在开发过程时,View中需要上下阻尼效果,有网上有很多,直接上代码。
package com.android.feature;
import android.content.Context;
import android.graphics.Rect;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;
import android.view.animation.TranslateAnimation;
import android.widget.ScrollView;
/**
* Created by yuanjl
*/
public class VerticalDampenScrollView extends ScrollView {
// Drag the size of the size = 4 only allows to drag the screen 1/4
private static final int size = 4;
private View inner;
private float y;
private Rect normal = new Rect();
private boolean next = false;
public interface ScrollViewChangeListener {
void onScrollChanged(VerticalDampenScrollView scrollView, int x, int y,
int oldx, int oldy);
}
private ScrollViewChangeListener changeListener = null;
public void setChangeListener(ScrollViewChangeListener changeListener) {
this.changeListener = changeListener;
}
public interface ScrollViewListener {
void isBottom(boolean isbottom);
}
private ScrollViewListener scrollViewListener = null;
public void setScrollViewListener(ScrollViewListener scrollViewListener) {
this.scrollViewListener = scrollViewListener;
}
public VerticalDampenScrollView(Context context) {
super(context);
}
public VerticalDampenScrollView(Context context, AttributeSet attrs) {
super(context, attrs);
}
@Override
protected void onFinishInflate() {
if (getChildCount() > 0) {
inner = getChildAt(0);
}
}
@Override
public boolean onTouchEvent(MotionEvent ev) {
if (inner == null) {
return super.onTouchEvent(ev);
} else {
commOnTouchEvent(ev);
}
return super.onTouchEvent(ev);
}
public void commOnTouchEvent(MotionEvent ev) {
int action = ev.getAction();
switch (action) {
case MotionEvent.ACTION_DOWN:
next = false;
y = ev.getY();
break;
case MotionEvent.ACTION_UP:
if (isNeedAnimation()) {
// Log.v("yuanjl", "will up and animation");
animation();
if (scrollViewListener != null) {
scrollViewListener.isBottom(next);
}
}
break;
case MotionEvent.ACTION_MOVE:
final float preY = y;
float nowY = ev.getY();
/**
* Size = 4 indicates that the distance to the drag is 1/4 of the height of the screen
*/
int deltaY = (int) (preY - nowY) / size;
// scroll
// scrollBy(0, deltaY);
y = nowY;
// When the scroll to the top or the most when it will not scroll, then move the layout.
if (isNeedMove()) {
if (normal.isEmpty()) {
// Save the normal layout position
normal.set(inner.getLeft(), inner.getTop(),
inner.getRight(), inner.getBottom());
return;
}
int yy = inner.getTop() - deltaY;
if (yy < -100) {
next = true;
} else {
next = false;
}
// Move the layout
inner.layout(inner.getLeft(), yy, inner.getRight(),
inner.getBottom() - deltaY);
}
break;
default:
break;
}
}
// Turn on animation to move
public void animation() {
TranslateAnimation ta = new TranslateAnimation(0, 0, inner.getTop(),
normal.top);
ta.setDuration(200);
inner.startAnimation(ta);
// Set back to the normal layout position
inner.layout(normal.left, normal.top, normal.right, normal.bottom);
normal.setEmpty();
}
// Whether you need to turn on animation
public boolean isNeedAnimation() {
return !normal.isEmpty();
}
// Whether you need to move the layout
public boolean isNeedMove() {
int offset = inner.getMeasuredHeight() - getHeight();
int scrollY = getScrollY();
if (scrollY == 0 || scrollY == offset) {
return true;
}
return false;
}
@Override
protected void onScrollChanged(int x, int y, int oldx, int oldy) {
super.onScrollChanged(x, y, oldx, oldy);
if (changeListener != null) {
changeListener.onScrollChanged(this, x, y, oldx, oldy);
}
}
}