Python2.7: 使用Pyhook模块监听鼠标键盘事件-获取坐标。因该模块对Python3 有兼容性问题,故采用python2.7解释器。
原程序可监听所有事件,现注释掉部分功能,只输出鼠标左键触发的坐标,用于获取坐标,方便自动化取点。
# -*- coding: utf-8 -*-
#
#
import pythoncom
import pyHook
def onMouseEvent(event):
# 监听鼠标事件
# print ("MessageName:", event.MessageName)
# print ("Message:", event.Message)
# print ("Time:", event.Time)
# print ("Window:", event.Window)
# print ("WindowName:", event.WindowName)
# print ("Position:", event.Position)
# print ("Wheel:", event.Wheel)
# print ("Injected:", event.Injected)
# print ("---")
if event.MessageName == 'mouse left down':
print 'mouse left down'
print ("Position:", event.Position)
# 返回 True 以便将事件传给其它处理程序
# 注意,这儿如果返回 False ,则鼠标事件将被全部拦截
# 也就是说你的鼠标看起来会僵在那儿,似乎失去响应了
return True
def onKeyboardEvent(event):
# 监听键盘事件
# print ("MessageName:", event.MessageName)
# print ("Message:", event.Message)
# print ("Time:", event.Time)
# print ("Window:", event.Window)
# print ("WindowName:", event.WindowName)
# print ("Ascii:", event.Ascii, chr(event.Ascii))
# print ("Key:", event.Key)
# print ("KeyID:", event.KeyID)
# print ("ScanCode:", event.ScanCode)
# print ("Extended:", event.Extended)
# print ("Injected:", event.Injected)
# print ("Alt", event.Alt)
# print ("Transition", event.Transition)
# print ("---")
# 同鼠标事件监听函数的返回值
return True
def main():
# 创建一个“钩子”管理对象
hm = pyHook.HookManager()
# 监听所有键盘事件
#hm.KeyDown = onKeyboardEvent
# 设置键盘“钩子”
#hm.HookKeyboard()
# 监听所有鼠标事件
hm.MouseAll = onMouseEvent
# 设置鼠标“钩子”
hm.HookMouse()
# 进入循环,如不手动关闭,程序将一直处于监听状态
pythoncom.PumpMessages()
if __name__ == "__main__":
main()