该程序能够根据相应的百分比示数,对心形进度条进行填充。填充过程有升降动画,并在填充水柱的表面有持续性的波浪效果。
首先来看一下效果图:(初学markdown,不知道怎么缩小图片,悲剧中)

下面是布局文件的xml代码,可以看出,中间图像的所有内容都在HeartWave当中。
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical" android:layout_width="match_parent"
android:layout_height="match_parent">
<com.example.baili.bluetest.HeartWave
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="@+id/heartWave"
/>
<EditText
android:layout_width="170dp"
android:layout_height="72dp"
android:layout_marginTop="365dp"
android:layout_marginLeft="5dp"
android:layout_marginRight="5dp"
android:inputType="number"
android:textSize="25dp"
android:gravity="center"
android:background="@drawable/edit_text_border"
android:id="@+id/etNum"
/>
<Button
android:layout_width="180dp"
android:layout_height="80dp"
android:layout_marginTop="360dp"
android:layout_marginLeft="180dp"
android:text="Submit"
android:textSize="30dp"
android:onClick="btSub"
/>
</RelativeLayout>
接下来是heartwave的代码。大概的原理是,我先画一个心形,心形的下面有一个画布,当它上移时,让内容裁剪到心形当中。最后再在画布的顶端画一个随时间不断前移的波浪。
public class HeartWave extends View {
int i=0
int score=60
Paint paint = new Paint()
public HeartWave(Context context, AttributeSet attrs) {
super(context, attrs)
}
@Override
protected void onDraw(Canvas canvas){
paint.setTextSize(150)
paint.setTextAlign(Paint.Align.CENTER)
paint.setTypeface(Typeface.SANS_SERIF)
canvas.drawColor(Color.WHITE)
canvas.translate(540, 400)
Path path = new Path()
Path path1 = new Path()
Path path2 = new Path()
float x
float y
path.moveTo(-400, 0)
for(x=-2
y=-(float)Math.sqrt(-x*x + 2*Math.abs(x))
path.lineTo(200*x,200*y)
}
path.lineTo(400, 0)
path.moveTo(-400, 0)
for(x=-2
y=(float)Math.sqrt(1-Math.sqrt(Math.abs(x)/2))*3
path.lineTo(200*x,200*y)
}
path.lineTo(400, 0)
canvas.clipPath(path)
canvas.translate(0, -score * 8)
paint.setColor(Color.MAGENTA)
paint.setStyle(Paint.Style.FILL)
path1.moveTo(-400, 1400)
path1.lineTo(400, 1400)
path1.lineTo(400, 600)
path1.lineTo(-400, 600)
path1.lineTo(-400, 1400)
canvas.drawPath(path1, paint)
canvas.translate(i, 0)
path2.moveTo(-1200, 600)
path2.quadTo(-1000, 570, -800, 600)
path2.moveTo(-400, 600)
path2.quadTo(-200, 570, 0, 600)
canvas.drawPath(path2, paint)
paint.setColor(Color.WHITE)
path2.reset()
path2.moveTo(-800, 600)
path2.quadTo(-600, 630, -400, 600)
path2.moveTo(0, 600)
path2.quadTo(200, 630, 400, 600)
canvas.drawPath(path2, paint)
canvas.translate(-i, score * 8)
paint.setStyle(Paint.Style.STROKE)
paint.setStrokeWidth(10)
paint.setColor(Color.RED)
canvas.drawPath(path, paint)
paint.setStyle(Paint.Style.FILL)
paint.setColor(Color.GREEN)
canvas.drawText("" + score, 0, 200, paint)
i += 5
if (i==800) i=0
postInvalidateDelayed(1)
}
}
最后是java部分,这部分的功能很简单,只是负责当submit后数值传递到view
public class MainActivity extends Activity {
private static final String ACTIVITY_TAG="MainActivity";
private HeartWave heartWave;
private EditText etNum;
private int percent;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.heart);
heartWave = (HeartWave) findViewById(R.id.heartWave);
etNum = (EditText) findViewById(R.id.etNum);
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
MenuInflater inflater = getMenuInflater();
inflater.inflate(R.menu.menu_main, menu);
return super.onCreateOptionsMenu(menu);
}
public void btSub(View view){
if (etNum.getText().toString().equals("")){
return;
}
percent = Integer.parseInt(etNum.getText().toString().trim());
etNum.setText("");
if (percent > 100) return;
Thread thread = new Thread(new Runnable() {
@Override
public void run() {
while (heartWave.score != percent){
if (heartWave.score < percent){
heartWave.score += 1;
}
else if (heartWave.score > percent){
heartWave.score -= 1;
}
try {
Thread.sleep(30);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
});
thread.start();
}
}