1. 无缝接图, 背景图片上下需要能对接上. 可以想象成一个传送带, 而传送带上有一个小框(手机屏幕) 那么依次从这个小框中过去, 当然, 是一个接着一个的.很容易想到, 手机右上角为 0点坐标, 往下为正,上为负, 那么当向邻近的两个图片, y1 和y2相距一个图片高的距离, 当y1 = 0, 那么 y2 = y1 - heightBitmap, 然后以此为依据,让y1 不断往下移动, 那么y2也会跟着往下移动, 当y1 移出屏幕后,此时y1 可以接着y2 的后面继续往下移动, 若是这样,代码写起来比较麻烦, 那么可以让y1替代y2的位置往下移动,就好像y1 插在了y2的前面,只是y1的位置是y2的,而y2往后挪了一下,于是我们有回到了原来的状态, y2又跟着y1继续往下移动...
2. 原理图
3. Background
/*
* 无缝背景滚动效果
*/
public class Background {
private Bitmap bmp;
private int x1, x2;
private int y1, y2;
private int speed;
private int widthScreen, heightScreen;
private int widthBitmap, heigthtBitmap;
public Background(Bitmap bmp, int speed, int widthScreen, int heightScreen) {
this.bmp = bmp;
widthBitmap = bmp.getWidth();
heigthtBitmap = bmp.getHeight();
x1 = 0;
y1 = 0;
x2 = 0;
y2 = y1+heigthtBitmap;
this.speed = speed;
this.widthScreen = widthScreen;
this.heightScreen = heightScreen;
}
/**
* 贴图逻辑
* y1初始从坐标0 开始贴图, 慢慢往下移动, y2则补齐y1 往下移动留下的空白.
* 当y1 移除到界面时,y1 此时应该从y2 位置的开始不能从0开始, y2继续补齐y1 留下的空白
*/
public void logic() {
// y1 = y1 > heightScreen ? 0 : y1+speed;
y1 = y1 > heightScreen ? y2 : y1+speed;
y2 = y1- heigthtBitmap;
}
public void draw(Canvas canvas) {
canvas.drawBitmap(bmp, x1, y1, null);
canvas.drawBitmap(bmp, x2, y2, null);
}
}
/**
*
* @author Luv
*
*/
public class MySurfaceView extends SurfaceView implements Callback, Runnable {
private SurfaceHolder sHolder;
private Canvas canvas;
private int widthScreen, heightScreen;
private Thread thread;
private boolean flag;
private Background background;
private Resources res;
public MySurfaceView(Context context) {
super(context);
sHolder = getHolder();
sHolder.addCallback(this);
res = getResources();
}
public void draw() {
try {
canvas = sHolder.lockCanvas();
//draw something
background.draw(canvas);
} catch (Exception e) {
e.printStackTrace();
} finally {
if (canvas != null) {
sHolder.unlockCanvasAndPost(canvas);
}
}
}
private void logic() {
background.logic();
}
@Override
public void run() {
while (flag) {
long start = System.currentTimeMillis();
//do something...or draw()
logic();
draw();
long end = System.currentTimeMillis();
long sleep = 50 - end + start;
try {
if (sleep>0) {
Thread.sleep(sleep);
}
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
@Override
public void surfaceCreated(SurfaceHolder arg0) {
heightScreen = getHeight();
widthScreen = getWidth();
Bitmap bmp = BitmapFactory.decodeResource(res, R.drawable.background);
background = new Background(bmp, 3, widthScreen, heightScreen);
thread = new Thread(this);
thread.start();
flag = true;
}
@Override
public void surfaceChanged(SurfaceHolder arg0, int arg1, int arg2, int arg3) {
}
@Override
public void surfaceDestroyed(SurfaceHolder arg0) {
flag = false;
}
}
5. MainActivity
public class MainActivity extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
this.getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);
//隐去电池等图标和一切修饰部分(状态栏部分)
this.requestWindowFeature(Window.FEATURE_NO_TITLE);
setContentView(new MySurfaceView(this));
}
}
6. 背景图(Himi)