14、命令模式

文章目录


package com.example.demo.designpattern;

/**
 * 请求以命令的形式包裹在对象中,并传给调用对象。
 * 调用对象寻找可以处理该命令的合适的对象,并把该命令传给相应的对象,该对象执行命令;
 * 将一个请求封装成一个对象,从而让你可以用不同的请求把客户端进行参数化;
 * 角色:
 * 命令角色; Invoker调用者角色-接收到命令, 并执行命令;
 * Receiver 接收者角色:该角色就是干活的角色, 命令传递到这里是应该被执行的,
 */
public abstract class Command {
    public abstract void execute();
}

class CommandA extends Command {

    private Receiver receiver;
    public CommandA(Receiver receiver) {
        this.receiver = receiver;
    }

    @Override
    public void execute() {
        this.receiver.work();
    }
}

class CommandB extends Command {

    private Receiver receiver;
    public CommandB(Receiver receiver) {
        this.receiver = receiver;
    }


    @Override
    public void execute() {
        this.receiver.work();
    }
}

class Invoker {
    private Command command;
    public Invoker(Command command) {
        this.command = command;
    }

    public void setCommand(Command command) {
        this.command = command;
    }

    public void action() {
        this.command.execute();
    }
}

abstract class Receiver {
    public abstract void work();
}

class ReceiverA extends Receiver {
    public void work() {
        System.out.println("A-work");
    }
}

class ReceiverB extends Receiver {
    public void work() {
        System.out.println("B-work");
    }
}

class Client {
    public static void main(String[] args) {

        ReceiverA receiverA = new ReceiverA();
        ReceiverB receiverB = new ReceiverB();
        CommandA commandA = new CommandA(receiverA);
        Invoker invoker = new Invoker(commandA);
        invoker.action();

        invoker.setCommand(new CommandB(receiverB));
        invoker.action();
    }
}
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