将白鹭Texture Merger合并的帧动画拆分成多张小图

这篇博客分享了如何将使用白鹭Texture Merger合并的帧动画拆解成多个单独的小图片。提供了相关代码链接,包括MainAnim.ts和DefaultMovieClip.ts文件。
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将白鹭Texture Merger合并的帧动画拆分成多张小图

代码在:https://download.csdn.net/download/wulong710/11463588

MainAnim.ts

//
//
//  Copyright (c) 2014-present, Egret Technology.
//  All rights reserved.
//  Redistribution and use in source and binary forms, with or without
//  modification, are permitted provided that the following conditions are met:
//
//     * Redistributions of source code must retain the above copyright
//       notice, this list of conditions and the following disclaimer.
//     * Redistributions in binary form must reproduce the above copyright
//       notice, this list of conditions and the following disclaimer in the
//       documentation and/or other materials provided with the distribution.
//     * Neither the name of the Egret nor the
//       names of its contributors may be used to endorse or promote products
//       derived from this software without specific prior written permission.
//
//  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
//  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
//  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
//  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
//  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
//  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
//  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
//  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
//  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
//


class MainAnim extends egret.DisplayObjectContainer {

    public constructor() {
        super();

        this.addEventListener(egret.Event.ADDED_TO_STAGE, this.addStage, this);
    }


    public addStage(event: egret.Event): void {

        egret.lifecycle.addLifecycleListener((context: egret.lifecycle.LifecycleContext) => {
            context.onUpdate = this.onUpdate.bind(this);

        });

        egret.lifecycle.onPause = (): void => {
            egret.ticker.pause();
        }

        egret.lifecycle.onResume = (): void => {
            egret.ticker.resume();
        }

        RES.addEventListener(RES.ResourceEvent.CONFIG_COMPLETE, this.configComplete, this);
        RES.loadConfig("resource/default.res.json", "resource/");

    }

    public configComplete(event: RES.ResourceEvent): void {
        RES.removeEventListener(RES.ResourceEvent.CONFIG_COMPLETE, this.configComplete, this);
        this.parseAnims();
    }


    public getWidth(): number {
        return egret.MainContext.instance.stage.stageWidth;
    }

    public getHeight(): number {
        return egret.MainContext.instance.stage.stageHeight;
    }

    private SD_JSONS = [

    ];

    private lastTime: number = 0;
    private pastTime: number = 0;
    private animIndex: number = 0;
    private allAnim: string[] = [];
    private preLoadAllRes: string[] = [];
    private realLoadAllRes: string[] = [];
    private allActions: string[] = null;
    private mc: DefaultMovieClip;
    private sprite: egret.Sprite = null;
    private bg: egret.Shape;
    private factory: egret.MovieClipDataFactory;
    private rect: egret.Rectangle = null;
    private fishImageNames: string[] = [];
    private currentAnimPrefix: string = null;
    private currentAction = "";

    public parseAnims() {
        this.rect = new egret.Rectangle();

        this.bg = new egret.Shape();
        this.addChild(this.bg);
        this.bg.x = 0;
        this.bg.y = 0;
        this.bg.graphics.beginFill(0x000000, 0);
        this.bg.graphics.drawRect(0, 0, this.getWidth(), this.getHeight());
        this.bg.graphics.endFill()
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