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转载 CSDN博客搬家到WordPress

原文:http://blog.csdn.net/duyiwuer2009/article/details/8015213 CsdnBlogMover(CSDN博客搬家程序)发布 http://www.davelv.net/2012/01/03/csdnblogmovercsdn%E5%8D%9A%E5%AE%A2%E6%90%AC%E5%AE%B6%E7%A8%8B%E5%BA%8F%E5

2014-03-27 14:13:30 1204

转载 xcode4的workspace里各lib工程与app工程联编之runscript简介

原文http://www.cnblogs.com/xiaouisme/archive/2012/02/06/2339470.html 本文讲解怎么在xcode4的workspace里配置工程联编,但这里并非惟一方法。 创建workspace,添加一个IOS的lib工程叫做libA,再添加一个IOS的lib工程叫做libB,再添加一个app工程叫做appC. 场景:appC工程需要

2014-03-26 09:04:58 1984

转载 使用xcode4 workspace 多个project协同工作

转自:http://erlangprogram.com/use-xcode4-workspace 一般的某个应用单独新建一个 project 就可以了,然后把所有的程序文件都放在里面,这个可以满足大部分普通的需求,但是有时候,项目有可能要使用其他的项目文件,或者引入其他的静态库文件,这个时候 workspace 就派上用场了,workspace 即可以单独管理多个项目,又可以通过配置,让各个

2014-03-25 09:45:53 13899

原创 xcode 运行出现类似-[__NSCFString objectForKey:]: unrecognized selector sent to instance的调试方法

1.在程序中任意的.m文件(最好在特定的文件中,如为解决此类问题单独建一个统一的.m文件)中添加类似以下代码 @implementation NSString (NSStringDebug) -(void) objectForKey:(NSString*) str  {     assert(NO); // 这里的assert(NO)是必须的,不允许该函数正常运行

2014-03-20 17:39:51 12739

转载 Xcode4/iOS5调试UncaughtException崩溃First throw call stack不打印方法名的解决方案

转自:http://blog.csdn.net/onlyou930/article/details/7894874 最近连接iOS5.0.1真机调试的的时候,发现UncaughtException导致crash之后*** First throw call stack:后面没有打印可读的调用堆栈,以前崩溃之后会显示详细的调用的方法名等信息,但是现在都是一堆内存地址0x…..0x…..。

2014-03-17 15:12:47 824

原创 N个数字每X个数字组成一组,求组数

if (N >= X) { count = N * (N-1) * (N -2)...*(N-(X-1)) count /= 1* 2...*X }

2014-03-04 16:24:50 975

Xcode OpenGL ES模板

在xcode上安装 OpenGL ES模板,此模板不是Apple提供的模板。你可以解压到下面目录来安装它: /Developer/Platforms/iPhoneOS.platform/Developer/Library/Xcode/Project Templates/Application/

