealData3+pit3*(y)+(x)*bitCount3);
				if(temp>128)
					temp=255;
				else
					temp=0;
				*(pRealData3+pit3*(y)+(x)*bitCount3)=temp;
				*(pRealData3+pit3*(y)+(x)*bitCount3+1)=temp;
				*(pRealData3+pit3*(y)+(x)*bitCount3+2)=temp;

			}
		}	
		int grayindex;
		int i,j;
		BOOL FindStartPoint;
		BOOL FindPoint;
		CPoint StartPoint,CurrentPoint;
		int Direction[8][2]={{-1,1},{0,1},{1,1},{1,0},{1,-1},{0,-1},{-1,-1},{-1,0}};
		int BeginDirect;
		for(int y=0;y<maxY;y++)
		{
			for(int x=0;x<maxX;x++)
			{
				*(pRealData2+pit2*(y)+(x)*bitCount2)=255;
				*(pRealData2+pit2*(y)+(x)*bitCount2+1)=255;
				*(pRealData2+pit2*(y)+(x)*bitCount2+2)=255;	
			}
		}
		FindStartPoint=FALSE;	
		for(int y=0;y<maxY && !FindStartPoint;y++)
		{
			for(int x=0;x<maxX && !FindStartPoint;x++)
			{
				if(*(pRealData3+pit3*(y)+(x)*bitCount3)==0)
				{
					FindStartPoint=TRUE;
					StartPoint.y=y;
					StartPoint.x=x;

					*(pRealData2+pit2*(y)+(x)*bitCount2)=0;
					*(pRealData2+pit2*(y)+(x)*bitCount2+1)=0;
					*(pRealData2+pit2*(y)+(x)*bitCount2+2)=0;		
				}
			}						
		}	
		BeginDirect=0;
		FindStartPoint=FALSE;
		CurrentPoint.y=StartPoint.y;
		CurrentPoint.x=StartPoint.x;
		while(!FindStartPoint)
		{
			FindPoint=FALSE;
			while(!FindPoint)
			{
				byte *pc=pRealData3 + pit3*(CurrentPoint.y+Direction[BeginDirect][1]) +bitCount3*(CurrentPoint.x+Direction[BeginDirect][0]);
				grayindex=pc[0];

				if(grayindex==0)
				{
					FindPoint=TRUE;
					CurrentPoint.y=CurrentPoint.y+Direction[BeginDirect][1];
					CurrentPoint.x=CurrentPoint.x+Direction[BeginDirect][0];

					if(CurrentPoint.y==StartPoint.y && CurrentPoint.x==StartPoint.x)
					{
						FindStartPoint=TRUE;
					}

					else
					{
						*(pRealData2+pit2*(CurrentPoint.y)+(CurrentPoint.x)*bitCount2)=0;
						*(pRealData2+pit2*(CurrentPoint.y)+(CurrentPoint.x)*bitCount2+1)=0;
						*(pRealData2+pit2*(CurrentPoint.y)+(CurrentPoint.x)*bitCount2+2)=0;	

						BeginDirect -= 2;
						if(BeginDirect<0)
						{
							BeginDirect += 8;				
						}
					}

				}
				else
				{
					BeginDirect++;
					if(BeginDirect==8)
					{
						BeginDirect=0;
					}

				}	
			}
		}
		Invalidate();
	}

修改:

因为上述函数遇到灰度图像,或者有在边缘的图像时会遇到溢出,所以,进行了处理修改,如下:

