IntentService,可以看做是Service和HandlerThread的结合体,在完成了使命之后会自动停止,适合需要在工作线程处理UI无关任务的场景。
IntentService内部使用的是HandlerThread 和Handler,
HandlerThread是在Thread的run方法中初始化loop,调用Loop.prepare(),Loop.loop(),线程中有了loop,就可以在该线程中创建handler了,通过Handler来处理任务;
回到IntentService中,它是service,所以比一般的线程优先级高,所以可以执行高优先级的任务;在onCreate()中实例化handlerThread,利用HandlerThread创建handler,然后通过handler发送消息来执行后台任务。
不建议通过 bindService() 启动 IntentService,因为onBind()默认return null;
第一次启动IntentService,会调用onCreate(),onStartCommand,后面再次启动,只会调用onStartCommand(),在onStartCommand()方法中
/** * You should not override this method for your IntentService. Instead, * override {@link #onHandleIntent}, which the system calls when the IntentService * receives a start request. * @see android.app.Service#onStartCommand */ @Override public int onStartCommand(@Nullable Intent intent, int flags, int startId) { onStart(intent, startId); return mRedelivery ? START_REDELIVER_INTENT : START_NOT_STICKY; } 会调用onStart(intent, startId);
@Override public void onStart(@Nullable Intent intent, int startId) { Message msg = mServiceHandler.obtainMessage(); msg.arg1 = startId; msg.obj = intent; mServiceHandler.sendMessage(msg); }
serviceHandler继承与handler,
private final class ServiceHandler extends Handler { public ServiceHandler(Looper looper) { super(looper); } @Override public void handleMessage(Message msg) { onHandleIntent((Intent)msg.obj); stopSelf(msg.arg1); } }
onHandleIntent是个抽象方法,所以在子类中,实现此方法,也就是后台任务逻辑在此方法中执行 ;