2015-12-25

ImageMagick图片批量处理

Version: ImageMagick 6.7.6-7 2012-04-20 Q16 http://www.imagemagick.org Copyright: Copyright (C) 1999-2012 ImageMagick Studio LLC Features: OpenMP Usage: convert.exe [options ...] file [ [options ...] file ...] [options ...] file Image Settings: -adjoin join images into a single multi-image file -affine matrix affine transform matrix -alpha option activate, deactivate, reset, or set the alpha channel -antialias remove pixel-aliasing -authenticate password decipher image with this password -attenuate value lessen (or intensify) when adding noise to an image -background color background color -bias value add bias when convolving an image -black-point-compensation use black point compensation -blue-primary point chromaticity blue primary point -bordercolor color border color -caption string assign a caption to an image -channel type apply option to select image channels -colors value preferred number of colors in the image -colorspace type alternate image colorspace -comment string annotate image with comment -compose operator set image composite operator -compress type type of pixel compression when writing the image -define format:option define one or more image format options -delay value display the next image after pausing -density geometry horizontal and vertical density of the image -depth value image depth -direction type render text right-to-left or left-to-right -display server get image or font from this X server -dispose method layer disposal method -dither method apply error diffusion to image -encoding type text encoding type -endian type endianness (MSB or LSB) of the image -family name render text with this font family -fill color color to use when filling a graphic primitive -filter type use this filter when resizing an image -font name render text with this font -format "string" output formatted image characteristics -fuzz distance colors within this distance are considered equal -gravity type horizontal and vertical text placement -green-primary point chromaticity green primary point -intent type type of rendering intent when managing the image color -interlace type type of image interlacing scheme -interline-spacing value set the space between two text lines -interpolate method pixel color interpolation method -interword-spacing value set the space between two words -kerning value set the space between two letters -label string assign a label to an image -limit type value pixel cache resource limit -loop iterations add Netscape loop extension to your GIF animation -mask filename associate a mask with the image -mattecolor color frame color -monitor monitor progress -orient type image orientation -page geometry size and location of an image canvas (setting) -ping efficiently determine image attributes -pointsize value font point size -precision value maximum number of significant digits to print -preview type image preview type -quality value JPEG/MIFF/PNG compression level -quiet suppress all warning messages -red-primary point chromaticity red primary point -regard-warnings pay attention to warning messages -remap filename transform image colors to match this set of colors -respect-parentheses settings remain in effect until parenthesis boundary -sampling-factor geometry horizontal and vertical sampling factor -scene value image scene number -seed value seed a new sequence of pseudo-random numbers -size geometry width and height of image -stretch type render text with this font stretch -stroke color graphic primitive stroke color -strokewidth value graphic primitive stroke width -style type render text with this font style -synchronize synchronize image to storage device -taint declare the image as modified -texture filename name of texture to tile onto the image background -tile-offset geometry tile offset -treedepth value color tree depth -transparent-color color transparent color -undercolor color annotation bounding box color -units type the units of image resolution -verbose print detailed information about the image -view FlashPix viewing transforms -virtual-pixel method virtual pixel access method -weight type render text with this font weight -white-point point chromaticity white point Image Operators: -adaptive-blur geometry adaptively blur pixels; decrease effect near edges -adaptive-resize geometry adaptively resize image using 'mesh' interpolation -adaptive-sharpen geometry adaptively sharpen pixels; increase effect near edges -alpha option on, activate, off, deactivate, set, opaque, copy transparent, extract, background, or shape -annotate geometry text annotate the image with text -auto-gamma automagically adjust gamma level of image -auto-level automagically adjust color levels of image -auto-orient automagically orient (rotate) image -bench iterations measure performance -black-threshold value force all pixels below the threshold into black -blue-shift factor simulate a scene at nighttime in the moonlight -blur geometry reduce image noise and reduce detail levels -border geometry surround image with a border of color -bordercolor color border color -brightness-contrast geometry improve brightness / contrast of the image -cdl filename color correct with a color decision list -charcoal radius simulate a charcoal drawing -chop geometry remove pixels from the image interior -clamp restrict pixel range from 0 to the quantum depth -clip clip along the first path from the 8BIM profile -clip-mask filename associate a clip mask with the image -clip-path id clip along a named path from the 8BIM profile -colorize value colorize the image with the fill color -color-matrix matrix apply color correction to the image -contrast enhance or reduce the image contrast -contrast-stretch geometry improve contrast by `stretching' the intensity range -convolve coefficients apply a convolution kernel to the image -cycle amount cycle the image colormap -decipher filename convert cipher pixels to plain pixels -deskew threshold straighten an image -despeckle reduce the speckles within an image -distort method args distort images according to given method ad args -draw string annotate the image with a graphic primitive -edge radius apply a filter to detect edges in the image -encipher filename convert plain pixels to cipher pixels -emboss radius emboss an image -enhance apply a digital filter to enhance a noisy image -equalize perform histogram equalization to an image -evaluate operator value evaluate an arithmetic, relational, or logical expression -extent geometry set the image size -extract geometry extract area from image -fft implements the discrete Fourier transform (DFT) -flip flip image vertically -floodfill geometry color floodfill the image with color -flop