oc之id 总结思考

已经知道C语言输出是

#include<stdio.h>
int main(){
    char *s = "love";
    char *p;
    p = &s[0];
    printf("%s",p);//p 只是一个地址。
    return 0;
}

在看oc 基础教程发现,id类型是指针。
在输出的时候直接写了地址,因此联想到上面的情况。
下面是oc里id的例子。

//
//  main.m
//  Shapes-Object-2
//
//  Created by Waqar Malik on 4/25/12.
//  Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//

#import <Foundation/Foundation.h>

//------------------------------------------------
// constants for the different kinds of shapes and their colors

typedef enum {
    kRedColor,
    kGreenColor,
    kBlueColor
} ShapeColor;


// --------------------------------------------------
// Shape bounding rectangle


typedef struct {
    int x, y, width, height;
} ShapeRect;


// --------------------------------------------------
// convert from the ShapeColor enum value to a human-readable name

NSString *colorName (ShapeColor color)
{
    switch (color) {
        case kRedColor:
            return @"red";
            break;
        case kGreenColor:
            return @"green";
            break;
        case kBlueColor:
            return @"blue";
            break;
    }

    return @"no clue";

} // colorName


// --------------------------------------------------
// All about Circles

@interface Circle : NSObject
{
    ShapeColor  fillColor;
    ShapeRect   bounds;
}

- (void) setFillColor: (ShapeColor) fillColor;

- (void) setBounds: (ShapeRect) bounds;

- (void) draw;

@end // Circle


@implementation Circle

- (void) setFillColor: (ShapeColor) c
{
    fillColor = c;
} // setFillColor


- (void) setBounds: (ShapeRect) b
{
    bounds = b;
} // setBounds


- (void) draw
{
    NSLog (@"drawing a circle at (%d %d %d %d) in %@",
           bounds.x, bounds.y, 
           bounds.width, bounds.height,
           colorName(fillColor));
} // draw

@end // Circle




// --------------------------------------------------
// All about Rectangles

@interface Rectangle : NSObject
{
    ShapeColor  fillColor;
    ShapeRect   bounds;
}

- (void) setFillColor: (ShapeColor) fillColor;

- (void) setBounds: (ShapeRect) bounds;

- (void) draw;

@end // Rectangle


@implementation Rectangle

- (void) setFillColor: (ShapeColor) c
{
    fillColor = c;
} // setFillColor


- (void) setBounds: (ShapeRect) b
{
    bounds = b;
} // setBounds


- (void) draw
{
    NSLog (@"drawing a rectangle at (%d %d %d %d) in %@",
           bounds.x, bounds.y, 
           bounds.width, bounds.height,
           colorName(fillColor));
} // draw

@end // Rectangle


// --------------------------------------------------
// All about OblateSphereoids

@interface OblateSphereoid : NSObject
{
    ShapeColor  fillColor;
    ShapeRect   bounds;
}

- (void) setFillColor: (ShapeColor) fillColor;

- (void) setBounds: (ShapeRect) bounds;

- (void) draw;

@end // OblateSphereoid


@implementation OblateSphereoid

- (void) setFillColor: (ShapeColor) c
{
    fillColor = c;
} // setFillColor


- (void) setBounds: (ShapeRect) b
{
    bounds = b;
} // setBounds


- (void) draw
{
    NSLog (@"drawing an egg at (%d %d %d %d) in %@",
           bounds.x, bounds.y, 
           bounds.width, bounds.height,
           colorName(fillColor));
} // draw

@end // OblateSphereoid



// --------------------------------------------------
// All about Triangles

@interface Triangle : NSObject
{
    ShapeColor  fillColor;
    ShapeRect   bounds;
}

- (void) setFillColor: (ShapeColor) fillColor;

- (void) setBounds: (ShapeRect) bounds;

- (void) draw;

@end // Triangle


@implementation Triangle

- (void) setFillColor: (ShapeColor) c
{
    fillColor = c;
} // setFillColor


- (void) setBounds: (ShapeRect) b
{
    bounds = b;
} // setBounds


- (void) draw
{
    NSLog (@"drawing a triangle at (%d %d %d %d) in %@",
           bounds.x, bounds.y, 
           bounds.width, bounds.height,
           colorName(fillColor));

} // draw

@end // Triangle


// --------------------------------------------------
// Draw the shapes

void drawShapes (id shapes[], int count)
{
    for (int i = 0; i < count; i++)
    {
        id shape = shapes[i];
        [shape draw];
        NSLog(@"%@",shape);//不是取里面的内容。
    }

} // drawShapes



// --------------------------------------------------
// The main function.  Make the shapes and draw them

int main (int argc, const char * argv[]) 
{
    id shapes[4]//可以看到变量名字就是地址。

    ShapeRect rect0 = { 0, 0, 10, 30 };
    shapes[0] = [Circle new];
    [shapes[0] setBounds: rect0];
    [shapes[0] setFillColor: kRedColor];

    ShapeRect rect1 = { 30, 40, 50, 60 };
    shapes[1] = [Rectangle new];
    [shapes[1] setBounds: rect1];
    [shapes[1] setFillColor: kGreenColor];

    ShapeRect rect2 = { 15, 19, 37, 29 };
    shapes[2] = [OblateSphereoid new];
    [shapes[2] setBounds: rect2];
    [shapes[2] setFillColor: kBlueColor];

    ShapeRect rect3 = { 47, 32, 80, 50 };
    shapes[3] = [Triangle new];
    [shapes[3] setBounds: rect3];
    [shapes[3] setFillColor: kRedColor];

    drawShapes (shapes, 4);//shapes代表地址

    return (0);

} // main

可以理解为变量名字就是地址。或者可以理解id就是Nsobject的类型,可以是任何的oc 类型。

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