  1.     void CISLSView::OnEdgeSengOutlineTract()  
  2.     {  
  3. //程序编制:李立宗  lilizong@gmail.com  
  4. //2012-8-15 00:05   
  5.         if(myImage1.IsNull())  
  6.             OnOpenResourceFile();  
  7.         if(!myImage2.IsNull())  
  8.             myImage2.Destroy();  
  9.         if(myImage2.IsNull()){  
  10.             myImage2.Create(myImage1.GetWidth(),myImage1.GetHeight(),24,0);  
  11.         }  
  12.         if(!myImage3.IsNull())  
  13.             myImage3.Destroy();  
  14.         if(myImage3.IsNull()){  
  15.             myImage3.Create(myImage1.GetWidth(),myImage1.GetHeight(),24,0);  
  16.         }  
  17.         //COLORREF pixel;    
  18.         int maxY = myImage1.GetHeight();  
  19.         int maxX=myImage1.GetWidth();  
  20.         byte* pRealData;  
  21.         byte* pRealData2;  
  22.         byte* pRealData3;  
  23.         pRealData=(byte*)myImage1.GetBits();  
  24.         pRealData2=(byte*)myImage2.GetBits();  
  25.         pRealData3=(byte*)myImage3.GetBits();  
  26.         int pit=myImage1.GetPitch();  
  27.         int pit2=myImage2.GetPitch();  
  28.         int pit3=myImage3.GetPitch();  
  29.         //需要注意,pit和pit2的值并不一样,所以如果使用一个值,会导致不同的结果出现  
  30.         //CString str;   
  31.         //str.Format(TEXT("%d"),pit);  
  32.         //MessageBox(str);   
  33.         //str.Format(TEXT("%d"),pit2);  
  34.         //MessageBox(str);   
  35.         int bitCount=myImage1.GetBPP()/8;  
  36.         int bitCount2=myImage2.GetBPP()/8;  
  37.         int bitCount3=myImage3.GetBPP()/8;  
  38.         int tempR,tempG,tempB;  
  39.         //float temp,tempX,tempY;  
  40.         int temp;  
  41.         int T=128;  
  42.         //int pixel[4];   
  43.         float u0,u1;   //均值  
  44.         float w0,w1;   //概率  
  45.         float sum0,sum1;  //像素和  
  46.         int optIndex,optT;   //最优阈值,及其所在像素的值  
  47.         float fVaria,fMaxVaria=0;   //临时方差,最大方差  
  48.   
  49.         //int pixelR[256],pixelG[256],pixelB[256];  
  50.         int pixel[256]={0};   //不要忘记初始化  
  51.         //灰度化   
  52.         for (int y=0; y<maxY; y++) {  
  53.             for (int x=0; x<maxX; x++) {  
  54.                 temp=*(pRealData+pit*(y)+(x)*bitCount);  
  55.                 if(bitCount==3)  
  56.                 {  
  57.                     tempR=*(pRealData+pit*(y)+(x)*bitCount);  
  58.                     tempG=*(pRealData+pit*(y)+(x)*bitCount+1);  
  59.                     tempB=*(pRealData+pit*(y)+(x)*bitCount+2);  
  60.                     temp=(int)(tempR*0.49+tempG*0.31+tempB*0.2);  
  61.                     //temp=(int)((tempR+tempG+tempB)/3);  
  62.                 }  
  63.                 *(pRealData3+pit3*(y)+(x)*bitCount3)=temp;  
  64.                 *(pRealData3+pit3*(y)+(x)*bitCount3+1)=temp;  
  65.                 *(pRealData3+pit3*(y)+(x)*bitCount3+2)=temp;  
  66.   
  67.             }  
  68.         }  
  69.         //二值化   
  70.         for (int y=0; y<maxY; y++) {  
  71.             for (int x=0; x<maxX; x++) {  
  72.                 temp=*(pRealData3+pit3*(y)+(x)*bitCount3);  
  73.                 if(temp>127)  
  74.                     temp=255;  
  75.                 else  
  76.                     temp=0;  
  77.                 /*  temp=0;*/  
  78.                 *(pRealData3+pit3*(y)+(x)*bitCount3)=temp;  
  79.                 *(pRealData3+pit3*(y)+(x)*bitCount3+1)=temp;  
  80.                 *(pRealData3+pit3*(y)+(x)*bitCount3+2)=temp;  
  81.   
  82.             }  
  83.         }  
  84.         //修理边界,防止溢出,写在了后面   
  85.     /*  for (int y=0; y<maxY; y++) { 
  86.             for (int x=0; x<=0; x++) { 
  87.                 temp=255; 
  88.                 *(pRealData3+pit3*(y)+(x)*bitCount3)=temp; 
  89.                 *(pRealData3+pit3*(y)+(x)*bitCount3+1)=temp; 
  90.                 *(pRealData3+pit3*(y)+(x)*bitCount3+2)=temp; 
  91.  
  92.             } 
  93.         } 
  94.         for (int y=0; y<maxY; y++) { 
  95.             for (int x=maxX-1; x<maxX; x++) { 
  96.                 temp=255; 
  97.                 *(pRealData3+pit3*(y)+(x)*bitCount3)=temp; 
  98.                 *(pRealData3+pit3*(y)+(x)*bitCount3+1)=temp; 
  99.                 *(pRealData3+pit3*(y)+(x)*bitCount3+2)=temp; 
  100.  
  101.             } 
  102.         } 
  103.         for (int y=0; y<1; y++) { 
  104.             for (int x=0; x<maxX; x++) { 
  105.                 temp=255; 
  106.                 *(pRealData3+pit3*(y)+(x)*bitCount3)=temp; 
  107.                 *(pRealData3+pit3*(y)+(x)*bitCount3+1)=temp; 
  108.                 *(pRealData3+pit3*(y)+(x)*bitCount3+2)=temp; 
  109.  
  110.             } 
  111.         } 
  112.         for (int y=maxY-1; y<maxY; y++) { 
  113.             for (int x=0; x<maxX; x++) { 
  114.                 temp=255; 
  115.                 *(pRealData3+pit3*(y)+(x)*bitCount3)=temp; 