flop image horizontally -frame geometry surround image with an ornamental border -function name parameters apply function over image values -gamma value level of gamma correction -gaussian-blur geometry reduce image noise and reduce detail levels -geometry geometry preferred size or location of the image -identify identify the format and characteristics of the image -ift implements the inverse discrete Fourier transform (DFT) -implode amount implode image pixels about the center -lat geometry local adaptive thresholding -layers method optimize, merge, or compare image layers -level value adjust the level of image contrast -level-colors color,color level image with the given colors -linear-stretch geometry improve contrast by `stretching with saturation' -liquid-rescale geometry rescale image with seam-carving -median geometry apply a median filter to the image -mode geometry make each pixel the 'predominant color' of the neighborhood -modulate value vary the brightness, saturation, and hue -monochrome transform image to black and white -morphology method kernel apply a morphology method to the image -motion-blur geometry simulate motion blur -negate replace every pixel with its complementary color -noise geometry add or reduce noise in an image -normalize transform image to span the full range of colors -opaque color change this color to the fill color -ordered-dither NxN add a noise pattern to the image with specific amplitudes -paint radius simulate an oil painting -polaroid angle simulate a Polaroid picture -posterize levels reduce the image to a limited number of color levels -profile filename add, delete, or apply an image profile -quantize colorspace reduce colors in this colorspace -radial-blur angle radial blur the image -raise value lighten/darken image edges to create a 3-D effect -random-threshold low,high random threshold the image -region geometry apply options to a portion of the image -render render vector graphics -repage geometry size and location of an image canvas -resample geometry change the resolution of an image -resize geometry resize the image -roll geometry roll an image vertically or horizontally -rotate degrees apply Paeth rotation to the image -sample geometry scale image with pixel sampling -scale geometry scale the image -segment values segment an image -selective-blur geometry selectively blur pixels within a contrast threshold -sepia-tone threshold simulate a sepia-toned photo -set property value set an image property -shade degrees shade the image using a distant light source -shadow geometry simulate an image shadow -sharpen geometry sharpen the image -shave geometry shave pixels from the image edges -shear geometry slide one edge of the image along the X or Y axis -sigmoidal-contrast geometry increase the contrast without saturating highlights or shadows -sketch geometry simulate a pencil sketch -solarize threshold negate all pixels above the threshold level -sparse-color method args fill in a image based on a few color points -splice geometry splice the background color into the image -spread radius displace image pixels by a random amount -statistic type geometry replace each pixel with corresponding statistic from the neighborhood -strip strip image of all profiles and comments -swirl degrees swirl image pixels about the center -threshold value threshold the image -thumbnail geometry create a thumbnail of the image -tile filename tile image when filling a graphic primitive -tint value tint the image with the fill color -transform affine transform image -transparent color make this color transparent within the image -transpose flip image vertically and rotate 90 degrees -transverse flop image horizontally and rotate 270 degrees -trim trim image edges -type type image type -unique-colors discard all but one of any pixel color -unsharp geometry sharpen the image -vignette geometry soften the edges of the image in vignette style -wave geometry alter an image along a sine wave -white-threshold value force all pixels above the threshold into white Image Sequence Operators: -append append an image sequence -clut apply a color lookup table to the image -coalesce merge a sequence of images -combine combine a sequence of images -composite composite image -crop geometry cut out a rectangular region of the image -deconstruct break down an image sequence into constituent parts -evaluate-sequence operator evaluate an arithmetic, relational, or logical expression -flatten flatten a sequence of images -fx expression apply mathematical expression to an image channel(s) -hald-clut apply a Hald color lookup table to the image -morph value morph an image sequence -mosaic create a mosaic from an image sequence -print string interpret string and print to console -process arguments process the image with a custom image filter -separate separate an image channel into a grayscale image -smush geometry smush an image sequence together -write filename write images to this file Image Stack Operators: -clone indexes clone an image -delete indexes delete the image from the image sequence -duplicate count,indexes duplicate an image one or more times -insert index insert last image into the image sequence -reverse reverse image sequence -swap indexes swap two images in the image sequence Miscellaneous Options: -debug events display copious debugging information -help print program options -list type print a list of supported option arguments -log format format of debugging information -version print version information By default, the image format of `file' is determined by its magic number. To specify a particular image format, precede the filename with an image format name and a colon (i.e. ps:image) or specify the image type as the filename suffix (i.e. image.ps). Specify 'file' as '-' for standard input or output.

2013-02-27

cocos2d-x粒子编辑器源码

cocos2d-x粒子编辑器源码

2013-02-27

AnimatePacker 2.0

序列帧动画编辑器 AnimatePacker 2.0 支持mac & win32

2013-02-27

Win32 控制台中使用 MFC.zip

 在Virtual C++ 6.0创建的Win32 Application 和 Win32 Console Application 中使用 MFC 是可能的,主要的困难在于绕过MFC提供的WinMain函数。下面我提供一个方法以供参考:

2012-06-02

在控制台中使用MFC.zip

 在Virtual C++ 6.0创建的Win32 Application 和 Win32 Console Application 中使用 MFC 是可能的,主要的困难在于绕过MFC提供的WinMain函数。下面我提供一个方法以供参考:

2012-06-02

iphone加速器_demo_倾斜

I need to use the functionality of an accelerometer in my iphone game. I just have to move an image by tilting the device. However most videos on youtube just show the tilt feature that is somehow inverted and forget to include the calibration. I want the user to calibrate their device to whatever position they're in. Does anyone know how I should get started on this?

2012-04-11

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