1. 编码
#include <iostream>
#include <list>
#include <string>
using namespace std;
/**
* 观察者接口类
*/
class IObserver {
public:
virtual ~IObserver() {};
virtual void Update(const string& message_from_subject) = 0;
};
/**
* 发布者接口类
*/
class ISubject {
public:
virtual ~ISubject() {};
virtual void Attach(IObserver* observer) = 0;
virtual void Detach(IObserver* observer) = 0;
virtual void Notify() = 0;
};
class Subject : public ISubject {
public:
virtual ~Subject() {
cout << "Goodbye, I was the Subject.\n";
}
void Attach(IObserver* observer) override {
list_observer_.push_back(observer);
}
void Detach(IObserver* observer) override {
list_observer_.remove(observer);
}
void Notify() override {
HowManyObserver();
for (auto iter = list_observer_.begin(); iter != list_observer_.end(); ++iter) {
(*iter)->Update(message_);
}
}
void CreateMessage(string message = "Empty") {
message_ = message;
Notify();
}
void HowManyObserver() {
cout << "There are " << list_observer_.size() << " observers in the list.\n";
}
void SomeBussinessLogic() {
message_ = "Change message message";
Notify();
cout << "I'm about to do some thing important\n";
}
private:
list<IObserver*> list_observer_; //关键链表,存放所有订阅者
string message_;
};
class Observer : public IObserver {
public:
Observer(Subject& subject) : subject_(subject) {
subject_.Attach(this);
cout << "Hi, I'm the obsever \"" << ++Observer::static_number_ << "\".\n";
number_ = Observer::static_number_;
}
virtual ~Observer() {
cout << "Goodbye, I was the Observer \"" << number_ << "\".\n";
}
void Update(const string &message_from_subject) override {
message_from_subject_ = message_from_subject;
PrintInfo();
}
void RemoveMeFromTheList() {
subject_.Detach(this);
cout << "Observer \"" << number_ << "\" removed from the list.\n";
}
void PrintInfo() {
cout << "Observer \"" << number_ << "\": a new message is available -->" << message_from_subject_ << endl;
}
private:
string message_from_subject_;
Subject& subject_; //订阅者的引用
static int static_number_; //已订阅数量
int number_; //订阅者序号
};
int Observer::static_number_ = 0;
void ClientCode() {
Subject* subject = new Subject();
Observer* observer1 = new Observer(*subject);
Observer* observer2 = new Observer(*subject);
Observer* observer3 = new Observer(*subject);
Observer* observer4;
Observer* observer5;
subject->CreateMessage("Hello World! :D");
observer3->RemoveMeFromTheList();
subject->CreateMessage("The weather is hot today! :p");
observer4 = new Observer(*subject);
observer2->RemoveMeFromTheList();
observer5 = new Observer(*subject);
subject->CreateMessage("My new car is great! :)");
observer5->RemoveMeFromTheList();
observer4->RemoveMeFromTheList();
observer1->RemoveMeFromTheList();
delete observer5;
delete observer4;
delete observer3;
delete observer2;
delete observer1;
delete subject;
}
int main() {
ClientCode();
return 0;
}
输出:
Hi, I'm the obsever "1".
Hi, I'm the obsever "2".
Hi, I'm the obsever "3".
There are 3 observers in the list.
Observer "1": a new message is available -->Hello World! :D
Observer "2": a new message is available -->Hello World! :D
Observer "3": a new message is available -->Hello World! :D
Observer "3" removed from the list.
There are 2 observers in the list.
Observer "1": a new message is available -->The weather is hot today! :p
Observer "2": a new message is available -->The weather is hot today! :p
Hi, I'm the obsever "4".
Observer "2" removed from the list.
Hi, I'm the obsever "5".
There are 3 observers in the list.
Observer "1": a new message is available -->My new car is great! :)
Observer "4": a new message is available -->My new car is great! :)
Observer "5": a new message is available -->My new car is great! :)
Observer "5" removed from the list.
Observer "4" removed from the list.
Observer "1" removed from the list.
Goodbye, I was the Observer "5".
Goodbye, I was the Observer "4".
Goodbye, I was the Observer "3".
Goodbye, I was the Observer "2".
Goodbye, I was the Observer "1".
Goodbye, I was the Subject.
2. 分析
基本概念:一种行为设计模式,允许你定义一种订阅机制,可以在对象事件发生时通知多个“观察”该对象的其他对象
C++实现关键点:
- 为发布者和订阅者分别定义接口
- 具体发布者至少需要定义:增加订阅者,删除订阅者,通知所有订阅者,存放所有订阅者的链表(增删快速),以及其他核心逻辑
- 具体订阅者至少需要定义:构造函数(将新生成的对象自动订阅发布者),受到发布者通知后的响应函数,从发布者列表移除自己的函数,订阅者的引用(组合)