  116.                 *(pRealData3+pit3*(y)+(x)*bitCount3+1)=temp; 
  117.                 *(pRealData3+pit3*(y)+(x)*bitCount3+2)=temp; 
  118.  
  119.             } 
  120.         } 
  121. */  
  122.   
  123.   
  124.         int grayindex;  
  125.         int i,j;  
  126.         BOOL FindStartPoint;  
  127.         BOOL FindPoint;  
  128.         CPoint StartPoint,CurrentPoint;  
  129.         int Direction[8][2]={{-1,1},{0,1},{1,1},{1,0},{1,-1},{0,-1},{-1,-1},{-1,0}};  
  130.         int BeginDirect;  
  131.         for(int y=0;y<maxY;y++)  
  132.         {  
  133.             for(int x=0;x<maxX;x++)  
  134.             {  
  135.                 *(pRealData2+pit2*(y)+(x)*bitCount2)=255;  
  136.                 *(pRealData2+pit2*(y)+(x)*bitCount2+1)=255;  
  137.                 *(pRealData2+pit2*(y)+(x)*bitCount2+2)=255;   
  138.             }  
  139.         }  
  140.         FindStartPoint=FALSE;     
  141.         //为了防止溢出,将myImage3的起始点选取在边界以内。?????此思路不对,因为无法保证寻找其邻域仍在图像内不溢出  
  142.         //对图像进行修边处理,将其四边军处理为255.确保不会溢出。开始将终止点设定为maxX,maxY,无法运算出  
  143.         for(int y=0;y<maxY;y++)  
  144.         {  
  145.             *(pRealData3+pit3*(y)+(0)*bitCount3)=255;  
  146.             *(pRealData3+pit3*(y)+(maxX-1)*bitCount3)=255;  
  147.         }  
  148.         for(int x=0;x<maxX ;x++)  
  149.         {  
  150.             *(pRealData3+pit3*(0)+(x)*bitCount3)=255;  
  151.             *(pRealData3+pit3*(maxY-1)+(x)*bitCount3)=255;  
  152.         }  
  153.   
  154.         for(int y=0;y<maxY && !FindStartPoint;y++)  
  155.         {  
  156.             for(int x=0;x<maxX && !FindStartPoint;x++)  
  157.             {  
  158.                 if(*(pRealData3+pit3*(y)+(x)*bitCount3)==0)  
  159.                 {  
  160.                     FindStartPoint=TRUE;  
  161.                     StartPoint.y=y;  
  162.                     StartPoint.x=x;  
  163.   
  164.                     *(pRealData2+pit2*(y)+(x)*bitCount2)=0;  
  165.                     *(pRealData2+pit2*(y)+(x)*bitCount2+1)=0;  
  166.                     *(pRealData2+pit2*(y)+(x)*bitCount2+2)=0;         
  167.                 }  
  168.             }                         
  169.         }     
  170.   
  171.         BeginDirect=0;  
  172.         FindStartPoint=FALSE;  
  173.         CurrentPoint.y=StartPoint.y;  
  174.         CurrentPoint.x=StartPoint.x;  
  175.         while(!FindStartPoint)  
  176.         {  
  177.             FindPoint=FALSE;  
  178.             while(!FindPoint)  
  179.             {  
  180.                 grayindex=*(pRealData3 + pit3*(CurrentPoint.y+Direction[BeginDirect][1]) +bitCount3*(CurrentPoint.x+Direction[BeginDirect][0]));  
  181.                 if(grayindex==0)  
  182.                 {  
  183.                     FindPoint=TRUE;  
  184.                     CurrentPoint.y=CurrentPoint.y+Direction[BeginDirect][1];  
  185.                     CurrentPoint.x=CurrentPoint.x+Direction[BeginDirect][0];  
  186.   
  187.                     if(CurrentPoint.y==StartPoint.y && CurrentPoint.x==StartPoint.x)  
  188.                     {  
  189.                         FindStartPoint=TRUE;  
  190.                     }  
  191.   
  192.                     //else   
  193.                     //{   
  194.                     //  *(pRealData2+pit2*(CurrentPoint.y)+(CurrentPoint.x)*bitCount2)=0;  
  195.                     //  *(pRealData2+pit2*(CurrentPoint.y)+(CurrentPoint.x)*bitCount2+1)=0;  
  196.                     //  *(pRealData2+pit2*(CurrentPoint.y)+(CurrentPoint.x)*bitCount2+2)=0;   
  197.   
  198.                     //  BeginDirect -= 2;   
  199.                     //  if(BeginDirect<0)  
  200.                     //  {   
  201.                     //      BeginDirect += 8;                 
  202.                     //  }   
  203.                     //}   
  204.                     *(pRealData2+pit2*(CurrentPoint.y)+(CurrentPoint.x)*bitCount2)=0;  
  205.                     *(pRealData2+pit2*(CurrentPoint.y)+(CurrentPoint.x)*bitCount2+1)=0;  
  206.                     *(pRealData2+pit2*(CurrentPoint.y)+(CurrentPoint.x)*bitCount2+2)=0;   
  207.   
  208.                     BeginDirect -= 2;  
  209.                     if(BeginDirect<0)  
  210.                     {  
  211.                         BeginDirect += 8;                 
  212.                     }  
  213.   
  214.                 }  
  215.                 else  
  216.                 {  
  217.                     BeginDirect++;  
  218.                     if(BeginDirect==8)  
  219.                     {  
  220.                         BeginDirect=0;  
  221.                     }  
  222.   
  223.                 }     
  224.             }  
  225.         }  
  226.         Invalidate();  
  227.     } 
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