一、创建一个公共参数类,用于枚举缩放的不同类型
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Global
{
public class Global_Parameter
{
/// <summary>
/// 时间间隔
/// </summary>
public const float INTERVAL_TIEM_0DOT1 = 0.1F;
public const float INTERVAL_TIME_0DOT2 = 0.2F;
public const float INTERVAL_TIME_0DOT3 = 0.3F;
public const float INTERVAL_TITEM_0DOT4 = 0.4F;
public const float INTERVAL_TIME_0DOT5= 0.5F;
public const float INTERVAL_TIME_1 = 1F;
public const float INTERVAL_TIME_1DOT5 = 1.5F;
public const float INTERV