基于对话框程序,菜单项选中后前面显示一个钩子

1、添加“钩子”,即一个选中标记,可以通过函数SetCheck()实现。

2、具体的说,就是响应菜单项的 UPDATE_COMMAND_UI消息,示例如下:

void CxxxDlg::OnUpdateMenu1(CCmdUI* pCmdUI) 
{
	// TODO: Add your command update UI handler code here

	
	pCmdUI->SetCheck();

}

3、但是,你会发现在基于对话框的应用程序中,这么做后还是不显示“钩子”。

这里需要重载WM_INITMENUPOPUP消息的响应函数,具体如下,直接复制即可:

/**********************************************************************************/
/* 重载消息WM_INITMENUPOPUP消息的响应函数,使对话框对UPDATE_COMMAND_UI生效        */
/**********************************************************************************/
void CxxxDlg::OnInitMenuPopup(CMenu* pPopupMenu, UINT nIndex, BOOL bSysMenu) 
{
	CListCtrl::OnInitMenuPopup(pPopupMenu, nIndex, bSysMenu);
	
	// TODO: Add your message handler code here
	ASSERT(pPopupMenu != NULL);
	// Check the enabled state of various menu items.
	
	CCmdUI state;
	state.m_pMenu = pPopupMenu;
	ASSERT(state.m_pOther == NULL);
	ASSERT(state.m_pParentMenu == NULL);
	
	// Determine if menu is popup in top-level menu and set m_pOther to
	// it if so (m_pParentMenu == NULL indicates that it is secondary popup).
	HMENU hParentMenu;
	if (AfxGetThreadState()->m_hTrackingMenu == pPopupMenu->m_hMenu)
	{
		state.m_pParentMenu = pPopupMenu; // Parent == child for tracking popup.
	}
	else if ((hParentMenu = ::GetMenu(m_hWnd)) != NULL)	
	{
		CWnd* pParent = this;
		// Child windows don't have menus--need to go to the top!
		
		if (pParent != NULL && (hParentMenu = ::GetMenu(pParent->m_hWnd)) != NULL)
		{
			int nIndexMax = ::GetMenuItemCount(hParentMenu);
			for (int nIndex = 0; nIndex < nIndexMax; nIndex++)
			{
				if (::GetSubMenu(hParentMenu, nIndex) == pPopupMenu->m_hMenu)
				{
					// When popup is found, m_pParentMenu is containing menu.
					state.m_pParentMenu = CMenu::FromHandle(hParentMenu);
					break;
				}
			}
		}
	}
	
	state.m_nIndexMax = pPopupMenu->GetMenuItemCount();
	for (state.m_nIndex = 0; state.m_nIndex < state.m_nIndexMax;state.m_nIndex++)
	{
		state.m_nID = pPopupMenu->GetMenuItemID(state.m_nIndex);
		if (state.m_nID == 0)
			continue; // Menu separator or invalid cmd - ignore it.
		
		ASSERT(state.m_pOther == NULL);
		ASSERT(state.m_pMenu != NULL);
		if (state.m_nID == (UINT)-1)
		{
			// Possibly a popup menu, route to first item of that popup.
			state.m_pSubMenu = pPopupMenu->GetSubMenu(state.m_nIndex);
			if (state.m_pSubMenu == NULL ||	(state.m_nID = state.m_pSubMenu->GetMenuItemID(0)) == 0 ||	state.m_nID == (UINT)-1)
			{
				continue;    // First item of popup can't be routed to.
			}
			state.DoUpdate(this, TRUE); // Popups are never auto disabled.
		}
		else
		{
			// Normal menu item.
			// Auto enable/disable if frame window has m_bAutoMenuEnable
			// set and command is _not_ a system command.
			state.m_pSubMenu = NULL;
			state.DoUpdate(this, FALSE);
		}
		
		// Adjust for menu deletions and additions.
		UINT nCount = pPopupMenu->GetMenuItemCount();
		if (nCount < state.m_nIndexMax)
		{
			state.m_nIndex -= (state.m_nIndexMax - nCount);
			while (state.m_nIndex < nCount &&
				pPopupMenu->GetMenuItemID(state.m_nIndex) == state.m_nID)
			{
				state.m_nIndex++;
			}
		}
		state.m_nIndexMax = nCount;
	}
}


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要实现默认选中一个父级菜单项,你可以在父组件的`created`生命周期钩子函数中设置默认选中的父级菜单项。 首先,你需要在父组件的数据中添加一个属性来表示当前选中的父级菜单项的索引。例如,你可以添加一个`activeIndex`属性,初始值为0表示默认选中一个父级菜单项。 ```javascript data() { return { menuData: [ // 菜单数据... ], activeIndex: 0 } }, created() { this.selectParentMenu(0); // 默认选中一个父级菜单项 }, methods: { selectParentMenu(index) { this.activeIndex = index; } } ``` 然后,在父组件的模板中,你可以绑定点击事件,并在事件处理程序中调用`selectParentMenu`方法来切换当前选中的父级菜单项索引。 ```html <template> <div> <ul> <li v-for="(item, index) in menuData" :key="item.id"> <span @click="selectParentMenu(index)" :class="{ active: activeIndex === index }">{{ item.name }}</span> <TreeMenu :menuData="item.children" v-if="activeIndex === index && item.children.length > 0" /> </li> </ul> </div> </template> ``` 在上面的代码中,我们通过`:class`绑定动态类名,根据当前选中的父级菜单项索引来判断是否添加`active`类,从而实现选中状态的样式变化。 最后,你可以在父组件中使用这个递归组件来渲染整个树形菜单: ```html <template> <div> <TreeMenu :menuData="menuData" /> </div> </template> <script> import TreeMenu from './TreeMenu.vue' export default { name: 'App', components: { TreeMenu }, data() { return { menuData: [ // 菜单数据... ], activeIndex: 0 } }, created() { this.selectParentMenu(0); // 默认选中一个父级菜单项 }, methods: { selectParentMenu(index) { this.activeIndex = index; } } } </script> ``` 这样,树形菜单就会默认选中一个父级菜单项了。你可以根据需要修改样式或逻辑来满足你的具体需求。

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