if (abs(_time*10 - _timefirst) <= 10)
{
NSLog(@"%d,%d",_timeinterval,_timefirst);
id action = [CCJumpBy actionWithDuration:1 position:ccp(-30,220) height:40 jumps:2];
// int timeper=(int)(0.8*_timefirst);
_timeinterval=(int)(0.95*_timeinterval);
_timefirst = _timefirst+_timeinterval;
int score = (int)(3000/_timeinterval);
// _timeinterval=timeintv;
ScorelabNode *label = [ScorelabNode AddScore:score];
id actioncall = [CCCallFunc actionWithTarget:label selector:@selector(deleself:)];
id actionseq = [CCSequence actions:action,actioncall,nil];
label.anchorPoint = ccp(0,0);
label.position = ccp(60,50);
[self addChild:label z:5];
label.delegate=self;
[label runAction:actionseq];
}